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NPC Generator

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Advanced [show]


Therlin Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is typically in her Animal Trainer uniform. She has dyed her greying brown hair a little too much giving a sharp brown color. Her eyes are a pleasant amber.

Personality: While she acts the brute, she is far gentler than she would appear. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Her father raised her in a mountain cabin. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Animal Trainer for hire.

Motivation: She'd like to take her coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Bonds: Job, Enemies, Nature. Occupation: Animal Trainer

Voice: Excited and jittery

Attributes [hide]

Therlin Goldfinder, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)7 (-2) 15 (+2)9 (-1)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1600 sp. Silver pearl (120 gp).


Social Check DCs


Oskar Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear grey tank tops with white pants. With a patchy golden beard and wild golden hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born into a rich family. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and retire the richest man in the east

Ideals: Opinionated, Entrepeneur, Persistence. Flaws: Antagonistic. Bonds: Rich. Occupation: Carpenter

Voice: Mumbles to self between sentences

Attributes [hide]

Oskar Trueanvil, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)15 (+2) 10 (+0)14 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 300 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Randal Atterton, Male Human [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a cross on it. His long chestnut hair is drawn into a two foot long braid. His brown eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wishes to resurrect an old love; and he wants to meet his childhood hero

Ideals: Persistence, Gifted. Flaws: Insane. Bonds: Adventurer, In love. Occupation: Gardener

Voice: Irish accent

Attributes [hide]

Randal Atterton, Male Human Sorcerer 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)11 (+0) 13 (+1)7 (-2)
Skills Persuasion +0, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Brass mug with jade inlays (200 gp).


Social Check DCs


Balam Agility, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears just a black suit. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Balam grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Balam. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Cartwright

Voice: Voice breaks

Attributes [hide]

Balam Agility, Male Tiefling Sorcerer 2
Medium (5'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)16 (+3) 14 (+2)10 (+0)
Skills Deception +2, Nature +5
Senses Passive Perception 12
Languages Common, Abyssal, Giant, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 340 gp. Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (600 gp). 1 Breastplate.


Social Check DCs


Bryseis Victory, Female Tiefling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She is typically in her Priest uniform. Her dark red hair has been sun bleached extensively. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She also has developed a complete distrust of the Guard profession.

History: Bryseis was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She's since become an addict/alcoholic.

Motivation: To share knowledge with the world; and she is unsatisfied with her job

Ideals: Logical. Flaws: Ugly, Addict, Terse. Bonds: Job. Occupation: Priest

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bryseis Victory, Female Tiefling Sorcerer 1
Medium (6'2") Tiefling, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)11 (+0) 15 (+2)9 (-1)
Skills Nature +2, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp.


Social Check DCs


Hamil TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This northern man dresses well, typically a more casual-formal manner. His clothes are grease stained in places. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Hamil was born on a far northern forest where he grew up under the tutelage of his father, an expert Cartwright. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To settle down with his crush; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Cartwright

Voice: Speaks with lips pursed

Attributes [hide]

Hamil TellPenny, Male Halfling Sorcerer 2
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)10 (+0) 10 (+0)11 (+0)
Skills Athletics +3, Investigation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 250 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bathin Scorn, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is drawn into a tight pony tail with a card scrunchie. His eyes are likewise red. His teeth are white and perfect.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bathin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Sensitive, Secretive. Bonds: Poor, Attractive. Occupation: Servant

Voice: Old Prospector

Attributes [hide]

Bathin Scorn, Male Tiefling Sorcerer 3
Medium (5'4") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 15 (+2)19 (+4)
Skills Investigation +3, Performance +6
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: Just what you see.


Social Check DCs


Pijjirik Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. His blue crest is lengthy and is close to two feet long. His red eyes peer out from beneath his deerstalker black hat.

Personality: Always inclined to offer people food he seems plenty friendly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born the only child of a wealthy merchant. Over the years he perfected his riding and shooting skills. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Philantrophist, Fighting, Entrepeneur. Bonds: Nature, Rich. Occupation: Banker

Voice: Sensual and smooth

Attributes [hide]

Pijjirik Xephyrbahnor, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)11 (+0) 16 (+3)11 (+0)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 sp. Violet garnet (200 gp).


Social Check DCs


Fabien Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in collared shirts and wears a proper scarf over his head. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Fabien enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Actor, his mother struggled to pay the bills. In his 14th year, his parents were killed by a gnolls raid, leaving Fabien alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Flaws: Ugly, Hedonist. Bonds: Nature, Poor, Enemies. Occupation: Locksmith

Voice: Soft and melodious

Attributes [hide]

Fabien Bafflestone, Male Gnome Sorcerer 2
Small (3'8") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 9 (-1)14 (+2)
Skills Animal Handling +1, Deception +4
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 500 sp. A pair of silk slippers encrusted with tiny pearls. (170 gp). Large well-done wool tapestry (200 gp).


Social Check DCs

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