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NPC Generator

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Advanced [show]


Delebean Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has auburn hair. He has a tattooed face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is frequently practicing swordplay.

History: Delebean hails from a village terrorized by gnolls. His mother was a soldier and died while he was still young. Delebean was left his mother's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Delebean was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Disciplined. Bonds: Military, Enemies. Occupation: Shoemaker

Voice: Sensual and smooth

Attributes [hide]

Delebean Boondiggles, Male Gnome Sorcerer 1
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 17 (+3)13 (+1) 14 (+2)15 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 6000 cp. Silver comb with moonstones (300 gp).


Social Check DCs


Kody Wakefield, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His whole body is exceptionally muscular. His long silver hair is drawn into a two foot long braid. He has several tiny sapphire earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the north, but his parents moved at a very young age to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: He has money and likes to spend it.

Bonds: Immigrant, Rich, Job, Religious. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

Kody Wakefield, Male Human Sorcerer 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)15 (+2) 11 (+0)12 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Auran, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Saphara Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She tends to wear a green poncho over her likewise colored trousers and shirt. Her green crest has been sun bleached extensively. Her gold eyes lackadaisically let the world flow into them.

Personality: She is overprotective of those who hire her services. She is able to fit into much smaller and tighter spaces than normal.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She found a children's book about a Dragonborn Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. During her travels, Saphara and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Saphara discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Saphara fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Retire the richest woman in the west; and she has passion for adventuring and risk

Ideals: Gifted, Entrepeneur. Flaws: Disease. Bonds: Guardian, Adventurer. Occupation: Courier

Voice: Spanish accent

Attributes [hide]

Saphara Turnuroth, Female Dragonborn Sorcerer 2
Medium (6'3") Dragonborn, Neutral Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)9 (-1) 11 (+0)17 (+3)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Ermina Davenport, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears professional attire. She is tall, broad shouldered and powerfully built. Her black hair is well kept. She has green eyes and a grey hat with a black feather.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. Further she is a bit of a stoner and is frequently out of it.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ermina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Days after completing her studies, news broke out that her hometown was attacked by brigands. Ermina was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: Meet up once more with her childhood friend; and revenge

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Enemies, Adventurer. Occupation: Assassin

Voice: Italian accent

Attributes [hide]

Ermina Davenport, Female Human Sorcerer 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 16 (+3)13 (+1)
Skills Athletics +3, Stealth +2
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 140 gp.


Social Check DCs


Lance Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with yellow lining and desert motifs, and sports empty pouches on his belt. His tied-back hair is red. He has several tiny emerald earrings on each ear.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born into a rich family. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now owns his own business.

Motivation: Wants to open a new tavern.

Flaws: Insane. Bonds: Rich, Job, Immigrant. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lance Iranapha, Male Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 6 (-2)10 (+0) 14 (+2)8 (-1)
Skills Arcana +2, Athletics +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 sp. Brass mug with jade inlays (300 gp).


Social Check DCs


Makaria Intellect, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a green armored body suit, with a simple black line shooting up and back down. Her hair is cut close to her head. Her face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She is lazy and tries to find solutions quickly.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an apprentice working in her mother's forge. She's also a talented Mason, but doesn't like to broadcast it.

Motivation: To be a Mason again; and she is currently in port desperately looking for someone to get her out

Flaws: Lazy. Bonds: Attractive, Slave, Job. Occupation: Butcher

Voice: Loud with bravado

Attributes [hide]

Makaria Intellect, Female Tiefling Sorcerer 2
Medium (5'2") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 11 (+0)20 (+5)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 10
Languages Common, Ignan, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 290 gp. 1 Half-Plate.


Social Check DCs


Gorgûm Bradshaw, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his black hair in a pixie cut. His eyes are green.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not trust anyone and sleeps with one eye open.

History: The child of northern immigrants he idolized his father. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He left for the north, certain he would find work there.

Motivation: He has decided he is irredeemable; and to get a good night's sleep

Flaws: Ugly, Insomniac. Bonds: Poor, Immigrant, Debt. Occupation: Glassblower

Voice: Thin and wheezing

Attributes [hide]

Gorgûm Bradshaw, Male Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)9 (-1) 12 (+1)9 (-1)
Skills Investigation +1, Nature +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. Banded agate (11 gp).


Social Check DCs


Sannl Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 4'0", this woman wears tight fitting clothing which further accentuates her frame. Her long white hair reaches down to her waist. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is skeptical of what others tell her and is slow to trust.

History: Sannl was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When Sannl reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Poor, Military, Job. Occupation: Assassin

Voice: Speaks through clenched teeth

Attributes [hide]

Sannl Stoutale, Female Dwarf Sorcerer 3
Medium (4'0") Dwarf, Neutral Good (CR 3)
Armor Class 7
Hit Points 22 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 19 (+4)14 (+2) 14 (+2)5 (-3)
Skills Athletics +4, Sleight of Hand -1
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Ignan
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp.


Social Check DCs


Foxilon Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tight fitting white shirt and pants. He sports a long chestnut beard, and similarly colored long hair. His eyes are a pleasant amber.

Personality: Aggressive, abrasive, and angry, Foxilon embodies much of what other species detest in the Halflings. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.

History: Foxilon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Foxilon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Foxilon's mother didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Foxilon Tallfellow, Male Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 12 (+1)12 (+1) 8 (-1)10 (+0)
Skills Performance +2
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs

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