Lorilla Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She wears just a blue suit, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'3" when asserting herself. She keeps her chestnut hair in a flapper bob. Her violet eyes peer out from beneath her deerstalker blue hat.
Personality: She hates Gnomes with a passion. As such she is filled with self loathing. Animals are drawn to her, and she is able to talk to them.
History: Born to a pair of adventurers, Lorilla grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. Due to her spouse's obsession with being a Cook they were divorced and she won custody of their daughter. She worked as a Stylist, and she later adopted a second daughter.
Motivation: To be a Cook again; and to reunite with her old friends
Ideals: Gifted. Flaws: Racist. Bonds: Adventurer, Family, Job. Occupation: Stylist
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 17 (+3) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1000 sp.
Mastema Enigma, Female Tiefling [Permalink]
Personal [hide]
Description: This woman typically wears a sleeveless long coat of deep black leather and dull pastel iron scale mail. She has a penchant for wearing a ring with an oversized ruby on her left hand. Her black hair, when down, is lengthy. She has several tiny ruby earrings on each ear.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is obsessed with her god.
History: She was born into a rich family. A gypsy cursed her at a young age, leading to her ugly appearance. She has gone from town to town working and never settling down anywhere, but has fallen for a local Masseuse. She hasn't told them the truth, but wants to settle down with them.
Motivation: She has money and likes to spend it; and she has a rivalry with the church that dominates her actions
Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Religious, Has a crush. Occupation: Marshal
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 gp. Gold and topaz bottle stopper cork (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp).
Anne Springfield, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Beneath her clothing is a huge mess of scar tissue. Her red hair is drawn into a tight pony tail with a dagger scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: The child of a Shepherd, who enjoyed hunting, Anne was taken on many hunting expeditions. She was taken from her home at a very young age. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Find a way to reverse the transformation of her brother; and wants to raise her children well
Ideals: Athletic. Flaws: Insomniac. Bonds: Slave, Has a crush, Nature, Family. Occupation: Dilettante
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 110 gp. Jet (80 gp).
Pyxrin Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. Her red crest has been sun bleached extensively. Her face is scarred and worn.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Around other people she will do her best to conceal her emotions and appear jolly.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Layabout work with an outfit from a few towns over. Layabout work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Layabout soon after.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Fighting, Opinionated, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Layabout
Voice: Relaxed voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Gnome, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Savaran Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a large black jacket. Her crest is green and very short. Her eyes are red and beady.
Personality: Cocky and sure of herself, she believes she is the best Brewer born in the past three hundred years. Her job bores her to no end. She has decided to make it more interesting.
History: Born to a pair of adventurers, Savaran grew up listening to her mother's many stories. Savaran was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Brewer. Recently she has begun working with bootleggers and crooks.
Motivation: She is a bit of a kleptomaniac; and wants to open a new tavern
Flaws: Ugly. Bonds: Immigrant, Job, Adventurer, Criminal record, Family. Occupation: Brewer
Voice: American accent
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 7 (-2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 120 gp. Moss agate (5 gp).
Portia Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a well pressed and immaculate suit (or dress). Her chestnut hair has been sun bleached extensively. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She served in the navy to pay for her family's outstanding loans. A gifted student she started as a Bellfounder, but she got bored and became a Junk Dealer. She became a Junk Dealer soon after.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Flaws: Ugly, Antagonistic. Bonds: Job, Military. Occupation: Junk Dealer
Voice: Posh accent
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 220 gp. Red spinel (90 gp). Azurite (5 gp).
Arumawann Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man wears a tan armored body suit, with a simple black line shooting up and back down. His clothes are grease stained in places. He has a very tight haircut. His face is covered beneath a completely black helmet.
Personality: Calm and collected, he is a well trained Courier. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He got into the Courier business at a young age. He worked as a nervous Courier and found it very stressful. He then took over the family business and is one of the better Courier for hire.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Justice. Bonds: Poor, Immigrant, Job. Occupation: Courier
Voice: Pronounces O like U
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 19 (+4) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: Just what you see.
Lorilla Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. Her auburn hair is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She does not believe in violence as a means to an end. She is a dedicated Animal Trainer but believes her peers are too gung-ho.
History: Lorilla was born with her father's beautiful face. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is unsatisfied with her job.
Ideals: Pacifist. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Animal Trainer
Voice: Scottish accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Eye agate (15 gp).
Dalaba Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longsword, just in case. She has a moderate pudge and is not very fit. Her long auburn hair is drawn into a two foot long braid. She wears a mask on her face.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is an amazing painter.
History: Dalaba hails from a village terrorized by illithids. Through the years after Dalaba was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Dalaba's mother didn't care for her much, and the feeling was mutual. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She's in love; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Guardian, Has a crush. Occupation: Shoemaker
Voice: Pronounces O like U
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 50 gp.
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