Cloak Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear ponchos typically of a light brown in addition to tight pants. His fur, while still mostly red, has prominent grey streaks. He has amber eyes and a brown hat with a black feather.
Personality: He is almost excessively polite to everyone, even when angry. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Cloak was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered poetry. He tends to his Unemployed job now, and dutifully fulfills any obligations he has.
Motivation: He has a crush on the local Engraver; and wants to open a new tavern
Ideals: Logical, Artistic. Flaws: Shy. Bonds: Job, Has a crush. Occupation: Unemployed
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 6 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 240 gp.
Jabbie Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time. He wears his brown hair down. His gray eyes have a joyful gleam in them most of the time.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He receives visions of the future at random moments
History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He was granted psionic powers by his dying brother.
Motivation: He is content; and to find somewhere to settle down
Ideals: Athletic, Gifted. Flaws: Mundane, Disease. Bonds: Nature. Occupation: Server
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 110 gp.
Dynamic Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left arm. He very much looks the part of a Cook. He has styled his gray fur well, parting it to the left. His eyes are likewise green.
Personality: Dynamic is depressed about a lot of things. He tends to be a nihilist. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born into a rich family. Like his father and his brother before him, after school he went straight into learning to become a Cook. He has been saving his money to try and buy his brother's freedom.
Motivation: He is unsatisfied with his job; and to be a mason again
Flaws: Depressed. Bonds: Job, Family, Rich. Occupation: Cook
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp. Hematite (12 gp). 1 Antitoxin.
Nelkin Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He wears professional attire. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with finding treasure.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Nelkin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: His religion dominates his actions.
Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Adventurer, Religious. Occupation: Painter
Voice: Russian accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Terran, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Sapply Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is dressed in an above average manner. His chestnut hair is slicked back into a classic pompadour. He has green eyes and a tan hat with a grey feather.
Personality: Abrasive and pushy, he has a hard time making friends. He is able to make almost anything out of random pieces of junk.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Marshal
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Aquan, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp.
Paela Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she tends to wear a large white jacket. Her brown hair is drawn into a tight pony tail with a rose scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is witty, but her monotone delivery comes off as unnerving A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Revenge; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Criminal record, Enemies. Occupation: Painter
Voice: High pitched and raspy
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Terran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 300 sp.
Rrath Harley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, and carries sais. He wears a wide-brimmed hat to cover his moderate length silver hair. His eyes are violet and he is always smoking a pipe.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Rrath is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born at the edge of vast forest. His first spouse was a Glassblower, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has never given up on his music dream.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Fighting, Gifted, Artistic. Bonds: Family, Nature. Occupation: Sellsword
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
Adelaide Mellegaard, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She dresses in yellow turtlenecks beneath a blue coat with red slacks. She keeps her blonde hair in a pixie cut. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She snorts whenever she laughs or is feeling confident. She receives visions of the future at random moments
History: Born in a small village she learned the ways of the warrior from her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Herbalist. She struck the Herbalist job and began her own company from there.
Motivation: She would like to get married and retire; and to be a barkeep again
Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Herbalist
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 4000 cp. Pink pearl (60 gp). 2 Acid flasks.
Leshanna Horineth, Female Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a faded coat and loose pants complete with top hat. She sports white long hair. She has a dull look in her green eyes.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Leshanna was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She is untrained/undisciplined, which makes her dangerous.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Athletic. Flaws: Antagonistic, Insane. Bonds: Criminal record, Poor. Occupation: Detective
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 10 (+0) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 90 gp.
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