Broce Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He carries with him a set of rapiers on his belt, each one with a sapphire on the hilt. His hair is auburn and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His divine abilities were realized during a raid on his village. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Baker
Voice: Draws out vowels
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1800 sp. 1 Masterwork Common Melee.
Aust Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a tan tunic with violet highlights, and long blue pants that bunch up around his shoes. His brown hair has been sun bleached extensively. This amber eyed southerner is not easily forgotten.
Personality: He will rave to anyone who will listen. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: When he was but 5 years old his parents immigrated from the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He has since lost track of the people in his past.
Motivation: He's in love; and doesn't want to be a miner and was forced into it by his family
Ideals: Athletic. Flaws: Insane. Bonds: Job, Immigrant, Family, Has a crush. Occupation: Miner
Voice: Booming voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 60 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Emma Marston, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her moppish blonde hair is in a traditional bowl cut. Her otherwise smooth face is marked with small tiny scars.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born on a small isolated farm. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and wants to work out more often
Ideals: Athletic. Bonds: Attractive, Adventurer, Criminal record, Nature. Occupation: Painter
Voice: Low range voice
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 7 (-2) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Druidic, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Citrine (70 gp).
Bolhild Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her auburn hair is still thick. This blue eyed westerner is not easily forgotten.
Personality: She is a Banker first and foremost. She believes firmly that knowledge should be universal. She is obsessed with a lost civilization.
History: She comes from a rich western family. Bolhild abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Balancing her hectic life and new Banker responsibilities is difficult; and expand her business
Bonds: Attractive, Job, Adventurer, Rich. Occupation: Banker
Voice: Smooth and feminine
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Hadwisa Ashley, Female Human [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears grey trousers with brown and black striped suspenders. She wears various colorful collared shirts. Her moppish auburn hair is in a traditional bowl cut. She has violet eyes.
Personality: She loves telling others what to do and how they should feel about things. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She served in the navy to pay for her family's outstanding loans. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC.
Ideals: Opinionated. Flaws: Ugly, Antagonistic, Insane. Bonds: Military. Occupation: Herbalist
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Faran Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'2" and dresses well, wearing red shirts, loose pants, and blazers most of the time. His left leg appears badly burned and disfigured. He has shaved his head bald. He tend to wears goggles to shield his eyes.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered orcs who tried to eat his hand. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their son. He worked as a Navigator, and he later adopted a second son.
Motivation: A deep hatred of orcs.
Ideals: Gifted. Bonds: Attractive, Enemies, Religious. Occupation: Navigator
Voice: Eastern European accent
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 17 (+3) | 17 (+3) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Ignan, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Williamina Blakely, Female Human [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears light armors faded through time and improper care. Her head has been shaved. Her violet eyes dart from person to person to random spaces in the air.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She never wears the same outfit twice, unless she absolutely has to.
History: She is the product a well kept family trust fund and as such has never really known need. A gypsy cursed her at a young age, leading to her ugly appearance. She has never given up on her music dream.
Motivation: Money/treasure; and she is greedy
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Junk Dealer
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 150 gp. Rhodochrosite (12 gp).
Tanglar Riley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of flails, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He sports a long golden beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a logical person and will generally grow upset if things defy logic and science.
History: His parents moved while he was still in utero so he is the first generation to be born here. Tanglar was born on a far southern island where he grew up under the tutelage of his mother, an expert Layabout. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Entrepeneur, Fighting, Logical. Flaws: Terse. Bonds: Immigrant. Occupation: Layabout
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 16 (+3) | 9 (-1) | 6 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 200 sp. Sard (20 gp). 1 Holy water.
Giselle Remington, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She dresses like a well dressed Roofer does. Her top hat is riddled with cuts and holes. Her violet eyes dart from person to person to random spaces in the air.
Personality: She is overprotective of those who hire her services. She is afraid of women and trembles around them
History: Giselle was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Roofer. She struck the Roofer job and began her own company from there.
Motivation: To be a Apothecary again; and sabotage a competitor
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Job, Guardian. Occupation: Roofer
Voice: Russian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 300 sp.
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Their contribution stands as a beacon of hope for all adventurers!


