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NPC Generator

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Advanced [show]


Roge Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white shirt with thin blue vertical stripes and white pants. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a rose on it. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is overprotective of those who hire his services. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Flaws: Secretive. Bonds: Guardian, Rich, Slave, Family. Occupation: Performer

Voice: Stutters

Attributes [hide]

Roge Thorngage, Male Halfling Sorcerer 3
Small (3'2") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 11 (+0)17 (+3) 6 (-2)12 (+1)
Skills Arcana +5, Survival +0
Senses Passive Perception 8
Languages Common, Halfling, Terran, Ignan, Auran
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 100 gp.


Social Check DCs


Roland Acton, Male Human [Permalink]

Personal [hide]

Description: A 5'3" eastern man, he is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. His head has been shaved. His eyes are brown and catlike.

Personality: He never swears and excessively uses polite adverbs when speaking. Roland is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Roland was born the youngest of three triplets. A few years later when the south was not economically sound they moved to his current location. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Wants to raise his children well; and money/treasure

Ideals: Optimist. Flaws: Ugly, Secretive. Bonds: Rich, Family, Immigrant. Occupation: Bather

Voice: Indian accent

Attributes [hide]

Roland Acton, Male Human Sorcerer 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 8 (-1)16 (+3)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 200 sp.


Social Check DCs


Charles Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is lazy and tries to find solutions quickly.

History: Born to a Shoemaker, his mother struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Sensitive, Lazy. Bonds: Poor, Slave. Occupation: Merchant

Voice: Dutch accent

Attributes [hide]

Charles Brinker, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)16 (+3) 18 (+4)10 (+0)
Skills Religion +5, Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Elven, Terran, Orc, Giant
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 2000 cp. Azurite (6 gp). 1 Banded mail.


Social Check DCs


Juliana Asheton, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 4'8". She is perpetually draped in fineries, but all of this concealed by her earthly robes., and her gloved hand is found clutching a ceremonial dagger. Her silver hair is drawn into a tight pony tail with a clover scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: Juliana hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born several months after her father was called into army service. Her childhood dream was to be a Mason, but she was a colossal failure. She now owns her own business.

Motivation: She is unsatisfied with her job.

Ideals: Artistic, Joker. Bonds: Attractive, Military, Job. Occupation: Actor

Voice: Creaky witch voice

Attributes [hide]

Juliana Asheton, Female Human Sorcerer 2
Medium (4'8") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)14 (+2) 14 (+2)17 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Aquan, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 190 gp.


Social Check DCs


Right-Handed On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He has moderate length orange fur. His eyes are blue.

Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC; and to reunite with his absent father

Flaws: Antagonistic. Bonds: Has a crush, Family, Rich. Occupation: Dyer

Voice: Old Prospector

Attributes [hide]

Right-Handed On the Mountaintop, Male Tabaxi Sorcerer 2
Medium (6'0") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)16 (+3) 15 (+2)11 (+0)
Skills History +5, Insight +4
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 210 gp. Red-brown spinel (60 gp). Coral (60 gp). Amber (60 gp).


Social Check DCs


Dynamic Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears skinny pants and wears a brown and black robe with the hood down, and is pretty ugly. His lavender fur is thinning but still full. His eyes are yellow and he is always smoking a pipe.

Personality: Dynamic hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a criminal king-pin and mafia family His father was a mechanic, and taught him how to fix just about anything. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Artistic, Persistence. Flaws: Ugly, Fearful. Bonds: Criminal record. Occupation: Unemployed

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dynamic Thunder, Male Tabaxi Sorcerer 2
Medium (6'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points -3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 3 (-4)13 (+1) 17 (+3)6 (-2)
Skills Insight +5, Performance +0
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 4000 cp.


Social Check DCs


Roywyn Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: A 3'3" western woman, she wears rags and sports a simple walking cane. Her red hair has been sun bleached extensively. She has gleaming, smiling green eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born in the west her family was never financially stable. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Some 2 years later her spouse died after the birth of her son. Heartbroken, Roywyn never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Further expansion of business; and she feels kind of lost in life

Ideals: Professionalism. Flaws: Depressed. Bonds: Poor, Military, In love, Job. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Roywyn Nopenstallen, Female Gnome Sorcerer 2
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)10 (+0) 11 (+0)9 (-1)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 70 pp.


Social Check DCs


Brakka Livingstone, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on her belt. She has moderate length black hair. Her violet eyes peer out from beneath her feathered white hat.

Personality: She speaks before she thinks and is too direct. She always tries to repair and not replace. It was this mentality that drove her into the Sculptor business.

History: She was born several months after her mother was called into army service. Her divine abilities were realized during a raid on her village. She has been a successful dealer in antiques buying low and selling high.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Entrepeneur, Persistence, Gifted. Flaws: Impulsive. Bonds: Military. Occupation: Sculptor

Voice: Thin and wheezing

Attributes [hide]

Brakka Livingstone, Female Half-Orc Sorcerer 1
Medium (5'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)15 (+2) 10 (+0)14 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Giant, Aquan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 gp. Smoky quartz (70 gp).


Social Check DCs


Oriff Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized grey coat, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'9" when asserting herself. Her long white hair reaches down to her waist. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Detective arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Flaws: Antagonistic, Impulsive. Bonds: Rich, Immigrant. Occupation: Detective

Voice: Old Prospector

Attributes [hide]

Oriff Daerdahk, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Silver-plated steel longsword with jet jewel in hilt (500 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Masterwork Light steel shield.


Social Check DCs

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