Lorilla Garrick, Female Gnome [Permalink]
Personal [hide]
Description: 3'3" and lanky with angular features, she is an attractive figure. She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. With bright red hair. Her eyes are amber and she is always smoking a pipe.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is an amazing painter.
History: She was born blind and as such lacked many opportunities for work. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. During her travels, Lorilla and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Lorilla discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Lorilla fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Meet up once more with her childhood friend; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer. Occupation: Glassblower
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Celestial, Druidic
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp.
Seebo Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely blue suit with green socks and a vest with buckled shoes. His red hair is thinning but still full. His eyes are a pleasant brown.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Seebo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Barber like his mother before him.
Motivation: To be a Spy again; and sabotage a competitor
Flaws: Terse, Secretive. Bonds: Poor, Job. Occupation: Barber
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 300 sp.
Qualen Reese, Male Gnome [Permalink]
Personal [hide]
Description: He wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His blonde hair is greasy and uncared for. He has a dull look in his brown eyes.
Personality: Eccentric and domineering, Qualen will drive conversation. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He worked as a nervous Locksmith and found it very stressful. He then took over the family business and is one of the better Locksmith for hire.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Extrovert, Optimist, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Locksmith
Voice: Slow speaker
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Elven, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Shautha Davenport, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white vest and prefers tan and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries with her a set of greataxes on her belt, each one with a amber on the hilt. Her hair is cut close to her head. Her gray eyes have a joyful gleam in them most of the time.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: Born in a small village she learned the ways of the warrior from her mother. Brilliant and gifted she never wanted to apply herself. By chance she met her brother recently and the two have been together since.
Motivation: Doesn't want to be a Weaver and was forced into it by her family; and marry her brother to traveling adventurers
Ideals: Fighting, Gifted. Flaws: Ugly, Terse. Bonds: Family. Occupation: Weaver
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 800 sp. Malachite (10 gp).
Dondon Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and is typically in his Merchant uniform. His tied-back hair is brown. His brown eyes lackadaisically let the world flow into them.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his mother's forge. He now owns his own business.
Motivation: An old rival family wants him found; and marry his sister to traveling adventurers
Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Family, Military. Occupation: Merchant
Voice: Low and grunting
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Celestial
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Flame Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a fancy brown suit. His white fur has been sun bleached extensively. His fierce yellow eyes like to dwell on things.
Personality: He can speak with the recently deceased. He cannot resist a sob story and will often dote over anyone who has one.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has dedicated himself to building a better kind of golem.
Motivation: He has money and likes to spend it; and he wants to meet his childhood hero
Ideals: Gifted, Philantrophist. Bonds: Attractive, Religious, Adventurer, Rich. Occupation: Seamstress
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 400 gp.
Edge Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown tunic with tan highlights, and long grey pants that bunch up around his shoes. He keeps his long brown fur kept up in a rat tail. He wears large thick round spectacles.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further he is a bit of a stoner and is frequently out of it.
History: He was born the only child of a wealthy merchant. Edge abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: He has passion for adventuring and risk; and he wants to get laid
Ideals: Joker, Entrepeneur. Flaws: Addict. Bonds: Adventurer, Has a crush. Occupation: Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 4000 cp. 1 Breastplate.
Korfel Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He wears tan trousers with violet and black striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. He wears his hair in dreadlocks. He is baby faced.
Personality: He is witty, but his monotone delivery comes off as unnerving Korfel is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: The child of a Armorer, who enjoyed hunting, Korfel was taken on many hunting expeditions. He was an apprentice working in his mother's forge. He has achieved small success as a Dilettante.
Motivation: His religion dominates his actions; and he is unsatisfied with his job
Ideals: Joker. Bonds: Family, Nature, Job, Religious. Occupation: Dilettante
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
Abad Ideal, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a long, black, dusty cloak. He keeps his red hair in a flapper bob. His red eyes dart from person to person to random spaces in the air.
Personality: Abad wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.
History: He was born at the edge of vast forest. His mother took him hunting and taught him how to get in the mind of other creatures. He's since become an addict/alcoholic.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Disciplined, Persistence, Impeccable. Flaws: Addict. Bonds: Nature. Occupation: Brewer
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 300 sp. 3 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!
