Forcas Bright, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who likes to wear darkened spectacles and heavy clothing, no matter the weather, he is not a threatening figure. His blue hair is lengthy and is close to two feet long. His fierce silver eyes like to dwell on things.
Personality: He has a massive crush on the younger sibling of the Healer who has hired him part-time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Forcas took refuge in the old dungeon and found the beat up bow and armor he uses now. He left for the north, certain he would find work there.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Entrepeneur. Bonds: Has a crush, Nature, Immigrant, Job. Occupation: Healer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. 1 Disguise kit.
Azza Prudence, Female Tiefling [Permalink]
Personal [hide]
Description: She tends to wear a black poncho over her likewise colored trousers and shirt. Her hair is black and curly. She has black eyes and a black hat with a white feather.
Personality: Aggressive, abrasive, and angry, Azza embodies much of what other species detest in the Tieflings. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Azza is combative with any and all who dare try her patience in the slightest.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was always very intelligent and has formed a secret society of freemasons.
Motivation: To clean up the streets; and retire the richest woman in the north
Ideals: Justice, Entrepeneur. Flaws: Antagonistic, Secretive. Bonds: Guardian. Occupation: Butcher
Voice: German accent
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Crowbar.
Anne Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: She wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed warhammer, just in case, and she perpetually has her warhammer ready. She has slicked back white hair. Her eyes are brown and catlike.
Personality: She is witty, but her monotone delivery comes off as unnerving She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: The child of a Barrister, who enjoyed hunting, Anne was taken on many hunting expeditions. After coming to the age of reason, Anne took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Entrepeneur, Gifted. Bonds: Nature. Occupation: Body Guard
Voice: Soft and melodious
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 gp. Malachite (15 gp). Sardonyx (70 gp). Bloodstone (70 gp).
Gomory Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it, and sports empty pouches on his belt. His moppish brown hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has always had a great fascination with Tabaxi culture. He is frequently practicing swordplay.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure.
Flaws: Insane, Racist, Disease. Bonds: Military, Rich. Occupation: Navigator
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Auran, Draconic
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 320 gp.
Nala Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a green armored body suit, with a simple violet line shooting up and back down. Her gold crest is greasy and uncared for. She has gleaming, smiling gold eyes.
Personality: She is happy with her job as a Jeweler. She turns her eye from what people do, preferring to live and let live. She does not believe in violence as a means to an end. She is a dedicated Jeweler but believes her peers are too gung-ho.
History: She was born in the west, but her parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Jeweler
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Orc, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 500 sp. Amber (150 gp). 1 Masterwork Uncommon Weapon.
Jacoba Royston, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a brown vest and prefers pastel and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her blonde hair is thinning but still full. Her eyes are green.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Through the years after Jacoba was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Jacoba's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she loathes her own lifestyle
Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: In love. Occupation: Guard
Voice: Slow speaker
Attributes [hide]
Medium (4'10") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Ohr Lindsay, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Blacksmith. His skin is fair and his fingers are delicate and long. His brown hair is smooth and relatively long. He wears an eyepatch.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carpenter. He hasn't told them the truth, but wants to settle down with them.
Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage
Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Has a crush, Family. Occupation: Blacksmith
Voice: Spits and sputters
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc, Gnome, Abyssal, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Damaia Calm, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 5'10" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fitting clothing which further accentuates her frame. Her purple hair is heavily combed to the right. Her face is covered beneath a completely black helmet.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born into a rich family. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and she is not mentally stable, and does not behave rationally
Flaws: Shy, Insane. Bonds: Attractive, Slave, Rich. Occupation: Doctor
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Auran
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 220 gp.
Decarabia Sympathy, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scimitar, but if one is not available she will default to her sword. Her dark red hair is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her silver eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Flattery will make her almost putty in your hands.
History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Map Maker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to trick people and travel the world for free.
Motivation: She's repulsed by the PC.
Flaws: Antagonistic, Selfish. Bonds: Attractive, Poor. Occupation: Map Maker
Voice: Jittery and nervous
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Druidic, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 240 gp. 1 Half-Plate.
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