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NPC Generator

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Advanced [show]


Baradad Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears a weathered and beat up set of banded mail beneath an oversized black coat. His silver crest is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Baradad grew up listening to his mother's many stories. In his 16th year, his parents were killed by a gnolls raid, leaving Baradad alone in the world. After a stint in an orphanage, he was adopted. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Opinionated. Flaws: Cynical. Bonds: Adventurer, Enemies. Occupation: Actor

Voice: Low and grunting

Attributes [hide]

Baradad Yarjerit, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 10 (+0)14 (+2) 9 (-1)10 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 300 sp. Chrysoberyl (160 gp). 1 Masterwork Common Melee.


Social Check DCs


Broce Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: 3'3" and muscular, this southern man wears tattered old clothes. He wears his silver hair down. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a white middle class family as the only child. His mother was a soldier and died while he was still young. Broce was left his mother's suit of armor and trained in its use and care. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants nothing more than to rejoin the army; and to find somewhere to settle down

Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Military, Family. Occupation: Cook

Voice: Excited and jittery

Attributes [hide]

Broce Ironhide, Male Gnome Sorcerer 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)14 (+2) 16 (+3)17 (+3)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 10000 cp. 1 Masterwork Common Melee.


Social Check DCs


Zepar Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of pickaxes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His black hair is greasy and uncared for. His black eyes peer out from beneath his feathered black hat.

Personality: Eccentric and domineering, Zepar will drive conversation. He has a minor phobia of water and hates getting wet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Fighting, Extrovert, Gifted. Flaws: Ugly, Fearful. Occupation: Fletcher

Voice: Mousy voice

Attributes [hide]

Zepar Sadness, Male Tiefling Sorcerer 2
Medium (5'2") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)16 (+3) 15 (+2)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 330 gp.


Social Check DCs


Arumawann Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a robe, a symbol of strength around his neck, and a mace on his belt. His hair is cut close to his head. His eyes are hazel and catlike.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. The war was a terrible time for him, and Arumawann does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in a small village he learned the ways of the warrior from his mother. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arumawann fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Terse, Depressed. Bonds: Military, Debt. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Arumawann Scheppen, Male Gnome Sorcerer 3
Small (3'4") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)9 (-1) 13 (+1)14 (+2)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Emerald (800 gp). Amethyst (60 gp). Freshwater pearl (11 gp). 4 Antitoxin.


Social Check DCs


Emeny Harper, Female Human [Permalink]

Personal [hide]

Description: This woman wears a grey costume with the symbols of the four houses of cards on her torso. She is muscular with a powerful set of arms. With bright brown hair. Her eyes are violet and catlike.

Personality: Overbrimming with self-confidence, Emeny isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She works hard and plays hard.

History: She was born on a small isolated farm. Cursed with unlife at a very young age, Emeny has worked very hard to control her curse. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's in love; and wants her loneliness to end

Ideals: Impeccable. Flaws: Hedonist, Disease. Bonds: Nature, Has a crush. Occupation: Server

Voice: Timid voice

Attributes [hide]

Emeny Harper, Female Human Sorcerer 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)11 (+0) 15 (+2)17 (+3)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 130 gp.


Social Check DCs


Helen Cotton, Female Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, she is an attractive figure. She wears a grey shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. Her chestnut hair is heavily combed to the right. Her eyes are a pleasant amber.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Helen is combative with any and all who dare try her patience in the slightest.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Helen took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She loathes her own lifestyle.

Ideals: Joker, Justice, Gifted. Flaws: Depressed. Bonds: Attractive. Occupation: Tailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Helen Cotton, Female Human Sorcerer 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)10 (+0) 10 (+0)11 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1000 cp. Brown-green garnet (80 gp).


Social Check DCs


Hillanot Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green cloak and cross-gartered tan stockings. She has wavy rusty crest. She wears round tiny glasses practically rammed into her face.

Personality: She will rave to anyone who will listen. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in the north her family was never financially stable. She found a children's book about a Dragonborn Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: She would like to get married and retire; and she wants to meet her childhood hero

Flaws: Insane, Fearful. Bonds: Poor, Adventurer, Has a crush. Occupation: Seamstress

Voice: German accent

Attributes [hide]

Hillanot Qyxpahrgh, Female Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 600 sp. Red spinel (40 gp).


Social Check DCs


Jaxi Gygazzylyshrift, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a black small hat and black clothes. She has done her best to style her silver crest to look like a famous performer. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She receives visions of the future at random moments

History: She was raised in a white middle class family as the only child. A gifted student she started as a Beggar, but she got bored and became a Animal Trainer. She has achieved small success as a Animal Trainer.

Motivation: She'd like to take her coworkers down a peg; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Gifted. Flaws: Secretive, Mundane. Bonds: Job, Criminal record. Occupation: Animal Trainer

Voice: Farmer accent

Attributes [hide]

Jaxi Gygazzylyshrift, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)15 (+2) 16 (+3)11 (+0)
Skills Intimidation +2, Survival +5
Senses Passive Perception 13
Languages Common, Auran, Celestial
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 70 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Antrara Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and wears black painted combat armor at almost all times. She has styled her rusty crest well, parting it to the left. She is baby faced.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: She is greedy.

Ideals: Optimist. Flaws: Forgetful. Bonds: Rich, Religious. Occupation: Barkeep

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Antrara Ebynichtomonis, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 10 (+0)15 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 2000 cp. 1 Masterwork Musical instrument.


Social Check DCs

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