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NPC Generator

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Advanced [show]


Jade In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing the road beaten gear of a warrior. His black fur is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He never swears and excessively uses polite adverbs when speaking. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a Herbalist, his father struggled to pay the bills. He married young, but lost his spouse to giants. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge; and a deep hatred of giants

Ideals: Fighting, Optimist. Flaws: Ugly, Depressed. Bonds: Enemies, Poor. Occupation: Gardener

Voice: Sore throat, cough

Attributes [hide]

Jade In the Morning, Male Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)6 (-2) 13 (+1)10 (+0)
Skills Deception +2, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 pp.


Social Check DCs


Windy In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dark leathers with embroidery. His orange fur has been sun bleached extensively. His eyes are likewise yellow.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is skeptical of what others tell him and is slow to trust.

History: Born in the north to a Interpreter, Windy learned a great deal about his mother's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Shy, PTSD. Bonds: Immigrant, Job, Criminal record. Occupation: Interpreter

Voice: Excited and jittery

Attributes [hide]

Windy In Woods, Male Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 10 (+0)18 (+4)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1600 sp. 1 Backpack.


Social Check DCs


Arumawann Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears blue trousers with white and red striped suspenders. He wears various colorful collared shirts. He keeps his auburn hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He loves telling others what to do and how they should feel about things. Arumawann is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Opinionated. Bonds: Attractive, Family, Religious, Mentor. Occupation: Sage

Voice: Spits and sputters

Attributes [hide]

Arumawann Fiddlefen, Male Gnome Sorcerer 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)13 (+1) 8 (-1)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 pp.


Social Check DCs


Fibblestib Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears long strands of opal and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. His blonde hair is cut short with large spiked bangs in the front. He has gleaming, smiling hazel eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He receives visions of the future at random moments

History: He was born several months after his father was called into army service. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Cynical. Bonds: Rich, Military, Nature. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Fibblestib Pilwicken, Male Gnome Sorcerer 2
Small (3'8") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)15 (+2) 15 (+2)9 (-1)
Skills History +4
Senses Passive Perception 12
Languages Common, Gnome, Auran, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 600 sp. 1 Superior lock.


Social Check DCs


Lance Norton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his golden hair up. His amber eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. During his travels, Lance and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Lance discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Lance fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To protect his home; and he wants to meet his childhood hero

Flaws: Ugly, Disease. Bonds: Guardian, Military, Adventurer. Occupation: Miller

Voice: Stutters

Attributes [hide]

Lance Norton, Male Human Sorcerer 2
Medium (5'0") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)14 (+2) 15 (+2)13 (+1)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Roger Atterton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Assassin uniform. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a rose on it. He has moderate length red hair. He has several tiny jet earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born in the south, but his parents moved at a very young age to the east. In his 16th year, his parents were killed by a dire rats raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants revenge against dire rats.

Flaws: Shy. Bonds: Job, Rich, Enemies, Immigrant. Occupation: Assassin

Voice: Gruff and masculine

Attributes [hide]

Roger Atterton, Male Human Sorcerer 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)13 (+1) 14 (+2)10 (+0)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Greethen Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dull green sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. He has wavy bronze crest. His face is covered beneath a completely black helmet.

Personality: Cocky and sure of himself, he believes he is the best Stylist born in the past three hundred years. He is obsessed with finding treasure.

History: Greethen was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Fighting. Bonds: Poor, Job, Adventurer. Occupation: Stylist

Voice: Scottish accent

Attributes [hide]

Greethen Orexijandilin, Male Dragonborn Sorcerer 2
Medium (6'7") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)8 (-1) 11 (+0)13 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 cp.


Social Check DCs


Findex Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is well dressed, constantly wearing a green suit, brown shirt, and violet tie. Her copper crest is slicked back into a classic pompadour. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is obsessed with her god.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is compelled to act according to her religious beliefs; and to end her boredom

Ideals: Athletic. Flaws: Sensitive, Mundane. Bonds: Religious, Mentor. Occupation: Tanner

Voice: Gruff and masculine

Attributes [hide]

Findex Kimbatuul, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)11 (+0) 8 (-1)11 (+0)
Skills Perception +1, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). 1 Masterwork Common Melee.


Social Check DCs


Valanthe Goltorah, Female Half-Elf [Permalink]

Personal [hide]

Description: This western woman wears a simple yellow robe with blue stripes complete with hood. Her clothes are grease stained in places. With bright brown hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Shoemaker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is greedy; and to share knowledge with the world

Ideals: Logical. Flaws: Shy. Bonds: Poor, Immigrant, Attractive. Occupation: Shoemaker

Voice: American accent

Attributes [hide]

Valanthe Goltorah, Female Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 7 (-2)11 (+0) 7 (-2)14 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 sp. 1 Banded mail.


Social Check DCs

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