Traulam Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a blue shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her blonde hair is lengthy. She has a dull look in her gray eyes.
Personality: She is almost excessively polite to everyone, even when angry. She uses divination through singing.
History: Gifted from a young age, Traulam studied abroad. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hasn't been sleeping well lately.
Motivation: She is content; and to find somewhere to settle down
Ideals: Gifted, Fighting. Flaws: Shy, Insomniac, Mundane. Occupation: Sailor
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 17 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Druidic, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Sariel Qualanthri, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears her black hair up in a very large beehive style do. She wears crescent spectacles with a black brim.
Personality: She has always had a great fascination with Halfling culture. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Entrepeneur, Gifted. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Stylist
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 150 gp.
Ethereal On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears long strands of emerald and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His fur is short and beige. His ears are large.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born several months after his mother was called into army service. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Rich, Military. Occupation: Locksmith
Voice: Irish accent
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 18000 cp.
Megged Clayden, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears just a white suit. He wears a Stetson hat to cover his moderate length auburn hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is used to getting what he wants. In part because he is a meticulous planner.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Megged has worked very hard to control his curse. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he is greedy
Ideals: Philantrophist, Professionalism. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Gardener
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 12 (+1) | 5 (-3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1 Magnifying glass.
Stannor Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears many layers of old clothing at all times. His brown hair is thinning but still full. He has amber eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly, Antagonistic, PTSD. Bonds: Poor, Adventurer, Slave. Occupation: Map Maker
Voice: Irish accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Ahlyssa Ethanasath, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her blonde hair is thinning but still full. Her green eyes dart from person to person.
Personality: She is fixated on the number 81. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born to a poor family in the city she treasured whatever gifts she got. While studying, she fell in love. They married and had a daughter. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Ahlyssa never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: She is not mentally stable, and does not behave rationally; and she feels threatened by others
Flaws: Insane, Fearful. Bonds: Attractive, Poor, In love. Occupation: Healer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 1800 sp. 1 Darkwood Shield. 1 Breastplate. 1 Chain shirt.
Bimpnottin Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed warhammer, just in case. Her white hair is braided into rings. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hasn't been sleeping well lately.
Motivation: Wishes to resurrect an old love; and her name or reputation has been wronged in the past by giants, and she desires to right it
Flaws: Disease, Insomniac. Bonds: Attractive, Enemies, In love. Occupation: Shepherd
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 17 (+3) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 4 Alchemist’s fire.
Philomena Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a worn and beaten armor, and sports empty pouches on her belt. She keeps her chestnut hair in a pixie cut. She wears round tiny glasses practically rammed into her face.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing her studies, news broke out that her hometown was attacked by giants. Philomena was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: A need for knowledge about a nearby landmark; and revenge
Ideals: Joker. Bonds: Enemies, Immigrant, Mentor, Adventurer. Occupation: Barkeep
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Helja Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is greying and her face has many wrinkles. She has green eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is lazy, self-centered, vain, and jealous.
History: Helja lived on a farm with her mother, near the main road leading to a nearby town. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of her sister.
Flaws: Ugly, Selfish. Bonds: Poor, Adventurer, Family. Occupation: Cartwright
Voice: Can't modulate volume
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
