Carrie Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a yellow top hat and yellow clothes. He keeps his chestnut hair in a flapper bob. His gray eyes have a joyful gleam in them most of the time.
Personality: He likes to make people angry or surprised. Further he is a bit of a stoner and is frequently out of it.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is currently in port desperately looking for someone to get him out; and he is content
Flaws: Antagonistic, Addict, Mundane. Bonds: Slave, Rich. Occupation: Bather
Voice: Boston accent
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 pp. 1 Banded mail.
Chaedi Ilphelkiir, Female Half-Elf [Permalink]
Personal [hide]
Description: This western woman wears a violet vest and prefers brown and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her clothes are grease stained in places. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born in the west. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miller work with an outfit from a few towns over. Miller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.
Motivation: Balancing her hectic life and new Miller responsibilities is difficult; and she's in love
Flaws: Ugly. Bonds: Poor, Immigrant, Job, Has a crush. Occupation: Miller
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: Just what you see.
Rangrim Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He typically wears grey cloth garments or leather armor, and carries morningstars. His auburn hair is cut short with large spiked bangs in the front. His amber eyes have a joyful gleam in them most of the time.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Flaws: Fearful. Bonds: Criminal record, Job, Military. Occupation: Cook
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Wrenn Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. His auburn hair is slicked back into a classic pompadour. His violet eyes dart from person to person.
Personality: His tongue was cut out and he uses sign language. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: To settle down with his crush.
Ideals: Gifted. Flaws: Disease, Insane. Bonds: Has a crush, Adventurer. Occupation: Sailor
Voice: Russian accent
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 16 (+3) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1000 cp.
Ugarth Cotton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants to meet his childhood hero.
Flaws: Racist, Fearful. Bonds: Rich, Attractive, Nature, Adventurer. Occupation: Beggar
Voice: Low range voice
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 6000 cp. Jasper (40 gp).
Barendd Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has brown hair. His ears are large.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Barendd was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Barendd took refuge in the large cave and found the beat up kukri and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and an old rival family wants him found
Flaws: Ugly. Bonds: Nature, Family, Poor, Adventurer. Occupation: Spice Merchant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 160 gp.
Pallabar Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He is well dressed, but even with his fine clothing he looks run-down. He has a hunchback. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are likewise blue.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Cursed with unlife at a very young age, Pallabar has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Disciplined. Flaws: Ugly, Shy, Disease. Bonds: Religious. Occupation: Cartwright
Voice: Uses sign language
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 320 gp.
Amnon Poetry, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'9". He wears a tight fitting black shirt and pants. His chestnut hair is long and unkept. His eyes are a pleasant red.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He would rather hide behind his crafts than deal with other people.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Rich. Occupation: Detective
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'9") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 290 gp. 1 Masterwork Common Melee.
Shadow Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears just a brown suit. She wears a small hat to cover her moderate length white fur. Her eyes are likewise green.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She got into the Herbalist business at a young age. Her homeland was ravaged by war and she spent much of her life rebuilding it. She inherited the family business which she has now maintained for 13 years.
Motivation: Balancing her hectic life and new Herbalist responsibilities is difficult; and an old rival family wants her found
Ideals: Athletic, Disciplined. Flaws: PTSD. Bonds: Family, Job. Occupation: Herbalist
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 60 gp.
Shout outs: Stacey, mike richard, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Packratt, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
