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NPC Generator

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Advanced [show]


Ahrim Principle, Male Tiefling [Permalink]

Personal [hide]

Description: This man dresses in black turtlenecks beneath a grey coat with green slacks. He is muscular with a powerful set of arms. His chestnut hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ahrim is combative with any and all who dare try his patience in the slightest.

History: When he was but 8 years old his parents immigrated from the north. Ahrim was born on a far northern forest where he grew up under the tutelage of his father, an expert Barrister. He's since become an addict/alcoholic.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Justice. Flaws: Shy, Addict, Mundane. Bonds: Immigrant. Occupation: Barrister

Voice: Scandinavian accent

Attributes [hide]

Ahrim Principle, Male Tiefling Sorcerer 3
Medium (5'10") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills Athletics +1, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp. Bloodstone (60 gp). Iolite (60 gp). 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Rangrim Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears grey leather gloves, a grey jacket, and tight pants. His silver hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Since then, he has sought to make the best of life.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, In love. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Rangrim Ironfist, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)10 (+0) 14 (+2)8 (-1)
Skills Insight +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 30 gp.


Social Check DCs


Halander Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'2". He wears tattered old clothes. He wears his hair in dreadlocks. His hazel eyes dart from person to person to random spaces in the air.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a forest tribe. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to raise his children well

Ideals: Passionate, Justice. Flaws: Ugly. Bonds: Nature, Slave. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Halander Silvereyes, Male Halfling Sorcerer 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)13 (+1) 18 (+4)15 (+2)
Skills Athletics +3, Nature +3
Senses Passive Perception 14
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp.


Social Check DCs


Gunter Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many brown ritualistic tattoos. He likes to wear ponchos typically of a light yellow in addition to tight pants. His white hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes peer out from beneath his small yellow hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born in the west. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He has comitted a past crime that haunts him to this day; and revenge

Ideals: Justice. Bonds: Job, Criminal record, Immigrant, Adventurer, Enemies. Occupation: Shoemaker

Voice: pre-pubescent

Attributes [hide]

Gunter Dalanthan, Male Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 pp.


Social Check DCs


Lidda Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has a very tight haircut. She wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Lidda embodies much of what other species detest in the Halflings. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She got into the Interpreter business at a young age. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She has drifted from career to career and currently works as a Interpreter.

Motivation: A strong sense of loyalty to Tabaxi people; and balancing her hectic life and new interpreter responsibilities is difficult

Flaws: Antagonistic, Racist. Bonds: Attractive, Military, Job. Occupation: Interpreter

Voice: Speaks through clenched teeth

Attributes [hide]

Lidda Copperkettle, Female Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 17 (+3)14 (+2)
Skills Athletics +2, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Druidic, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 40 pp.


Social Check DCs


Elama Iranapha, Female Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears an entirely tan suit with violet socks and a vest with buckled shoes. Her long white hair reaches down to her waist. Her hazel eyes dart from person to person.

Personality: She is extraordinarily eccentric. She invites people to come help in her community garden.

History: Elama lived on a farm with her mother, near the main road leading to a nearby town. While studying, she fell in love. They married and had a daughter. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To reunite with her old friends; and regain custody of her daughter

Ideals: Philantrophist. Flaws: Insane. Bonds: Family, In love, Adventurer. Occupation: Engraver

Voice: growls and snarls, animalistic

Attributes [hide]

Elama Iranapha, Female Elf Sorcerer 1
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)8 (-1) 13 (+1)14 (+2)
Skills Arcana +1, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs


Purban Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many blue ritualistic tattoos. He wears a faded coat and loose pants complete with deerstalker hat. He has done his best to style his silver hair to look like a famous performer. He is baby faced.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: The child of a Assassin, who enjoyed hunting, Purban was taken on many hunting expeditions. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now spends his time doing works of charity.

Motivation: Wants his loneliness to end; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Philantrophist. Bonds: Has a crush, Adventurer, Nature, Rich. Occupation: Mason

Voice: Scandinavian accent

Attributes [hide]

Purban Littlefoot, Male Halfling Sorcerer 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 5 (-3)14 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 130 gp.


Social Check DCs


Dabbledob Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. His small hat is riddled with cuts and holes. He has a dull look in his brown eyes.

Personality: A skeptical and narcissistic man, Dabbledob's first love is himself. His second love is also himself. He has a minor phobia of water and hates getting wet.

History: He was raised in a white middle class family as the only child. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: He seems to be bored by most things.

Ideals: Impeccable. Flaws: Ugly, Fearful, Mundane. Bonds: Rich. Occupation: Sage

Voice: Hollow voice

Attributes [hide]

Dabbledob Boondiggles, Male Gnome Sorcerer 2
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)14 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Orc, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 300 gp.


Social Check DCs


Yevelda Alston, Female Half-Orc [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, she is an attractive figure. She is dressed in earthy colors with a white and tan handkerchief worn on her right side. Her black hair is smooth and relatively long. She wears large thick round spectacles.

Personality: She likes to make people angry or surprised. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born on a small isolated farm. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To reunite with her absent mother; and wants to raise her children well

Ideals: Entrepeneur, Persistence. Flaws: Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Animal Trainer

Voice: Booming voice

Attributes [hide]

Yevelda Alston, Female Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)5 (-3) 15 (+2)9 (-1)
Skills Athletics +4, Investigation -1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 3000 cp.


Social Check DCs

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