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NPC Generator

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Advanced [show]


Purson Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears professional attire. His blue hair is smooth and relatively long. His black eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. The war was a terrible time for him, and Purson does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels kind of lost in life.

Ideals: Athletic. Flaws: Shy, Depressed. Bonds: Attractive, Military. Occupation: Blacksmith

Voice: Soothing and warm

Attributes [hide]

Purson Grief, Male Tiefling Sorcerer 1
Medium (5'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 18 (+4)19 (+4)
Skills Religion +3, Survival +6
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 80 gp.


Social Check DCs


Great In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man wears brown painted combat armor at almost all times. His clothes are grease stained in places. He wears a small hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: He acts crazy and hedonistic. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 4 years old his parents immigrated from the north. Great was born on a far northern forest where he grew up under the tutelage of his father, an expert Baker. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety.

Flaws: Hedonist. Bonds: Poor, Immigrant, Attractive. Occupation: Baker

Voice: Hard of hearing, loud

Attributes [hide]

Great In the Wind, Male Tabaxi Sorcerer 1
Medium (6'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)13 (+1) 15 (+2)13 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 300 sp.


Social Check DCs


Namfoodle Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is kept up in a ponytail inside a small hat. He has a tattooed face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is a Jackalwere in disguise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern; and he desires power and/or immortality

Ideals: Optimist. Flaws: Disease. Bonds: Family, Adventurer, Job. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Namfoodle Cobblelob, Male Gnome Sorcerer 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)13 (+1) 16 (+3)11 (+0)
Skills Deception +2
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 200 sp. Jet (50 gp).


Social Check DCs


Pelt In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her fur, while still mostly orange, has prominent grey streaks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Pelt is combative with any and all who dare try her patience in the slightest.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She was granted arcane powers by her dying brother.

Motivation: To get a good night's sleep.

Ideals: Gifted, Justice. Flaws: Disease. Bonds: Attractive. Occupation: Bather

Voice: Prounounces S like Z

Attributes [hide]

Pelt In the Morning, Female Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)10 (+0) 15 (+2)11 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Gaaki Paxton, Female Half-Orc [Permalink]

Personal [hide]

Description: This northern woman very much looks the part of a Unemployed. Her clothes are grease stained in places. Her silver hair is knotted and matted. Her face is scarred and worn.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She takes great joy in being the best Unemployed in town.

History: She got into the Unemployed business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for her; and balancing her hectic life and new unemployed responsibilities is difficult

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Unemployed

Voice: Scandinavian accent

Attributes [hide]

Gaaki Paxton, Female Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)13 (+1) 17 (+3)4 (-3)
Skills Deception -1, History +3
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Crampernap Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an entirely blue suit with green socks and a vest with buckled shoes. With a patchy blonde beard and wild blonde hair. His brown eyes lackadaisically let the world flow into them.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of western immigrants he idolized his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the west, certain he would find work there.

Motivation: To find somewhere to settle down.

Ideals: Entrepeneur. Flaws: Mundane, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Crampernap Scheppen, Male Gnome Sorcerer 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)9 (-1) 12 (+1)7 (-2)
Skills Performance +0, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Robert Sandoval, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears baggy violet pantaloons and a green scarf. His auburn hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are hazel.

Personality: He likes to make people angry or surprised. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born on a small isolated farm. A gifted student he started as a Servant, but he got bored and became a Hunter. He has worked as a Hunter like his mother before him.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Hunter

Voice: Smooth and feminine

Attributes [hide]

Robert Sandoval, Male Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 8 (-1)12 (+1) 13 (+1)16 (+3)
Skills Acrobatics +0, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 5000 cp. Coral (130 gp). 1 Good lock.


Social Check DCs


Vicky Othronus, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who wears a custom-built plate barding that's adorned with yellow lining and desert motifs, she is not a threatening figure. Her feathered hat is riddled with cuts and holes. Her green eyes peer out from beneath her feathered yellow hat.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born in a small village she learned the ways of the warrior from her mother. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vicky fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Half-Orc compassion; and a strong sense of loyalty to half-orc people

Ideals: Joker, Fighting. Flaws: Ugly, Impulsive, Racist. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Vicky Othronus, Female Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)17 (+3) 11 (+0)9 (-1)
Skills Intimidation +1, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Orc, Aquan, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 2000 cp.


Social Check DCs


Rosamund Copeland, Female Human [Permalink]

Personal [hide]

Description: She wears grey trousers with black and pastel striped suspenders. She wears various colorful collared shirts. She wears her hair in dreadlocks. Her amber eyes have a joyful gleam in them most of the time.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. As long as the job gets done she does not care how it got done.

History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now spends her time doing works of charity.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Professionalism, Philantrophist. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Rosamund Copeland, Female Human Sorcerer 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)9 (-1) 6 (-2)10 (+0)
Skills Athletics +2, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs

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