Verin Calm, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She tends to wear a green poncho over her likewise colored trousers and shirt. Her dark red hair is smooth and relatively long. Her thin eyebrows rest above her beady silver eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She also is a firm believer in the womanly ideal.
History: Gifted from a young age, Verin studied abroad. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She was granted martial powers by her dying brother.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Ugly, Shy, Impulsive. Occupation: Map Maker
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 6 (-2) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 700 sp.
Faran Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears bulky white painted plate armor. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.
Personality: Faran wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He has a small toy that he constantly fidgets with.
History: Born to a pair of adventurers, Faran grew up listening to his mother's many stories. A gifted student he started as a Bellfounder, but he got bored and became a Detective. He has dedicated himself to building a better trade route.
Motivation: He has decided he is irredeemable; and a need for knowledge about a nearby landmark
Ideals: Disciplined. Flaws: Addict. Bonds: Adventurer, Job, Criminal record. Occupation: Detective
Voice: Indian accent
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 130 gp.
Olivia Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a flail, but if one is not available she will default to her shortspear. She is physically well-built. She wears her hair in dreadlocks. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born in a small village she learned the ways of the warrior from her mother. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Layabout
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 gp.
Arannis Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears clothing that is held on in multiple layers but all of it is in poor condition, he is not a threatening figure. He has wavy silver hair. His eyes are likewise hazel.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Flattery will make him almost putty in your hands.
History: Arannis was born the youngest of three triplets. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has since lost track of the people in his past.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.
Flaws: Mundane, Selfish. Bonds: Poor, Family, Debt. Occupation: Bellfounder
Voice: Can't modulate volume
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 5 (-3) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 40 gp.
Ishgha Marley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He tends to wear a large black jacket. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant brown.
Personality: He will rave to anyone who will listen. He receives visions of the future at random moments
History: He got into the Servant business at a young age. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He inherited the family business which he has now maintained for 5 years.
Motivation: He is terrified, and will act out of fear; and sabotage a competitor
Ideals: Gifted. Flaws: Insane, Fearful. Bonds: Attractive, Job, Family. Occupation: Servant
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 70 gp.
Helen Wing, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is wearing colorful clothing, dressed as a Fletcher. Her golden hair is greasy and uncared for. This amber eyed westerner is not easily forgotten.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born a particularly ugly child, much to the horror of her parents. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She moves from town to town, unable to find a place to settle.
Motivation: She's attracted to the PC; and wants a kiss
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: In love, Immigrant, Has a crush. Occupation: Fletcher
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 6 (-2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Damien Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft tan waves gently in the breeze. He wears a broad hat to cover his moderate length black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a ruthless business man, a trait he acquired from his father.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day
Ideals: Entrepeneur. Flaws: Cynical. Bonds: Rich, Attractive, Criminal record. Occupation: Apothecary
Voice: Spits words with contempt
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.
Thokk Prescott, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears professional attire. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a great chef.
History: The child of eastern immigrants he idolized his father. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac
Ideals: Gifted. Bonds: Attractive, Criminal record, Immigrant, Nature. Occupation: Body Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 5 (-3) | 6 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 8 Acid flasks.
Conrad Tattersall, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.
Personality: A deeply religious man he believes everything happens for a reason. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hasn't been sleeping well lately.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Flaws: Disease, Insomniac. Bonds: Rich, Religious, Job. Occupation: Body Guard
Voice: Indian accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1000 cp.
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Their contribution stands as a beacon of hope for all adventurers!