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NPC Generator

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Advanced [show]


Burgell Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears a faded coat and loose pants complete with small hat. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are hazel and he is always smoking a pipe.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Burgell was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now spends his time doing works of charity.

Motivation: Find a way to reverse the transformation of his sister; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable, Philantrophist. Bonds: Family, Adventurer, Enemies. Occupation: Stableman

Voice: Hissing voice

Attributes [hide]

Burgell Lingenhall, Male Gnome Sorcerer 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)9 (-1) 15 (+2)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Silgre Harrington, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her auburn hair is cut short. Her face is covered beneath a completely black helmet.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother was a mechanic, and taught her how to fix just about anything. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often; and she is content

Ideals: Athletic. Flaws: Secretive, Impulsive, Mundane. Occupation: Bather

Voice: Raspy

Attributes [hide]

Silgre Harrington, Female Half-Orc Sorcerer 1
Medium (5'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)6 (-2) 12 (+1)13 (+1)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp.


Social Check DCs


Sannl Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: She wears brown painted combat armor at almost all times. She carries with her a set of axes on her belt, each one with a sapphire on the hilt. Her golden hair is long and unkept. She has a tattooed face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Sannl and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Flaws: Ugly, Antagonistic. Occupation: Sailor

Voice: Hissing voice

Attributes [hide]

Sannl Trollbleeder, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)10 (+0) 8 (-1)12 (+1)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 600 sp. 1 Simple lock.


Social Check DCs


Lia Meliamne, Female Elf [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She dresses like a well dressed Banker does. Her white hair is cut short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. She believes the world needs to unite to get rid of dire rats once and for all.

History: She got into the Banker business at a young age. Like her mother and her sister before her, after school she went straight into learning to become a Banker. She has drifted from career to career and currently works as a Banker.

Motivation: Revenge; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Job, Enemies. Occupation: Banker

Voice: Speaks with lips pursed

Attributes [hide]

Lia Meliamne, Female Elf Sorcerer 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)9 (-1) 12 (+1)10 (+0)
Skills Nature +1, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Red garnet (160 gp).


Social Check DCs


Morana Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a well pressed and immaculate suit (or dress). Her auburn hair is long and unkept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She uses divination through singing.

History: Born to a pair of adventurers, Morana grew up listening to her father's many stories. A gypsy cursed her at a young age, leading to her ugly appearance. She's since become an addict/alcoholic.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Gifted. Flaws: Ugly, Addict, Fearful. Bonds: Adventurer. Occupation: Fletcher

Voice: Hissing voice

Attributes [hide]

Morana Rubyeye, Female Dwarf Sorcerer 3
Medium (4'0") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)11 (+0) 15 (+2)13 (+1)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp.


Social Check DCs


Hugolina York, Female Human [Permalink]

Personal [hide]

Description: She stands about 4'10" and wears a grey broad hat and grey clothes. Her right hand appears badly burned and disfigured. Her black hair is lengthy and is close to two feet long. Her blue eyes dart from person to person.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. When she's not drinking or sleeping the drinks off, she's doing music.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has never given up on her music dream.

Motivation: She's repulsed by the PC; and marry her sister to traveling adventurers

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Attractive, Family. Occupation: Bowyer

Voice: Slurs words

Attributes [hide]

Hugolina York, Female Human Sorcerer 1
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 13 (+1)10 (+0)
Skills Athletics +4, Investigation +5
Senses Passive Perception 11
Languages Common, Draconic, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 60 gp. Bloodstone (40 gp).


Social Check DCs


Korinn Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'7" and muscular, this eastern woman tends to wear a green poncho over her likewise colored trousers and shirt. Her red crest is matted, messy, and big. Her eyes are gold and beady.

Personality: She has always had a great fascination with Tabaxi culture. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Korinn was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Doctor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.

Motivation: A strong sense of loyalty to Tabaxi people.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Doctor

Voice: Forgets to breathe while speaking

Attributes [hide]

Korinn Fharngnarthnost, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Athletics +3, Religion +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp. Red spinel (90 gp).


Social Check DCs


Ombul Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat, and he perpetually has his dagger ready. His black hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Ombul grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence. Bonds: Attractive, Immigrant, Adventurer. Occupation: Barkeep

Voice: Thin and wheezing

Attributes [hide]

Ombul Swiftwhistle, Male Halfling Sorcerer 2
Small (3'4") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Athletics +3, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 280 gp.


Social Check DCs


Conrad Copeland, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a grey collared shirt and blue pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He has no hair. His eyes are likewise violet.

Personality: He has always had a great fascination with Tabaxi culture. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Conrad was born in the north. At a young age he loved to build and create. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Logical, Persistence, Gifted. Flaws: Ugly, Racist. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Conrad Copeland, Male Human Sorcerer 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)9 (-1) 14 (+2)8 (-1)
Skills Animal Handling +4, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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