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NPC Generator

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Advanced [show]


Aasathra Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive woman, she sports black clothing, slightly heavier than average wear. She sports a flattop crest cut. She has several tiny amethyst earrings on each ear.

Personality: Stoic and calm, she prefers to meditate than take action. She pushes her goals aggressively. She is also a coward if confronted.

History: Aasathra hails from a village terrorized by brigands. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Rich, Enemies. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

Aasathra Chumbyxirinnish, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 16 (+3)14 (+2) 15 (+2)4 (-3)
Skills Acrobatics +1
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 400 sp.


Social Check DCs


Vepar Sympathy, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 5'5". She has the majority of her body covered in plate. Her hair is blue and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Vepar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vepar. After months of barely getting by, Vepar managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she feels that her past leaves her morally obligated to help

Ideals: Fighting. Flaws: Insane. Bonds: Criminal record, Rich. Occupation: Performer

Voice: Switch between two voices

Attributes [hide]

Vepar Sympathy, Female Tiefling Sorcerer 1
Medium (5'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)12 (+1) 14 (+2)14 (+2)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Iolite (50 gp).


Social Check DCs


Nimble Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a simple brown robe with violet stripes complete with hood. His beige fur is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born on a small isolated farm. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town working and never settling down anywhere, but has fallen for a local Farmer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Insane, Impulsive. Bonds: Has a crush, Nature. Occupation: Stableman

Voice: Aggressive tone

Attributes [hide]

Nimble Treat, Male Tabaxi Sorcerer 2
Medium (6'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)14 (+2) 9 (-1)14 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 9
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 200 gp.


Social Check DCs


Keyleth Xistsrith, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tattered old clothes. Her chestnut hair is well kept. Her face is scarred and worn.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Keyleth was born on a far eastern forest where she grew up under the tutelage of her father, an expert Sellsword. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly. Bonds: Criminal record, Job, Slave, Immigrant. Occupation: Sellsword

Voice: Whispers

Attributes [hide]

Keyleth Xistsrith, Female Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp.


Social Check DCs


Pennie Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. Her hair is white and very short. She wears large thick round spectacles.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Pennie was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Pennie decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: A rival would like her out of the picture; and to prove her worth to the world

Flaws: Antagonistic, Disease, Impulsive. Bonds: Criminal record. Occupation: Jeweler

Voice: Slow speaker

Attributes [hide]

Pennie Warmwater, Female Halfling Sorcerer 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 11 (+0)9 (-1) 18 (+4)15 (+2)
Skills Arcana +1, Stealth +6
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Crampernap Murnig, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. His golden hair is unkempt and raggedy. His brown eyes lackadaisically let the world flow into them.

Personality: He is very quiet and rarely speaks above a whisper. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born a particularly ugly child, much to the horror of his parents. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Ugly, Shy, Insane. Bonds: Poor, Criminal record. Occupation: Actor

Voice: Irish accent

Attributes [hide]

Crampernap Murnig, Male Gnome Sorcerer 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)13 (+1) 18 (+4)6 (-2)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 14
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Zircon (30 gp).


Social Check DCs


Theobald Clive, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He typically wears brown cloth garments or leather armor. He is an epitome of beauty. He sports a long auburn beard, and similarly colored long hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Theobald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses divination through singing.

History: Born to a pair of adventurers, Theobald grew up listening to his mother's many stories. While studying, he fell in love. They married and had a son. Some 10 years later his spouse died after the birth of his son. Heartbroken, Theobald never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Extrovert, Gifted. Bonds: Attractive, Adventurer, In love. Occupation: Bookbinder

Voice: Speaks through clenched teeth

Attributes [hide]

Theobald Clive, Male Human Sorcerer 2
Medium (5'5") Human, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)14 (+2) 9 (-1)6 (-2)
Skills Acrobatics +5, Survival +1
Senses Passive Perception 9
Languages Common, Ignan, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 230 gp.


Social Check DCs


Gale Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman wears silk and lounges about seductively. Her clothes are grease stained in places. She has styled her brown fur well, parting it to the right. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a font of random trivia from the lore and stories she has discovered

History: She was born in the south. Gale was born on a far southern forest where she grew up under the tutelage of her father, an expert Bricklayer. She moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and to protect her home

Ideals: Optimist, Logical. Bonds: Attractive, Poor, Immigrant. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Gale Shore, Female Tabaxi Sorcerer 2
Medium (5'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)13 (+1) 14 (+2)8 (-1)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 90 gp. Red-brown spinel (80 gp).


Social Check DCs


Fallthra Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a brown shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her golden hair is matted, messy, and big. She has gleaming, smiling hazel eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: Wants to work out more often; and she is currently in port desperately looking for someone to get her out

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Slave, Rich. Occupation: Dyer

Voice: French accent

Attributes [hide]

Fallthra Daerdahk, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)9 (-1) 8 (-1)7 (-2)
Skills Animal Handling +1, Arcana +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. Pink pearl (140 gp).


Social Check DCs

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