Raiann Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She is wearing colorful clothing, dressed as a Shepherd. Her blue crest, when down, is lengthy. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She loves telling others what to do and how they should feel about things. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born to a criminal king-pin and mafia family She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Wants to work out more often; and she has decided she is irredeemable
Ideals: Opinionated, Athletic. Flaws: Hedonist. Bonds: Criminal record, Adventurer. Occupation: Shepherd
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 18 (+4) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Abyssal, Celestial, Goblin, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Anastrianna Floshem, Female Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is renowned for her bright tan dresses and hats. Her hair is cut close to her head. Her eyes are violet and catlike.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a habit of throwing herself into exceedingly dangerous situations.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Like her father and her sister before her, after school she went straight into learning to become a Armorer. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business.
Ideals: Passionate. Flaws: Impulsive. Bonds: Slave, Job. Occupation: Armorer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 7 (-2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 140 gp.
Gale Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. His lavender fur is smooth and relatively long. He wears crescent spectacles with a black brim.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born the only child of a wealthy merchant. Gale was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gale decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels threatened by others; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Fearful. Bonds: Attractive, Immigrant, Adventurer, Criminal record. Occupation: Dilettante
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 90 gp.
Cockaby Leffery, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'8" and tends to wear a tan poncho over his likewise colored trousers and shirt. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are blue.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He would rather hide behind his crafts than deal with other people.
History: He was born in the east. His father was a soldier and died while he was still young. Cockaby was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Immigrant, Military. Occupation: Spy
Voice: Hissing voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 400 sp.
Theirastra Ariessus, Female Elf [Permalink]
Personal [hide]
Description: 5'2" and muscular, this northern woman wears a blue armored body suit, with a simple yellow line shooting up and back down. Her red hair is wavy and long. She wears an eyepatch.
Personality: She can speak with the recently deceased. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to work out more often; and she feels the way she acts is they only way to get by in the world
Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Occupation: Actor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Giant
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. Citrine (30 gp). 1 Banded mail.
Mumpena Sympony, Female Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a tan vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her tan boots flare out at the collars. She has wavy blonde hair. Her blue eyes dart from person to person to random spaces in the air.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She has chosen to use the inheritance that was left to her frivolously. After a long history of fighting, Mumpena and her spouse have recently divorced.
Motivation: Her religion dominates her actions.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Religious, Rich. Occupation: Jeweler
Voice: Gruff and masculine
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 9 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 9 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Banded agate (9 gp). Bloodstone (40 gp). Lapis lazuli (9 gp). 1 Minor magic item.
Therai Amuse, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears black painted combat armor at almost all times, and sports empty pouches on his belt. He has done his best to style his dark red hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with finding treasure.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Map Maker
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Celestial, Infernal, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Guy Gentry, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He sports yellow clothing, slightly heavier than average wear. His blonde hair is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a poor family in the city he treasured whatever gifts he got. There was a wharf not far from home where he often wandered off to fish. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero.
Flaws: Depressed. Bonds: Nature, Has a crush, Adventurer, Poor. Occupation: Mayor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 18 (+4) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 110 gp.
Halimath Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male typically wears blue cloth garments or leather armor. He is tall, broad shouldered and powerfully built. His brown hair is still thick. His brown eyes are slightly larger than normal.
Personality: He is almost excessively polite to everyone, even when angry. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Persistence. Flaws: Shy. Bonds: Enemies, Rich. Occupation: Blacksmith
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 9 (-1) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp. Silver pearl (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!