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NPC Generator

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Advanced [show]


Vepar Carrion, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she dresses well, typically a more casual-formal manner. Her purple hair is lengthy and is close to two feet long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: A skeptical and narcissistic woman, Vepar's first love is herself. Her second love is also herself. Animals are drawn to her, and she is able to talk to them.

History: She is the product a well kept family trust fund and as such has never really known need. She moved out north to avoid the crime she committed. Being a Brewer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and she feels that her past leaves her morally obligated to help

Ideals: Impeccable, Gifted. Bonds: Attractive, Rich, Criminal record. Occupation: Brewer

Voice: Uses lots of figures of speech

Attributes [hide]

Vepar Carrion, Female Tiefling Sorcerer 1
Medium (4'7") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Giant, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 120 gp. 1 Chain shirt.


Social Check DCs


Adrik Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in brown turtlenecks beneath a yellow coat with blue slacks. He has a small bristly mustache and wavy chestnut hair. His fierce gray eyes like to dwell on things.

Personality: He has a massive crush on the younger sibling of the Shoemaker who has hired him part-time. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has a crush on the local mercenary

Ideals: Gifted. Bonds: Has a crush, Attractive, Immigrant, Criminal record. Occupation: Shoemaker

Voice: Speaks like tongue is numb

Attributes [hide]

Adrik Lutgehr, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 8 (-1)6 (-2)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 120 gp.


Social Check DCs


Rael Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears rags and sports a simple walking cane. He has a very tight haircut. His eyes are likewise gray.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Half-Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to reunite with his old friends

Ideals: Philantrophist, Gifted. Flaws: Terse, Greedy. Bonds: Poor, Adventurer. Occupation: Weaver

Voice: Soothing and warm

Attributes [hide]

Rael Shupe, Male Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)16 (+3) 16 (+3)17 (+3)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Giant, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Erky Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. He has no hair. He wears an eyepatch.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Energy wise he seems alert and responsive.

History: Erky was born in the south. At a young age he loved to build and create. His childhood dream was to be a Bowyer, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Persistence, Professionalism. Flaws: Ugly. Bonds: Poor, Job. Occupation: Stableman

Voice: Low and grunting

Attributes [hide]

Erky Miggledy, Male Gnome Sorcerer 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1200 sp.


Social Check DCs


Shadow Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears silk and lounges about seductively, he is not a threatening figure. His brown fur has been sun bleached extensively. He has a dull look in his copper eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. Days after completing his studies, news broke out that his hometown was attacked by drow. Shadow was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Wants to have a good time and be beloved; and to end his boredom

Ideals: Optimist, Gifted. Flaws: Mundane. Bonds: Attractive, Enemies. Occupation: Architect

Voice: Smoker's lung

Attributes [hide]

Shadow Grass, Male Tabaxi Sorcerer 2
Medium (5'11") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 240 gp.


Social Check DCs


Naal Aloro, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears professional attire. He keeps his golden hair in a pixie cut. His gray unseeing eyes seem to look past you.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He feeds upon the attention of others.

History: Naal was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. He is searching for what he claims is his rightful reward.

Motivation: Wants to work out more often; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Flaws: Disease, Cynical. Bonds: Attractive, Poor. Occupation: Bookbinder

Voice: Low range voice

Attributes [hide]

Naal Aloro, Male Elf Sorcerer 1
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 7 (-2)12 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp.


Social Check DCs


Kelter Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a white coat over a brown low-cut shirt, and a deerstalker hat upon his head. His chestnut hair is kept up in a ponytail inside a deerstalker hat. He has gleaming, smiling hazel eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gifted from a young age, Kelter studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Baker soon after.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Shy. Bonds: Job. Occupation: Baker

Voice: Sleepy voice

Attributes [hide]

Kelter Brushgather, Male Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 70 pp. Freshwater pearl (6 gp). Chrysoberyl (80 gp).


Social Check DCs


Damakos Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a perfectly clean shirt and pair of pants. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A powerful necromancer made him what he is. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Disciplined. Flaws: Addict, PTSD. Bonds: Attractive, Rich, Mentor. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Damakos Mockery, Male Tiefling Sorcerer 3
Medium (5'0") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)8 (-1) 12 (+1)16 (+3)
Skills Arcana +1, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Pink pearl (90 gp). Sardonyx (20 gp). Sard (20 gp). 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Silvo Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears long strands of opal and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a cross on it. His chestnut hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Silvo grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Silvo took refuge in the ruined castle and found the beat up longbow and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Disciplined. Bonds: Rich, Attractive, Adventurer, Nature. Occupation: Barber

Voice: Spanish accent

Attributes [hide]

Silvo Fastfoot, Male Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)15 (+2) 16 (+3)11 (+0)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1000 sp.


Social Check DCs

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