Chem Subtlety, Male Tiefling [Permalink]
Personal [hide]
Description: He is typically in his Tailor uniform. He is portly but not overly obese. He keeps his dark red hair in a flapper bob. He wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Animals are drawn to him, and he is able to talk to them.
History: He was born blind and as such lacked many opportunities for work. He married young, but lost his spouse to brigands. He has worked as a Tailor like his father before him.
Motivation: Expand his business; and further expansion of business
Ideals: Gifted. Flaws: Depressed, Disease. Bonds: Job, Enemies. Occupation: Tailor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1 Masterwork Light steel shield.
Andram Victory, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a green costume with the symbols of magic on his torso. His small hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to protect his home
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Guardian, Mentor. Occupation: Jeweler
Voice: High pitched and raspy
Attributes [hide]
Medium (6'10") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Chalcedony (20 gp). 1 Masterwork Common Melee.
Naeris Brinker, Male Half-Elf [Permalink]
Personal [hide]
Description: This man likes to wear violet tank tops with grey pants, and sports empty pouches on his belt. He has golden hair. His skin is flawless and his brown eyes scan people very quickly.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently he has begun working with bootleggers and crooks.
Motivation: He is a bit of a kleptomaniac.
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Criminal record, Military. Occupation: Hunter
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 8 (-1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Auran
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 4000 cp.
Thomas Kelsey, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears bulky grey painted plate armor. His blonde hair is cut short with large spiked bangs in the front. His brown eyes dart from person to person.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a great chef.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Servant arts, while his father instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Servant job and began his own company from there.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Servant
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 150 gp. Red spinel (150 gp).
Oriff Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 3'11", this woman wears tattered old clothes. She has no hair. Her hazel eyes are slightly larger than normal.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To end her boredom; and to find somewhere to settle down
Ideals: Optimist. Flaws: Ugly, Impulsive, Mundane. Occupation: Baker
Voice: High pitched, excited
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 140 gp. Deep green spinel (160 gp).
Anverth Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a fancy blue suit. His blonde hair is lengthy and is close to two feet long. His fierce amber eyes like to dwell on things.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He got into the Brewer business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Brewer like his father before him.
Motivation: An old rival family wants him found; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Brewer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Gildmak Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This man is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft green waves gently in the breeze. He has a penchant for wearing a ring with an oversized topaz on his left hand. His hair is greying and his face has many wrinkles. His skin is flawless and his blue eyes scan people very quickly.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses divination through singing.
History: Gildmak was born in the south. At a young age he loved to build and create. His mother had invested heavily in several trade routes and wanted him to inherit them. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has money and likes to spend it; and he loathes his own lifestyle
Ideals: Gifted, Persistence. Flaws: Depressed. Bonds: Rich, Attractive. Occupation: Butcher
Voice: Pronounces O like U
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 330 gp. Carnelian (20 gp). Pink pearl (60 gp).
Heskan Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is dressed in a clean green cloak covering his clean studded leather. He has gold crest. He wears crescent spectacles with a black brim.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He plays an instrument quite well.
History: Heskan was born in the south. At a young age he loved to build and create. His childhood dream was to be a Detective, but he was a colossal failure. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To pay off his debts; and wants to open a new tavern
Ideals: Artistic, Persistence. Flaws: Disease. Bonds: Job, Debt. Occupation: Mayor
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 110 gp.
Orsik Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear flannel. His blonde hair is greasy and uncared for. He is baby faced.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He plays an instrument quite well.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.
Motivation: His religion dominates his actions.
Ideals: Athletic, Justice, Artistic. Flaws: Ugly. Bonds: Religious. Occupation: Performer
Voice: Whispers
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1700 sp. Amber (110 gp). Eye agate (15 gp).
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Their contribution stands as a beacon of hope for all adventurers!