Kristryd Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears a simple burlap shirt and baggy pants. She conceals her glaive with her veritable burlap sack of a shirt. Her red hair is matted, messy, and big. Her hazel unseeing eyes seem to look past you.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Cursed with a spirit at a very young age, Kristryd has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wishes to resurrect an old love; and she's repulsed by the pc
Flaws: Ugly, Disease, Antagonistic. Bonds: Military. Occupation: Barkeep
Voice: Smooth and feminine
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 300 gp.
Bolhild Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red hair is cut jaggedly and amateurishly. She wears crescent spectacles with a black brim.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born into a rich family. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has built up a small fortune and can afford her own way.
Motivation: She uses money and sex appeal to get what she needs; and money/treasure
Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Attractive, Religious. Occupation: Butcher
Voice: Sleepy voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Brass mug with jade inlays (200 gp).
Igden Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He carries a battered sword and tarnished longsword as well. His hair is blonde and curly. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He works hard and plays hard.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Igden has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable. Flaws: Hedonist, Disease. Bonds: Attractive, Rich. Occupation: Body Guard
Voice: Russian accent
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 18 (+4) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 160 gp. Brown-green garnet (110 gp).
Armara Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: She wears professional attire, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. She has styled her black hair well, parting it to the right. She has gleaming, smiling gold eyes.
Personality: She is irascible and easily irritated. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: A powerful wizard made her what she is. There was a wharf not far from home where she often wandered off to fish. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is terrified, and will act out of fear.
Flaws: Antagonistic, Fearful. Bonds: Attractive, Mentor, Nature. Occupation: Barber
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'10") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 400 sp. Silver chalice with lapis lazuli gems (100 gp).
Azza Luck, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a tight fitting black shirt and pants. She is physically well-built. Her hair is brown and very short. Her eyes, though not visible through her cowl, are white.
Personality: Abrasive and pushy, she has a hard time making friends. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She struck the Bricklayer job and began her own company from there.
Motivation: She doesn't get along with people that don't share her tastes; and money/treasure
Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Bricklayer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Red spinel (40 gp). Azurite (13 gp). Azurite (13 gp). 1 Minor magic item.
Barendd Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male dresses well, wearing brown shirts, loose pants, and blazers most of the time. He is tall, broad shouldered and powerfully built. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.
Personality: He dislikes all the random violence that takes place in the south. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born several months after his mother was called into army service. His mother took him hunting and taught him how to get in the mind of other creatures. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants nothing more than to rejoin the army; and he wants nothing more than to rejoin the army
Ideals: Pacifist, Justice. Bonds: Attractive, Military, Nature. Occupation: Stableman
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 17 (+3) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. A delicate brass dragon egg (70 gp).
Agatha Sydney, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'6" and dresses well, typically a more casual-formal manner. Her right leg appears badly burned and disfigured. With bright chestnut hair. Her skin is flawless and her green eyes scan people very quickly.
Personality: She is a Marshal first and foremost. She believes firmly that knowledge should be universal. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Marshal arts, while her mother instructed her in etiquette, music and courtly manner. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 14 years.
Motivation: She is wracked by social anxiety.
Flaws: Fearful. Bonds: Attractive, Job, Rich. Occupation: Marshal
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Theirastra Cithreth, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is light but she possesses many brown ritualistic tattoos. She wears suspenders and blue workpants. Her shirt is brown, and she wears a heavy blue leather apron most of the time. Her red hair is long and unkept. Her face is scarred and worn.
Personality: Prone to second guessing herself, she comes off as nervous. She is a great chef.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She left for the south, certain she would find work there.
Motivation: She wants to meet her childhood hero.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Adventurer, Immigrant. Occupation: Navigator
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 10 (+0) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Millicent Radcliffe, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'6" and is a bit bulky. She is very muscular particularly in the legs. She is dressed in an above average manner. She has shaved her head bald. Her face is covered beneath a completely black helmet.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is able to make almost anything out of random pieces of junk.
History: She got into the Barber business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barber. She became a Barber soon after.
Motivation: Expand her business; and to be a detective again
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Barber
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 4 (-3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 30 gp. 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!
