Barendd Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. He sports a long red beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to a criminal king-pin and mafia family His father took him hunting and taught him how to get in the mind of other creatures. Since then, he has sought to make the best of life.
Motivation: To prove his worth to the world; and he is a bit of a kleptomaniac
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Rich, Criminal record, Nature. Occupation: Carpenter
Voice: Slurs words
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Auran, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Flask Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel tunic with blue highlights, and long red pants that bunch up around her shoes, and carries axes. Her cinnamon fur is drawn into a tight pony tail with a card scrunchie. Her otherwise smooth face is marked with small tiny scars.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She now spends her time doing works of charity.
Motivation: Seeks redemption.
Ideals: Fighting, Passionate, Philantrophist. Bonds: Criminal record. Occupation: Sculptor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: Just what you see.
Zagga Marlowe, Female Half-Orc [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'7". She is wearing a perfectly clean shirt and pair of pants, and her gloved hand is found clutching a shortbow. Her black hair is cut short. She wears crescent spectacles with a black brim.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born to a pair of adventurers, Zagga grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. She became a Glassblower soon after.
Motivation: Regain custody of her daughter; and further expansion of business
Ideals: Disciplined. Bonds: Attractive, Military, Adventurer, Job, Family. Occupation: Glassblower
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
Sindri Nackle, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He wears just a blue suit. His brown hair is singed and shortened. He has a tattooed face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Through the years after Sindri was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Sindri's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist, Joker. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Interpreter
Voice: American accent
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 350 gp.
Tippletoe Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She wears her hair in dreadlocks. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She is a font of random trivia from the lore and stories she has discovered
History: When she was but 8 years old her parents immigrated from the west. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and she is currently in port desperately looking for someone to get her out
Ideals: Justice, Logical. Bonds: Attractive, Immigrant, Slave. Occupation: Junk Dealer
Voice: Speaks with a cold
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Abyssal, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 350 gp.
Fulbar Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and wears tattered old clothes. His brown hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.
History: He was born in a small desert village. Fulbar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Pacifist. Flaws: Ugly, Terse. Bonds: Nature, Adventurer. Occupation: Dyer
Voice: Stutters
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee.
Howard Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears professional attire. His auburn hair is kept up in a ponytail inside a feathered hat. His eyes are gray and he is always smoking a pipe.
Personality: Always inclined to offer people food he seems plenty friendly. He has a habit of throwing himself into exceedingly dangerous situations.
History: Howard was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Healer
Voice: Speaks in third person
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 8000 cp.
Mormo Harm, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His purple hair is knotted and matted. His eyes are a pleasant silver.
Personality: Mormo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in the west to a Miner, Mormo learned a great deal about his father's area of expertise. His childhood dream was to be a Servant, but he was a colossal failure. He got away from his former life and has fallen to alcoholism.
Motivation: He's attracted to the PC; and he's in love
Ideals: Impeccable, Optimist. Flaws: Addict. Bonds: In love, Job, Has a crush. Occupation: Miner
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 4 (-3) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 330 gp. An abacus with copper, silver and gold markers (40 gp). Cloth of gold vestments (40 gp). 1 Masterwork Common Ranged Weapon.
Pyntle Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She has the majority of her body covered in plate. She wears her blonde hair up in a very large beehive style do. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born blind and as such lacked many opportunities for work. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To reunite with her absent mother; and she wants revenge against gnolls
Flaws: Disease, Racist. Bonds: Enemies, Family. Occupation: Stableman
Voice: Rolls R's
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 18 (+4) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1700 sp. 1 Superior lock.
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Their contribution stands as a beacon of hope for all adventurers!
