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NPC Generator

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Advanced [show]


Shava Amastacia, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a worn and beaten armor. Her red hair is cut short with large spiked bangs in the front. This amber eyed easterner is not easily forgotten.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. When she's not drinking or sleeping the drinks off, she's doing painting.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Selfish. Bonds: Immigrant, Military, Rich. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Shava Amastacia, Female Elf Sorcerer 2
Medium (5'0") Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)8 (-1) 13 (+1)16 (+3)
Skills Acrobatics +6, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 360 gp.


Social Check DCs


Claira Aloro, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is cut close to her head. She wears crescent spectacles with a black brim.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She is searching for what she claims is her rightful reward.

Motivation: Doesn't want to be a Unemployed and was forced into it by her family; and wants to open a new tavern

Bonds: Immigrant, Job, Rich, Family, Adventurer. Occupation: Unemployed

Voice: Booming voice

Attributes [hide]

Claira Aloro, Female Elf Sorcerer 1
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 5 (-3)11 (+0) 15 (+2)17 (+3)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 2000 cp.


Social Check DCs


Right-Handed Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears baggy brown pantaloons and a pastel scarf. Her fur is beige and curly. Her yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: She is calm most of the time but flees social interaction. She also has developed a complete distrust of the Weaver profession.

History: Born in the west her family was never financially stable. Right-Handed liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has set out to sabotage the competition.

Motivation: She feels that her past leaves her morally obligated to help; and wants to open a new tavern

Flaws: Shy. Bonds: Job, Poor, Nature, Criminal record. Occupation: Miller

Voice: Rolls R's

Attributes [hide]

Right-Handed Of Ale, Female Tabaxi Sorcerer 2
Medium (5'11") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1000 sp. Rock crystal (80 gp). Iolite (80 gp). Chrysoprase (80 gp). 2 Alchemist’s fire.


Social Check DCs


Modean Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak. He carries with him a set of falchions, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his chestnut hair to look like a famous performer. His half smiles and gold eyes are beguiling and draw you in.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in a small forest village. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Job, Criminal record, Nature. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Modean Cryptic, Male Tiefling Sorcerer 1
Medium (6'2") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)10 (+0) 14 (+2)20 (+5)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 3000 cp. Silver chalice with lapis lazuli gems (100 gp).


Social Check DCs


Margery Morton, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a brown tunic with violet highlights, and long red pants that bunch up around her shoes. Her black hair is cut jaggedly and amateurishly. She has a tattooed face.

Personality: She likes to make people angry or surprised. Energy wise she seems alert and responsive.

History: Born in the north to a Barkeep, Margery learned a great deal about her mother's area of expertise. Through the years after Margery was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Margery's mother didn't care for her much, and the feeling was mutual. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Margery never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Sabotage a competitor; and her spouse's relatives view her with great suspicion

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, In love, Family. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Margery Morton, Female Human Sorcerer 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Blue quartz (10 gp).


Social Check DCs


Rimple Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He very much looks the part of a Miner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with finding treasure.

History: He is a Slaad in disguise. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: He has passion for adventuring and risk; and sabotage a competitor

Ideals: Joker. Bonds: Job, Attractive, Adventurer. Occupation: Miner

Voice: Pronounces O like U

Attributes [hide]

Rimple Oomtrowl, Male Gnome Sorcerer 2
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)15 (+2) 12 (+1)17 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Giant, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 180 gp. White pearl (70 gp). Deep blue spinel (400 gp).


Social Check DCs


Aym Creed, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears green leather gloves, a green jacket, and tight pants. She has no hair. Her eyes are gold.

Personality: She snorts whenever she laughs or is feeling confident. She always tries to repair and not replace. It was this mentality that drove her into the Fletcher business.

History: Aym was born the youngest of three triplets. She went to a religious school and was inspired by the priests there in charitable deeds. By chance she met her brother recently and the two have been together since.

Motivation: She is currently in port desperately looking for someone to get her out; and she is compelled to act according to her religious beliefs

Ideals: Persistence. Flaws: Ugly. Bonds: Family, Religious, Slave. Occupation: Fletcher

Voice: Soft and melodious

Attributes [hide]

Aym Creed, Female Tiefling Sorcerer 1
Medium (6'4") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)9 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Ahinar Brinker, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft grey waves gently in the breeze. Beneath her clothing is a huge mess of scar tissue. She has a very tight haircut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Painter arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it.

Flaws: Ugly, Shy, Hedonist. Bonds: Rich, Slave. Occupation: Painter

Voice: Spits and sputters

Attributes [hide]

Ahinar Brinker, Female Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)11 (+0) 8 (-1)12 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 pp. Golden pearl (110 gp).


Social Check DCs


Gerald Milton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. His chestnut hair is braided into rings. His ears are large.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He works hard and plays hard.

History: Gifted from a young age, Gerald studied abroad. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has worked as a Courier like his father before him.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Fighting, Gifted. Flaws: Ugly, Hedonist. Bonds: Job, Immigrant. Occupation: Courier

Voice: pre-pubescent

Attributes [hide]

Gerald Milton, Male Human Sorcerer 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 13 (+1)9 (-1)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 120 gp. Alexandrite (300 gp).


Social Check DCs

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