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NPC Generator

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Advanced [show]


Balam Dare, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right leg. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise red. His teeth are white and perfect.

Personality: He is a Tanner first and foremost. He believes firmly that knowledge should be universal. He works hard and plays hard.

History: He served in the navy to pay for his family's outstanding loans. Like his mother and his brother before him, after school he went straight into learning to become a Tanner. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Hedonist. Bonds: Attractive, Job, Military. Occupation: Tanner

Voice: Spits and sputters

Attributes [hide]

Balam Dare, Male Tiefling Sorcerer 1
Medium (6'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)13 (+1) 14 (+2)20 (+5)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 sp. Red garnet (90 gp).


Social Check DCs


Arannis Hanali, Male Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears silk and lounges about seductively. His whole body is exceptionally muscular. His blonde hair is kept up in a ponytail inside a broad hat. He has a tattooed face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He would rather hide behind his crafts than deal with other people.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his singing dream.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Arannis Hanali, Male Elf Sorcerer 1
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 16 (+3)12 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 gp. 1 Banded mail.


Social Check DCs


Frederick Suithrasas, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and wears a yellow vest and prefers red and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant hazel.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The war was a terrible time for him, and Frederick does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Frederick lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Frederick was left his father's suit of armor and trained in its use and care. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister.

Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Military, Family. Occupation: Unemployed

Voice: Sleepy voice

Attributes [hide]

Frederick Suithrasas, Male Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)12 (+1) 11 (+0)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Silver comb with moonstones (300 gp).


Social Check DCs


Curran Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time, and he perpetually has his flail ready. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes peer out from beneath his Stetson white hat.

Personality: Eccentric and domineering, Curran will drive conversation. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He is a Lycanthrope in disguise. He found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Extrovert, Philantrophist. Bonds: Attractive, Adventurer. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Curran Kettlewhistle, Male Halfling Sorcerer 4
Small (3'0") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 600 gp. Brass mug with jade inlays (600 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Silver chalice with lapis lazuli gems (130 gp).


Social Check DCs


Hubert Remington, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is well dressed, constantly wearing a brown suit, green shirt, and brown tie. He wears a colorful flower in his auburn hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is used to getting what he wants. In part because he is a meticulous planner.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and wants to work out more often

Ideals: Athletic, Professionalism. Flaws: Mundane. Bonds: Attractive, Mentor. Occupation: Layabout

Voice: Low range voice

Attributes [hide]

Hubert Remington, Male Human Sorcerer 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)15 (+2) 13 (+1)16 (+3)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dagger Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has black fur. Her eyes are likewise copper. Her teeth are white and perfect.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Dagger was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Banker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Logical. Bonds: Adventurer, Attractive, Poor. Occupation: Banker

Voice: Hollow voice

Attributes [hide]

Dagger Timber, Female Tabaxi Sorcerer 2
Medium (5'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)17 (+3) 7 (-2)11 (+0)
Skills Deception +2, History +5
Senses Passive Perception 8
Languages Common, Aquan, Draconic, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 250 gp.


Social Check DCs


Adrik Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is well dressed, but even with his fine clothing he looks run-down. He has done his best to style his red hair to look like a famous performer. His eyes are brown.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Ugly. Bonds: In love, Immigrant, Rich. Occupation: Laborer

Voice: Shortens vowels

Attributes [hide]

Adrik Broodfist, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 15 (+2)15 (+2) 15 (+2)10 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1 Holy water.


Social Check DCs


Geoffrey Darlington, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has moderate length red hair. His violet eyes lackadaisically let the world flow into them.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a criminal king-pin and mafia family He has had some formal painting training, and achieved minor success. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and retire the richest man in the north

Ideals: Athletic, Entrepeneur, Artistic. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Sculptor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Geoffrey Darlington, Male Human Sorcerer 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 sp.


Social Check DCs


Mary Landon, Female Human [Permalink]

Personal [hide]

Description: An older woman who likes to wear grey tank tops with brown skirt, she is not a threatening figure. She keeps her golden hair in a flapper bob. She wears large thick round spectacles.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mary fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and someone believes her a fraud

Ideals: Impeccable, Fighting. Flaws: Disease. Bonds: Nature, Enemies. Occupation: Adventurer

Voice: Speaks with squeezed throat

Attributes [hide]

Mary Landon, Female Human Sorcerer 1
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)13 (+1) 13 (+1)7 (-2)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs

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