Elaim Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. He has a very tight haircut. His brown eyes peer out from beneath his feathered brown hat.
Personality: This man loves painting and to teach people painting more than just about anything. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Elaim took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He got away from his former life and has fallen to alcoholism.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Rich, Enemies, Nature. Occupation: Shipwright
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 7 (-2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 150 gp.
Jane Boleem, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a long blonde ponytail with little hanging trinkets. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born in the west to a Priest, Jane learned a great deal about her mother's area of expertise. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jane fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is unsatisfied with her job; and wants to raise her children well
Ideals: Fighting. Flaws: Ugly, Emotional. Bonds: Family, Job. Occupation: Priest
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 90 gp. 3 Alchemist’s fire.
Panana Timbers, Female Gnome [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs, marred by teas. She has a very tight haircut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Animals are drawn to her, and she is able to talk to them.
History: Panana was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Miner
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 60 gp.
Oda Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a tight fitting blue shirt and pants. She has a long brown ponytail with little hanging trinkets. She wears round tiny glasses practically rammed into her face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She is a Hag in disguise. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To reunite with her absent mother; and her relatives are trying to arrange a marriage
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Rich, Family. Occupation: Layabout
Voice: Smooth and feminine
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Chrysoprase (40 gp). Tiger eye turquoise (10 gp). 1 Masterwork Common Melee.
Kellen Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his golden hair up in a very large beehive style do. He wears an eyepatch.
Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To settle down with his crush; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Racist, Disease, Insane. Bonds: Has a crush. Occupation: Mercenary
Voice: Thin and wheezing
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 20 (+5) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Euron Wrath, Male Tiefling [Permalink]
Personal [hide]
Description: This man is wearing a tight black one piece outfit complete with pants, hood, and a cape. He is muscular with a powerful set of arms. He wears a small hat to hide his balding. This silver eyed easterner is not easily forgotten.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Euron enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in a small village he learned the ways of the warrior from his father. From there he went from mercenary job to mercenary job. He now owns his own business.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Flaws: Hedonist. Bonds: Adventurer, Job, Religious. Occupation: Mortician
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Terran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Rangrim Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His red hair is knotted and matted. He tend to wears goggles to shield his eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. As long as the job gets done he does not care how it got done.
History: The child of southern immigrants he idolized his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help
Ideals: Athletic, Disciplined, Professionalism. Bonds: Immigrant, Criminal record. Occupation: Herbalist
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 18 (+4) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Gnoll, Terran, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Darkwood Shield.
Solomon Van Es, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear brown pants and tee shirts. His red hair is smooth and relatively long. His eyes are violet and catlike.
Personality: Aggressive, abrasive, and angry, Solomon embodies much of what other species detest in the Humans. He has all his life been fascinated with poetry.
History: He is the product a well kept family trust fund and as such has never really known need. His mother was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Artistic, Persistence. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Fisher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Gale Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears tight fitting clothing which further accentuates her frame. She wears her cinnamon fur up. She wears crescent spectacles with a black brim.
Personality: She is very quiet and rarely speaks above a whisper. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Gale was raised in a hard working conservative environment. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She has achieved small success as a Cartwright.
Motivation: Wants to raise her children well; and wants to open a new tavern
Flaws: Shy, Racist. Bonds: Attractive, Criminal record, Job, Family. Occupation: Cartwright
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 9 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp. Moss agate (8 gp). 3 Acid flasks.
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