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NPC Generator

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Advanced [show]


Quick Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red fur is long and unkept. His face is scarred and worn.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. The war was a terrible time for him, and Quick does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he is greedy

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Rich, Military. Occupation: Spice Merchant

Voice: Excited and jittery

Attributes [hide]

Quick Mist, Male Tabaxi Sorcerer 3
Medium (6'9") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 200 gp. Azurite (13 gp). Chrysoprase (20 gp). Red-brown spinel (140 gp).


Social Check DCs


Lerissa Idea, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears rags and sports a simple walking cane. She keeps her blue hair in a pixie cut. Her red eyes dart from person to person.

Personality: Cocky and sure of herself, she believes she is the best Barkeep born in the past three hundred years. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born the only child of a wealthy merchant. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She left for the south, certain she would find work there.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Entrepeneur. Bonds: Poor, Job, Family, Immigrant. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

Lerissa Idea, Female Tiefling Sorcerer 1
Medium (6'0") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)12 (+1) 13 (+1)10 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Nirgel Pain, Male Tiefling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His skin is flawless and his silver eyes scan people very quickly.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Apothecary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their daughter. He worked as a Masseuse, and he later adopted a second daughter.

Motivation: He has money and likes to spend it.

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Rich, Family. Occupation: Masseuse

Voice: Thin and wheezing

Attributes [hide]

Nirgel Pain, Male Tiefling Sorcerer 2
Medium (5'2") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 16 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)15 (+2) 13 (+1)17 (+3)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1800 sp. A roughly beaten golden orb (130 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fargrim Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown feathered hat and brown clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. His chestnut hair is greasy and uncared for. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Fargrim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC; and to find somewhere to settle down

Ideals: Extrovert. Flaws: Ugly, Antagonistic, Disease, Mundane. Bonds: Mentor. Occupation: Courier

Voice: Scottish accent

Attributes [hide]

Fargrim Battlehammer, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)15 (+2) 15 (+2)13 (+1)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Rangrim Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Beneath his clothing is a huge mess of scar tissue. His hair is brown and curly. He has a dull look in his green eyes.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has never given up on his dancing dream.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and dragonborn compassion

Ideals: Entrepeneur, Artistic. Flaws: Racist. Bonds: Adventurer, Slave. Occupation: Roofer

Voice: Rolls R's

Attributes [hide]

Rangrim Torevir, Male Dwarf Sorcerer 3
Medium (4'4") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 9 (-1)11 (+0)
Skills Nature +3, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


Left-Handed In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear brown pants and tee shirts. His cinnamon fur is long and unkept. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a necromancer, Left-Handed was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Locksmith, but he got bored and became a Hunter. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Ugly. Bonds: Immigrant, Job, Mentor, Rich. Occupation: Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Left-Handed In the Wind, Male Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)8 (-1) 12 (+1)11 (+0)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. Azurite (5 gp).


Social Check DCs


Enna Blum, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a violet costume with the symbols of luck on her torso. She has wavy brown hair. Her green eyes have a joyful gleam in them most of the time.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born to a poor family in the city she treasured whatever gifts she got. Her childhood dream was to be a Dilettante, but she was a colossal failure. She hasn't been sleeping well lately.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Justice, Entrepeneur. Flaws: Insomniac. Bonds: Poor, Job. Occupation: Butcher

Voice: Voice breaks

Attributes [hide]

Enna Blum, Female Half-Elf Sorcerer 2
Medium (4'10") Half-Elf, True Neutral (CR 2)
Armor Class 7
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 12 (+1)9 (-1) 8 (-1)18 (+4)
Skills Athletics +3, Stealth -1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 340 gp. 1 Masterwork Common Melee.


Social Check DCs


Melissa Royal, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She wears a simple grey robe with green stripes complete with hood. She has no hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student she started as a Courier, but she got bored and became a Fletcher. She ran away from her former home and has been making her living as a Fletcher for the past few years.

Motivation: She is unsatisfied with her job.

Flaws: Ugly, Insane, Forgetful. Bonds: Job, Rich. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Melissa Royal, Female Human Sorcerer 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Athletics +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 sp.


Social Check DCs


Crampernap Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is red and curly. His amber eyes have a joyful gleam in them most of the time.

Personality: Crampernap speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He plays an instrument quite well.

History: Born to a Marshal, his mother struggled to pay the bills. He was taken from his home at a very young age. In the meantime he has taken over work as a Cartwright and occasionally as a mercenary.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic. Bonds: Poor, Slave. Occupation: Cartwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Crampernap Fabblestabble, Male Gnome Sorcerer 2
Small (3'7") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Athletics -1, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 300 gp. Malachite (13 gp). Rhodochrosite (13 gp). 1 Half-Plate.


Social Check DCs

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