Traki Smith, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'1", this man wears a violet shirt with thin yellow vertical stripes and pastel pants. His black hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.
Personality: Traki is depressed about a lot of things. He tends to be a nihilist. He is harsh and unforgiving.
History: Traki was born the youngest of three triplets. Through the years after Traki was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Traki's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and doesn't want to be a mayor and was forced into it by his family
Flaws: Depressed, Antagonistic, Addict. Bonds: Family, Criminal record. Occupation: Mayor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 15 (+2) | 14 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Druidic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 70 gp. Cloth of gold vestments (60 gp).
Jheri Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright black and red, and wears rings and necklaces with large, colorful gems. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her silver crest is lengthy. Her eyes are a pleasant red.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She uses divination through singing.
History: When she was but 6 years old her parents immigrated from the south. Her martial abilities were realized during a raid on her village. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She uses money and sex appeal to get what she needs; and money/treasure
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Immigrant. Occupation: Slave Trader
Voice: Jamaican accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Halfling
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 400 sp.
Tricking Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. Her lavender fur is heavily combed to the right. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is calm most of the time but flees social interaction. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is greedy.
Ideals: Optimist, Gifted. Flaws: Insane, Shy. Bonds: Rich. Occupation: Weaver
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp. 1 Masterwork Artisan’s tools.
Alberich Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long red hair is drawn into a two foot long braid. His violet unseeing eyes seem to look past you.
Personality: He is extraordinarily eccentric. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Disease, Insane. Bonds: Attractive. Occupation: Adventurer
Voice: Spits words with contempt
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 gp.
Vorka Reid, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is wearing a long, white, dusty cloak. Her chestnut hair is well kept. She has gleaming, smiling brown eyes.
Personality: Vorka wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... Energy wise she seems alert and responsive.
History: Vorka was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She wants revenge against goblins; and many goblins want her driven away
Ideals: Athletic, Disciplined, Professionalism, Logical. Bonds: Family, Enemies. Occupation: Performer
Voice: Australian accent
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
Susannah Shelby, Female Human [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of strength around her neck, and a quarterstaff on her belt. Her blonde hair is heavily combed to the left. Her otherwise smooth face is marked with small tiny scars.
Personality: A deeply religious woman she believes everything happens for a reason. She is obsessed with a lost civilization.
History: She was raised by priests from a young age. Her psionic abilities were realized during a raid on her village. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Susannah fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her religion dominates her actions; and she wants to meet her childhood hero
Ideals: Fighting, Gifted. Bonds: Religious, Adventurer, Mentor. Occupation: Roofer
Voice: Posh accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Undercommon, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Delg Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears grey trousers with red and brown striped suspenders. He wears various colorful collared shirts. He has a chestnut handlebar mustache and slicked back chestnut hair. He tend to wears goggles to shield his eyes.
Personality: He is almost excessively polite to everyone, even when angry. Energy wise he seems alert and responsive.
History: Born to a Performer, his father struggled to pay the bills. His childhood dream was to be a Performer, but he was a colossal failure. He has worked as a Navigator like his father before him.
Motivation: He is terrified, and will act out of fear; and expand his business
Ideals: Professionalism. Flaws: Shy, Fearful. Bonds: Poor, Job. Occupation: Navigator
Voice: Gruff and masculine
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Nordak Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He is muscular with a powerful set of arms. His golden hair is cut short. His eyes are violet and beady.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a Mercenary, his father struggled to pay the bills. His martial abilities were realized during a raid on his village. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help
Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Blacksmith
Voice: Loud with bravado
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 140 gp.
Aura Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears pastel trousers with grey and white striped suspenders. He wears various colorful collared shirts. His long black fur is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with finding treasure.
History: The child of a Painter, who enjoyed hunting, Aura was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better village for his children.
Motivation: He's looking for his big break; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Joker. Bonds: Attractive, Adventurer, Nature, Immigrant. Occupation: Interpreter
Voice: Raspy
Attributes [hide]
Medium (6'7") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 6 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
