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NPC Generator

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Advanced [show]


Anverth Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: He is business-like. He takes instructions and follows them to the letter. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to loving parents in a slum to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: Wants his loneliness to end; and he loathes his own lifestyle

Ideals: Professionalism, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

Anverth Lingenhall, Male Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 16 (+3)13 (+1) 16 (+3)14 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Baradad Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a red coat with black slacks. He has a slight overbite and is overall scrawny. His broad hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are red.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Baradad was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Miller for the past few years.

Motivation: He's looking for his big break.

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Job, Slave. Occupation: Miller

Voice: Pronounces difficult words wrong

Attributes [hide]

Baradad Vangdondalor, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 14 (+2)16 (+3) 15 (+2)17 (+3)
Skills Deception +5, Stealth +0
Senses Passive Perception 12
Languages Common, Infernal, Celestial, Giant
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 130 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Glim Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a well pressed and immaculate suit (or dress). His silver hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Glim grew up listening to his father's many stories. Glim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Doesn't want to be a Merchant and was forced into it by his family; and wants a kiss

Flaws: Ugly, Impulsive. Bonds: Adventurer, Has a crush, Family. Occupation: Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Glim Boondiggles, Male Gnome Sorcerer 2
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)11 (+0) 9 (-1)11 (+0)
Skills Animal Handling +1, Investigation +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 340 gp.


Social Check DCs


Vadania Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing colorful clothing, dressed as a Knight. Her blonde hair is smooth and relatively long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She snorts whenever she laughs or is feeling confident. She is a font of random trivia from the lore and stories she has discovered

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She dropped out of school to support her sick mother, and resented it. She has been saving her money to try and buy her brother's freedom.

Motivation: Marry her brother to traveling adventurers; and to share knowledge with the world

Ideals: Logical. Bonds: Attractive, Military, Family. Occupation: Knight

Voice: Voice breaks

Attributes [hide]

Vadania Xiloscient, Female Elf Sorcerer 1
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Stealth +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnome, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 5000 cp.


Social Check DCs


Three Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. Her attire stands in sharp contrast to her warhammer, which is beautifully polished and possesses an ornate carving of a dagger on it. She keeps her black fur in a pixie cut. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: Three is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Three lived on a farm with her father, near the main road leading to a nearby town. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Wants to have a good time and be beloved.

Ideals: Extrovert, Optimist. Bonds: Attractive, Family, Immigrant. Occupation: Shipwright

Voice: Boston accent

Attributes [hide]

Three Shoe, Female Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 4000 cp.


Social Check DCs


Mugrunden Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his blue crest down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. He is frequently practicing swordplay.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mugrunden took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Shy. Bonds: Poor, Military, Nature. Occupation: Layabout

Voice: Old Prospector

Attributes [hide]

Mugrunden Wystongjiir, Male Dragonborn Sorcerer 2
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)9 (-1) 10 (+0)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 350 gp.


Social Check DCs


Manfred Sutton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in grey turtlenecks beneath a white coat with green slacks. His Stetson hat is riddled with cuts and holes. His brown eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in a small forest village. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and wants to work out more often

Ideals: Athletic, Gifted, Philantrophist. Flaws: Ugly. Bonds: Nature. Occupation: Engraver

Voice: Speaks with back of mouth

Attributes [hide]

Manfred Sutton, Male Human Sorcerer 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 4 (-3)18 (+4)
Skills Animal Handling -1, Deception +6
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Nala Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She is well dressed, but even with her fine clothing she looks run-down. Her whole body is exceptionally muscular. She has no crest. Her thin eyebrows rest above her beady red eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She works hard and plays hard.

History: She was born in the south. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Depressed, Hedonist. Bonds: Immigrant, Adventurer. Occupation: Stylist

Voice: Raspy

Attributes [hide]

Nala Hshhsstoroth, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)17 (+3) 6 (-2)13 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 8
Languages Common, Terran, Abyssal, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 30 gp. 1 Masterwork Common Melee.


Social Check DCs


Faral Selevarun, Female Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'8" and dresses well, typically a more casual-formal manner. Her hair, while still mostly brown, has prominent grey streaks. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She feeds upon the attention of others.

History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Server. She now owns her own business.

Motivation: Balancing her hectic life and new Server responsibilities is difficult.

Flaws: Addict, Cynical. Bonds: Attractive, Rich, Job. Occupation: Server

Voice: Sore throat, cough

Attributes [hide]

Faral Selevarun, Female Elf Sorcerer 1
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)12 (+1) 6 (-2)15 (+2)
Skills Acrobatics +6, Intimidation +4
Senses Passive Perception 8
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Bloodstone (50 gp).


Social Check DCs

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