Beast Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His fur is greying and his face has many wrinkles. He has amber eyes.
Personality: Beast is depressed about a lot of things. He tends to be a nihilist. He is obsessed with a lost civilization.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Beast abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. By chance he met his brother recently and the two have been together since.
Motivation: Someone believes him a fraud; and an old rival family wants him found
Flaws: Depressed. Bonds: Adventurer, Military, Family, Enemies. Occupation: Armorer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60 gp. 1 Masterwork Uncommon Weapon.
Two Llamas Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a pastel coat over a tan low-cut shirt, and a broad hat upon his head. His broad hat is riddled with cuts and holes. His ears are large.
Personality: Two Llamas wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is frequently practicing swordplay.
History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army; and to pay off his debts
Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Military, Nature. Occupation: Blacksmith
Voice: Old thin voice
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp.
Chassath Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is typically in her Sailor uniform. She is muscular with a powerful set of arms. Her black crest is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She invites people to come help in her community garden.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She struck the Sailor job and began her own company from there.
Motivation: Expand her business; and wants to open a new tavern
Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Sailor
Voice: Indian accent
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 1200 sp. 1 Masterwork Heavy steel shield.
Salasar Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He carries with him a set of morningstars on his belt, each one with a jet on the hilt. His crest is red and very short. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the recently deceased. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He is a Yochlol in disguise. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he desires power and/or immortality
Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Attractive, Adventurer. Occupation: Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 5 (-3) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 110 gp. Alexandrite (200 gp). 1 Masterwork Common Ranged Weapon.
Hillanot Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. She carries with her a set of sais, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She sports a flattop crest cut. Her half smiles and red eyes are beguiling and draw you in.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She always tries to repair and not replace. It was this mentality that drove her into the Slave Trader business.
History: Hillanot was raised in a hard working conservative environment. Her arcane abilities were realized during a raid on her village. She's also a talented Fletcher, but doesn't like to broadcast it.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Ideals: Fighting, Gifted, Persistence. Bonds: Attractive, Job. Occupation: Slave Trader
Voice: Speaks with a cold
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Eye agate (13 gp). 1 Banded mail.
Spear Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman tends to wear a brown poncho over her likewise colored trousers and shirt. She has a penchant for wearing a ring with an oversized opal on her left hand. Her fur is white and curly. She has a tattooed face.
Personality: She is fixated on the number 65. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Sold as a small child to a wizard, Spear was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She moved from fad to fad and when she turned 15 she discovered dancing. She is untrained/undisciplined, which makes her dangerous.
Motivation: Money/treasure; and she is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Insane, Antagonistic. Bonds: Rich, Mentor. Occupation: Layabout
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Darkwood Shield.
Myria Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: This woman stands a little under 2'8" and is a bit bulky. She is very muscular particularly in the legs. She wears a simple red robe with black stripes complete with hood. Her white hair is lengthy. Her gray eyes are passionate and lively.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Myria hails from a village terrorized by illithids. A freak accident while working with her Gardener mother left her crippled. After a long history of fighting, Myria and her spouse have recently divorced.
Motivation: A strong sense of loyalty to Tabaxi people; and revenge
Ideals: Philantrophist. Flaws: Disease, Antagonistic, Racist. Bonds: Enemies. Occupation: Mason
Voice: Spits words with contempt
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 17 (+3) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Elven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp.
Enna Goltorah, Female Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black stubble. She wears a robe, a symbol of death around her neck, and a greataxe on her belt. She has a hunchback. She has shaved her head bald. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a logical person and will generally grow upset if things defy logic and science.
History: Born in a small village she learned the ways of the warrior from her father. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Enna fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world.
Ideals: Fighting, Logical. Flaws: Ugly, Insane, Shy. Occupation: Brewer
Voice: Scottish accent
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
Flame Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a lot of dark rich colors, with gold accents. His brown fur is kept up in a ponytail inside a broad hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is overprotective of those who hire his services. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.
History: Flame was raised in a hard working conservative environment. A gifted student he started as a Bellfounder, but he got bored and became a Fortune-teller. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and balancing his hectic life and new fortune-teller responsibilities is difficult
Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Guardian, Job. Occupation: Fortune-teller
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 800 sp.
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Their contribution stands as a beacon of hope for all adventurers!
