Ulblyn Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He wears baggy red pantaloons and a tan scarf. He is portly but not overly obese. He sports a flattop hair cut. His fierce violet eyes like to dwell on things.
Personality: He is overprotective of those who hire his services. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help
Bonds: Guardian, Adventurer, Poor, Job, Criminal record. Occupation: Performer
Voice: Stutters
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 60 gp.
Lagazi Thackeray, Female Half-Orc [Permalink]
Personal [hide]
Description: A 4'9" eastern woman, she dresses like a well dressed Blacksmith does. She wears her hair in dreadlocks. Her violet unseeing eyes seem to look past you.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: The child of eastern immigrants she idolized her mother. Her childhood dream was to be a Marshal, but she was a colossal failure. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Further expansion of business; and she's repulsed by the pc
Flaws: Disease, Antagonistic, Forgetful. Bonds: Job, Immigrant. Occupation: Blacksmith
Voice: Switch between two voices
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Good (CR 1)
Armor Class 7
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 5 (-3) | 10 (+0) | 6 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged -1 / 1d4-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 700 sp.
Valanthe Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She is wearing a perfectly clean shirt and pair of pants. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Valanthe was born with her mother's beautiful face. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She desires power and/or immortality; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Nature, Guardian, Adventurer. Occupation: Assassin
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 4000 cp.
Anne Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She carries with her a set of shortbows, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her hair is black and very short. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She is afraid of women and trembles around them
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anne fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Navigator
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. Azurite (6 gp).
Trail Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears suspenders and pastel workpants. His shirt is red, and he wears a heavy pastel leather apron most of the time. He carries with him a set of pickaxes on his belt, each one with a emerald on the hilt. His fur is black and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He snorts whenever he laughs or is feeling confident. He is a great chef.
History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered singing. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Crown-heir
Voice: Creaky witch voice
Attributes [hide]
Medium (6'10") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 gp. 1 Masterwork Uncommon Weapon.
Gilkass Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, she is an attractive figure. She does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her silver crest up. Her red eyes peer out from beneath her deerstalker green hat.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Her father raised her in a mountain cabin. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Find a way to reverse the transformation of her sister; and marry her sister to traveling adventurers
Ideals: Justice. Bonds: Attractive, Nature, Criminal record, Family. Occupation: Body Guard
Voice: Timid voice
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Infernal, Elven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Obsidian (10 gp).
Mialee Richie, Female Half-Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'10". She wears suspenders and yellow workpants. Her shirt is grey, and she wears a heavy yellow leather apron most of the time. Her hair is cut close to her head. Her violet eyes peer out from beneath her deerstalker yellow hat.
Personality: She is a hateful person. She taunts others and blames them for her problems. She cannot resist a sob story and will often dote over anyone who has one.
History: A powerful slaver made her what she is. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She used her abilities to travel the world and help people.
Motivation: She wants revenge against orcs; and she's looking for her big break
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Enemies. Occupation: Marshal
Voice: Draws out vowels
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 600 sp. 1 Bullseye lantern.
Randal Clive, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His head has been shaved. His blue eyes dart from person to person to random spaces in the air.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the north his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Impulsive. Bonds: Poor, Guardian, Religious. Occupation: Beggar
Voice: Low range voice
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 18000 cp. Chalcedony (20 gp). Smoky quartz (20 gp). Golden yellow topaz (200 gp). 3 Holy water.
Quelenna Devore, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is wearing colorful clothing, dressed as a Gardener. She wears a wide-brimmed hat to hide her balding. She has hazel eyes.
Personality: She likes to make people angry or surprised. She is frequently practicing swordplay.
History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Quelenna took refuge in the old dungeon and found the beat up pickaxe and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Antagonistic, Ugly. Bonds: Military, Nature, Criminal record. Occupation: Gardener
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!