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NPC Generator

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Advanced [show]


Bilga Wordsworth, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a rapier, but if one is not available she will default to her sai. Her silver hair is braided into rings. Her eyes, though not visible through her cowl, are blue.

Personality: She snorts whenever she laughs or is feeling confident. Further she is a bit of a stoner and is frequently out of it.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She took every job she could get her hands on, but the opportunities for Half-Orcs in the west were limited. She's since become an addict/alcoholic.

Motivation: She would like to get married and retire; and she wants to get laid

Ideals: Gifted. Flaws: Addict. Bonds: Immigrant, Has a crush. Occupation: Dilettante

Voice: Voice breaks

Attributes [hide]

Bilga Wordsworth, Female Half-Orc Sorcerer 1
Medium (4'10") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)9 (-1) 14 (+2)12 (+1)
Skills Arcana +1, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Guy Milton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a brown coat over a violet low-cut shirt, and a top hat upon his head. His silver hair is lengthy and is close to two feet long. His eyes are blue and catlike.

Personality: He is very quiet and rarely speaks above a whisper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Guy was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter.

Ideals: Athletic. Flaws: Shy. Bonds: Family, Poor, Adventurer. Occupation: Barber

Voice: Spanish accent

Attributes [hide]

Guy Milton, Male Human Sorcerer 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)15 (+2) 12 (+1)15 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 30 gp.


Social Check DCs


Harvest Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, pastel cloak. His lavender fur is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is terrified, and will act out of fear; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Depressed, Fearful. Bonds: Adventurer, Criminal record. Occupation: Guard

Voice: Irish accent

Attributes [hide]

Harvest Timber, Male Tabaxi Sorcerer 2
Medium (6'9") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)18 (+4) 11 (+0)7 (-2)
Skills Investigation +6, Performance +0
Senses Passive Perception 10
Languages Common, Abyssal, Auran, Goblin, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 220 gp.


Social Check DCs


Rolen Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He is constantly adorned with expensive silk clothing, often dyed in bright yellow and violet, and wears rings and necklaces with large, colorful gems. His hair is brown and very short. His eyes, though not visible through his cowl, are gray.

Personality: He is a Server first and foremost. He believes firmly that knowledge should be universal. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: A powerful slaver made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Ideals: Artistic, Logical. Bonds: Rich, Job, Mentor, Military. Occupation: Server

Voice: Stutters

Attributes [hide]

Rolen Hildenman, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)16 (+3) 11 (+0)14 (+2)
Skills Insight +2, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Giant, Aquan, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 400 sp. An abacus with copper, silver and gold markers (110 gp). 1 Masterwork Common Melee.


Social Check DCs


Orsik Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of falchions on his belt, each one with a opal on the hilt. He has white hair. His eyes are gray and catlike.

Personality: Overbrimming with self-confidence, Orsik isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by goblins. Orsik was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Many goblins want him driven away; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Carter

Voice: Uses sign language

Attributes [hide]

Orsik Ungart, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)14 (+2) 12 (+1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 gp.


Social Check DCs


Faral Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: This tall, slender woman typically wears a sleeveless long coat of deep tan leather and dull yellow iron scale mail. She wears a feathered hat to cover her moderate length red hair. Her green eyes have a joyful gleam in them most of the time.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Faral hails from a village terrorized by brigands. Because her father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. She has been saving her money to try and buy her brother's freedom.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Flaws: Forgetful, Fearful. Bonds: Enemies, Immigrant, Family. Occupation: Server

Voice: Uses lots of figures of speech

Attributes [hide]

Faral Dalanthan, Female Elf Sorcerer 1
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)6 (-2) 12 (+1)14 (+2)
Skills Investigation +0, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp.


Social Check DCs


Tippletoe Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She wears her hair in dreadlocks. She wears large thick round spectacles.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of eastern immigrants she idolized her mother. A gifted student she started as a Healer, but she got bored and became a Cook. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: An old rival family wants her found; and sabotage a competitor

Ideals: Logical, Justice. Bonds: Poor, Job, Immigrant, Family. Occupation: Cook

Voice: Hard of hearing, loud

Attributes [hide]

Tippletoe Folkor, Female Gnome Sorcerer 1
Small (3'0") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 8 (-1)16 (+3)
Skills Medicine +1, Persuasion +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 3000 cp. Violet garnet (200 gp).


Social Check DCs


Taklinn Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an entirely grey suit with brown socks and a vest with buckled shoes. He is bald on top and has large silver tufts of hair around his ears. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Taklinn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Insomniac, Antagonistic. Occupation: Butcher

Voice: Mousy voice

Attributes [hide]

Taklinn Graybeard, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)14 (+2) 14 (+2)8 (-1)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Ignan, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 2000 cp.


Social Check DCs


Zykroff Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'8", this woman is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. Her scarlet crest is lengthy. Her face is scarred and worn.

Personality: She is mildly Dragonborn supremacist, though she does not identify as such. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was always a brilliant, if unscrupulous mind. Her father was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for her; and she has money and likes to spend it

Ideals: Impeccable, Logical. Flaws: Ugly, Racist, Insane. Bonds: Rich. Occupation: Banker

Voice: Deep voice with rolling R's

Attributes [hide]

Zykroff Jerynomonis, Female Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)8 (-1) 7 (-2)11 (+0)
Skills Insight +0, Medicine +0
Senses Passive Perception 8
Languages
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. 1 Masterwork Thieves’ tools.


Social Check DCs

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