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NPC Generator

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Advanced [show]


Shax Pursuit, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her purple hair is thinning but still full. Her eyes are a pleasant red.

Personality: Overbrimming with self-confidence, Shax isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born in a small desert village. There was a wharf not far from home where she often wandered off to fish. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: Wants to raise her children well.

Ideals: Impeccable. Bonds: Attractive, Family, Nature, Adventurer. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Shax Pursuit, Female Tiefling Sorcerer 2
Medium (5'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)6 (-2) 14 (+2)11 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp.


Social Check DCs


Rathkran Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with grey pants, and carries sickles. His crest is blue, silky, and of moderate length. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He got into the Dyer business at a young age. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He became a Dyer soon after.

Motivation: Further expansion of business; and to be a shipwright again

Ideals: Fighting. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Dyer

Voice: American accent

Attributes [hide]

Rathkran Sumnarghthrysh, Male Dragonborn Sorcerer 2
Medium (6'6") Dragonborn, True Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)12 (+1) 6 (-2)15 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Elegant Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing the road beaten gear of a warrior. He has no fur. His fierce yellow eyes like to dwell on things.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and many goblins want him driven away

Ideals: Fighting, Passionate. Flaws: Ugly, Mundane. Bonds: Rich, Enemies. Occupation: Detective

Voice: Speaks with back of mouth

Attributes [hide]

Elegant Wind, Male Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)17 (+3) 14 (+2)10 (+0)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Sylvan, Auran, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 100 gp.


Social Check DCs


Gerald Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is heavily combed to the right. His eyes are brown and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Bricklayer and was forced into it by his family.

Flaws: Shy. Bonds: Poor, Has a crush, Attractive, Family. Occupation: Bricklayer

Voice: Gruff and masculine

Attributes [hide]

Gerald Rodney, Male Human Sorcerer 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)7 (-2) 13 (+1)13 (+1)
Skills Religion +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp. Tiger eye turquoise (11 gp).


Social Check DCs


Damien Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: 3'1" and muscular, this western man wears many layers of old clothing at all times. His silver hair is singed and shortened. This amber eyed westerner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Damien grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: He's looking for his big break.

Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Jeweler

Voice: Sleepy voice

Attributes [hide]

Damien Shadowquick, Male Halfling Sorcerer 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)10 (+0) 12 (+1)15 (+2)
Skills Athletics +1, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 sp.


Social Check DCs


Trym Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his dagger. He has a moderate pudge and is not very fit. He has a black handlebar mustache and slicked back black hair. His green eyes peer out from beneath his Stetson brown hat.

Personality: His tongue was cut out and he uses sign language. Flattery will make him almost putty in your hands.

History: He was born in the north, but his parents moved at a very young age to the south. After coming to the age of reason, Trym took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He seems to be bored by most things; and wants a kiss

Ideals: Gifted. Flaws: Disease, Selfish. Bonds: Immigrant. Occupation: Weaver

Voice: Irish accent

Attributes [hide]

Trym Atterton, Male Human Sorcerer 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs


Naill Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky yellow painted plate armor. His blonde hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to make people angry or surprised. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a necromancer, Naill was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Mentor, Slave. Occupation: Sellsword

Voice: Squeaky

Attributes [hide]

Naill Horineth, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)7 (-2) 12 (+1)14 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp. Blue quartz (15 gp).


Social Check DCs


Waywocket Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light tan in addition to tight pants. She carries with her a set of hammers on her belt, each one with a amethyst on the hilt. Her hair is long and black with streaks of golden, and is pulled back with small tan clips. Her brown eyes peer out from beneath her deerstalker tan hat.

Personality: She is business-like. She takes instructions and follows them to the letter. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: She was born in the east. Waywocket was born on a far eastern plains where she grew up under the tutelage of her father, an expert Herbalist. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Seeks redemption; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Fighting, Professionalism. Flaws: Racist. Bonds: Immigrant, Enemies, Criminal record. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Waywocket Ironhide, Female Gnome Sorcerer 2
Small (3'1") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)12 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Valida Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She has a moderate pudge and is not very fit. She has dyed her greying golden hair a little too much giving a sharp golden color. She wears large thick round spectacles.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was raised in a island tribe. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Optimist, Philantrophist, Impeccable. Bonds: Nature, Rich. Occupation: Tanner

Voice: Cold and demanding tone

Attributes [hide]

Valida Ironfist, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)15 (+2) 15 (+2)4 (-3)
Skills Nature +4, Persuasion -1
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 230 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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