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NPC Generator

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Advanced [show]


Dain Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is dressed in a clean grey cloak covering his clean studded leather. His black hair is lengthy and is close to two feet long. He has several tiny topaz earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Athletic, Joker. Flaws: Shy. Bonds: Rich, Religious. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Dain Balderk, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)5 (-3) 12 (+1)11 (+0)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp.


Social Check DCs


Windy Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is dressed in earthy colors with a brown and white handkerchief worn on her right side. Her beige fur is greasy and uncared for. Her otherwise smooth face is marked with small tiny scars.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the north her family was never financially stable. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Server. She ran away from her former home and has been making her living as a Server for the past few years.

Motivation: She has comitted a past crime that haunts her to this day; and she'd like to take her coworkers down a peg

Ideals: Disciplined, Joker. Flaws: Ugly. Bonds: Poor, Job, Criminal record. Occupation: Server

Voice: American accent

Attributes [hide]

Windy Grass, Female Tabaxi Sorcerer 2
Medium (4'11") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 13 (+1)19 (+4)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 140 gp. 4 Tanglefoot bags.


Social Check DCs


Jezean Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time and is in decent physical shape. Her copper crest is kept up in a ponytail inside a top hat. Her fierce red eyes like to dwell on things.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dragonborn in existence. Further she is a bit of a stoner and is frequently out of it.

History: She was born to loving parents in a slum to the east. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Dyer job now, and dutifully fulfills any obligations she has.

Motivation: Nothing but the best is good enough for her; and sabotage a competitor

Ideals: Justice, Impeccable. Flaws: Addict. Bonds: Poor, Job. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Jezean Fharngnarthnost, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)6 (-2) 10 (+0)15 (+2)
Skills Intimidation +4, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Silver pearl (70 gp).


Social Check DCs


Nutae Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly auburn, has prominent grey streaks. He has green eyes and a yellow hat with a brown feather.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Nutae studied abroad. From there he went from mercenary job to mercenary job. He hasn't been sleeping well lately.

Motivation: He wants revenge against dire rats.

Ideals: Gifted. Flaws: Insomniac. Bonds: Slave, Enemies, Adventurer. Occupation: Bowyer

Voice: High pitched and raspy

Attributes [hide]

Nutae Berevan, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 8 (-1)7 (-2)
Skills Persuasion +0, Stealth +2
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 sp. Moonstone (50 gp). 1 Buckler.


Social Check DCs


Rimple Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair, while still mostly blonde, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of western immigrants he idolized his mother. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC; and he has a crush on the local carpenter

Flaws: Antagonistic, Racist. Bonds: Attractive, Immigrant, Has a crush. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Rimple Cobblelob, Male Gnome Sorcerer 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)9 (-1) 12 (+1)14 (+2)
Skills Deception +4, Nature +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. Rock crystal (30 gp). Alexandrite (500 gp).


Social Check DCs


Makaria Art, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and sports empty pouches on her belt. Her hair is short and red. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Makaria embodies much of what other species detest in the Tieflings. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born blind and as such lacked many opportunities for work. In her 16th year, her parents were killed by a illithids raid, leaving Makaria alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Wants her loneliness to end; and she's attracted to the pc

Flaws: Antagonistic, Disease. Bonds: Slave, Enemies, Has a crush. Occupation: Carpenter

Voice: Forgets to breathe while speaking

Attributes [hide]

Makaria Art, Female Tiefling Sorcerer 2
Medium (4'9") Tiefling, Lawful Good (CR 2)
Armor Class 7
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 15 (+2)18 (+4) 13 (+1)18 (+4)
Skills Persuasion +6, Sleight of Hand -1
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Celestial, Orc
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 1000 cp.


Social Check DCs


Nalral Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bristling with hidden weapons, mostly swords and scythes. His moppish golden hair is in a traditional bowl cut. His eyes are green.

Personality: He is calm most of the time but flees social interaction. He can't help but pocket interesting objects he comes across

History: His father raised him in a mountain cabin. Nalral liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Shy. Bonds: Criminal record, Nature, Job. Occupation: Server

Voice: Complex vocabulary, royal

Attributes [hide]

Nalral Deepdelver, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)10 (+0) 11 (+0)12 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 310 gp.


Social Check DCs


Pogranix Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'4" southern woman, she is well dressed, constantly wearing a black suit, green shirt, and black tie. Her copper crest has been sun bleached extensively. She has gold eyes and a black hat with a green feather.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is frequently practicing swordplay.

History: She comes from a rich southern family. She helped her father out around the business and became quite the natural. She has built up a small fortune and can afford her own way.

Motivation: She wants to get laid; and she's attracted to the pc

Ideals: Disciplined. Bonds: Military, Rich, Job, Has a crush. Occupation: Junk Dealer

Voice: Jittery and nervous

Attributes [hide]

Pogranix Clethtinthiallor, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 12 (+1)17 (+3)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 130 gp.


Social Check DCs


Enna Netyoive, Female Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a faded coat and loose pants complete with feathered hat. Her chestnut hair is singed and shortened. Her thin eyebrows rest above her beady hazel eyes.

Personality: Cocky and sure of herself, she believes she is the best Blacksmith born in the past three hundred years. Her job bores her to no end. She has decided to make it more interesting.

History: She was born to loving parents in a slum to the south. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She feels that her past leaves her morally obligated to help; and she has comitted a past crime that haunts her to this day

Flaws: Ugly. Bonds: Poor, Job, Adventurer, Criminal record. Occupation: Blacksmith

Voice: Australian accent

Attributes [hide]

Enna Netyoive, Female Elf Sorcerer 1
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 4 (-3)8 (-1) 9 (-1)12 (+1)
Skills Insight +1, Religion +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs

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