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NPC Generator

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Advanced [show]


Caelynn Caerdonel, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, she is an attractive figure. She likes to wear violet tank tops with blue skirt. Her hair is cut close to her head. She wears a mask on her face.

Personality: She can speak with the recently deceased. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a poor family in the city she treasured whatever gifts she got. She made a point of taking high paying jobs and getting most of it up front. Being a Shoemaker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Gifted. Bonds: Attractive, Criminal record, Poor, Adventurer. Occupation: Shoemaker

Voice: Speaks in third person

Attributes [hide]

Caelynn Caerdonel, Female Half-Elf Sorcerer 2
Medium (5'0") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)12 (+1) 15 (+2)7 (-2)
Skills Acrobatics +3, Persuasion +0
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 8000 cp. 1 Healer’s kit.


Social Check DCs


Faran Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple red robe with brown stripes complete with hood. He carries with him a set of rapiers on his belt, each one with a opal on the hilt. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He likes to make people angry or surprised. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: From birth he was tutored by a cruel and relentless mentor. A few years later when the west was not economically sound they moved to his current location. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Faran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Mentor, Immigrant. Occupation: Bellfounder

Voice: Rolls R's

Attributes [hide]

Faran Whispermouse, Male Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 15 (+2)8 (-1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 120 gp.


Social Check DCs


Taklinn Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a well pressed and immaculate suit (or dress). He sports a flattop hair cut. His fierce amber eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Taklinn was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: To be a Assassin again; and wants to raise his children well

Flaws: Ugly, Shy. Bonds: Military, Family, Job. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Taklinn Brazzik, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Bilbron Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is generally well dressed albeit a few years behind the times. His brown hair is cut short. He has gray eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He comes from a rich southern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Retire the richest man in the south; and a rival would like him out of the picture

Ideals: Opinionated, Entrepeneur. Bonds: Attractive, Rich, Criminal record. Occupation: Barber

Voice: Strong lisp

Attributes [hide]

Bilbron Fiddlefen, Male Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)8 (-1) 13 (+1)15 (+2)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Malachite (11 gp).


Social Check DCs


Elama Amastacia, Female Elf [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her brown hair is kept up in a ponytail inside a wide-brimmed hat. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was raised in a forest tribe. Like her mother and her brother before her, after school she went straight into learning to become a Carpenter. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and balancing her hectic life and new carpenter responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature, Job. Occupation: Carpenter

Voice: Raspy

Attributes [hide]

Elama Amastacia, Female Elf Sorcerer 3
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 2200 sp.


Social Check DCs


Damaia Abstract, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She dresses in green turtlenecks beneath a black coat with green slacks. She wears her red hair down. Her thin eyebrows rest above her beady silver eyes.

Personality: She will rave to anyone who will listen. Damaia is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born into a rich family. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.

Motivation: She feels kind of lost in life; and regain custody of her son

Flaws: Ugly, Insane, Depressed. Bonds: Family, Rich. Occupation: Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Damaia Abstract, Female Tiefling Sorcerer 2
Medium (5'1") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)10 (+0) 9 (-1)15 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 390 gp. Deep green spinel (110 gp). Star rose quartz (50 gp).


Social Check DCs


Hork Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a custom-built plate barding that's adorned with white lining and desert motifs. He has done his best to style his brown hair to look like a famous performer. His eyes are a pleasant hazel.

Personality: Overbrimming with self-confidence, Hork isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Nothing but the best is good enough for him; and he feels kind of lost in life

Ideals: Impeccable. Flaws: Secretive, Depressed. Bonds: Religious. Occupation: Body Guard

Voice: German accent

Attributes [hide]

Hork Altham, Male Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)14 (+2) 14 (+2)10 (+0)
Skills Investigation +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Halfling, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 600 sp. 1 Antitoxin.


Social Check DCs


Myev Southey, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her black boots flare out at the collars. Her silver hair is unkempt and raggedy. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She pushes her goals aggressively. She is also a coward if confronted.

History: Myev was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She got away from her former life and has fallen to alcoholism.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Flaws: Ugly, Addict, Antagonistic, Fearful. Bonds: Poor. Occupation: Fortune-teller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Myev Southey, Female Half-Orc Sorcerer 3
Medium (5'5") Half-Orc, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)8 (-1) 11 (+0)9 (-1)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. Hematite (9 gp).


Social Check DCs


Whurbin Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane. He is muscular with a powerful set of arms. His broad hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When he was but 4 years old his parents immigrated from the north. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Professionalism, Joker. Flaws: Ugly. Bonds: Poor, Immigrant, Debt. Occupation: Assassin

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Whurbin Caebrek, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)8 (-1) 17 (+3)7 (-2)
Skills Deception +0, Nature +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs

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