Paela Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tattered old clothes. She wears a top hat to cover her moderate length chestnut hair. Her eyes, though not visible through her cowl, are blue.
Personality: She is happy with her job as a Dilettante. She turns her eye from what people do, preferring to live and let live. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Paela has worked very hard to control her curse. She inherited the family business which she has now maintained for 8 years.
Motivation: Sabotage a competitor.
Ideals: Athletic, Optimist. Flaws: Ugly, Disease. Bonds: Job. Occupation: Dilettante
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Roywyn Folkor, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has styled her golden hair well, parting it to the right. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has a massive crush on the younger sibling of the Bellfounder who has hired her part-time. She has a minor phobia of water and hates getting wet.
History: She was born several months after her father was called into army service. She dropped out of school before completing her studies. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She is wracked by social anxiety; and she wants nothing more than to rejoin the army
Ideals: Logical. Flaws: Fearful. Bonds: Attractive, Has a crush, Military. Occupation: Bellfounder
Voice: Booming voice
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Aquan, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. A pair of silk slippers encrusted with tiny pearls. (30 gp).
Willow Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. With bright brown hair. She has a dull look in her hazel eyes.
Personality: Confrontational and typically high on some drug or another. Energy wise she seems alert and responsive.
History: Born in a small village she learned the ways of the warrior from her mother. She moved out north to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Professionalism, Fighting. Flaws: Addict, Greedy. Bonds: Criminal record. Occupation: Doctor
Voice: Dark and ominous
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 700 sp.
Cask Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left leg. He is generally shirtless and showing off his tattooed chest. His beige fur is lengthy. He is baby faced.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Cask was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a soldier and died while he was still young. Cask was left his father's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.
Motivation: He wants to get laid; and he wants nothing more than to rejoin the army
Ideals: Optimist. Bonds: Criminal record, Poor, Military, Has a crush. Occupation: Armorer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 300 sp. 1 Masterwork Common Melee.
Greeba Hale, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses well, wearing white shirts, loose pants, and blazers most of the time. Her chestnut hair, when down, is lengthy. She has a dull look in her violet eyes.
Personality: She likes to make people angry or surprised. As long as the job gets done she does not care how it got done.
History: She was born into a rich family. In her 17th year, her parents were killed by a dire rats raid, leaving Greeba alone in the world. After a stint in an orphanage, she was adopted. After a long history of fighting, Greeba and her spouse have recently divorced.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies. Occupation: Servant
Voice: Soothing and warm
Attributes [hide]
Medium (4'10") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp.
Claira Aloro, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her auburn hair is greasy and uncared for. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She also has developed a complete distrust of the Apothecary profession.
History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Claira took refuge in the ruined castle and found the beat up bastard sword and armor she uses now. She then took over the family business and is one of the better Carter for hire.
Motivation: To get a good night's sleep.
Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Job, Nature. Occupation: Carter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 9 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp.
Norsko Lancaster, Male Half-Orc [Permalink]
Personal [hide]
Description: This man prefers to wear white clothing when he does not wear armor, and sports empty pouches on his belt. He has dyed his greying golden hair a little too much giving a sharp golden color. His fair skin shows little sign of his aristocratic breeding.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Further he is a bit of a stoner and is frequently out of it.
History: Norsko was born with his mother's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Courier.
Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg
Ideals: Passionate. Flaws: Addict, Mundane. Bonds: Attractive, Religious, Job. Occupation: Courier
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 3 (-4) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: 700 sp. Rock crystal (60 gp).
Beast Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy brown fur. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a hunchback. Her brown fur, when down, is lengthy. Her blue unseeing eyes seem to look past you.
Personality: She is a Ploughman first and foremost. She believes firmly that knowledge should be universal. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born blind and as such lacked many opportunities for work. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She became a Ploughman soon after.
Motivation: She feels that her past leaves her morally obligated to help; and she is unsatisfied with her job
Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Job, Criminal record. Occupation: Ploughman
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 13 (+1) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp).
Oolah Chatham, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and a wedding ring on her right hand. Her white hair is well kept. Her gray eyes peer out from beneath her feathered black hat.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Oolah is combative with any and all who dare try her patience in the slightest.
History: Oolah hails from a village terrorized by illithids. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting illithids, the young Oolah began to lead the lost caravan. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A deep hatred of illithids; and several ex partners dislike her way of doing things and want revenge
Ideals: Justice, Entrepeneur. Bonds: Adventurer, In love, Enemies. Occupation: Dilettante
Voice: Stutters
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 210 gp.
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Their contribution stands as a beacon of hope for all adventurers!