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NPC Generator

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Advanced [show]


Wella Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears very tight pants and wife beaters, though occasionally she sports a red coat. Her moppish blonde hair is in a traditional bowl cut. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a ruthless business woman, a trait she acquired from her mother.

History: Wella was born the youngest of three triplets. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Immigrant, Attractive, Family. Occupation: Detective

Voice: Soft and melodious

Attributes [hide]

Wella Strongbones, Female Halfling Sorcerer 2
Small (2'8") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)8 (-1) 14 (+2)11 (+0)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 370 gp. Citrine (20 gp).


Social Check DCs


Uraim Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His tied-back hair is black. His green eyes dart from person to person to random spaces in the air.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and a deep hatred of gnolls

Flaws: Fearful, Disease. Bonds: Poor, Enemies, Job. Occupation: Sculptor

Voice: Speaks with squeezed throat

Attributes [hide]

Uraim Goldfinder, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)16 (+3) 12 (+1)6 (-2)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Goblin, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 500 sp. 1 Small steel mirror.


Social Check DCs


Zook Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'7". He wears a blue tunic with grey highlights, and long yellow pants that bunch up around his shoes. He keeps his auburn hair in a flapper bob. His eyes are gray and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. As long as the job gets done he does not care how it got done.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Ploughman

Voice: Smoker's lung

Attributes [hide]

Zook Garrick, Male Gnome Sorcerer 1
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)7 (-2) 14 (+2)9 (-1)
Skills Arcana +0, Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp. 4 Tanglefoot bags.


Social Check DCs


Fivin Othronus, Male Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is typically in his Fortune-teller uniform. His deerstalker hat is riddled with cuts and holes. He has a tattooed face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the south. His childhood dream was to be a Layabout, but he was a colossal failure. He struck the Fortune-teller job and began his own company from there.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Cynical. Bonds: Job, Religious, Immigrant. Occupation: Fortune-teller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Fivin Othronus, Male Elf Sorcerer 1
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)18 (+4) 12 (+1)12 (+1)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Goblin, Giant, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 1000 cp.


Social Check DCs


Râsh Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a blue scarf. He has a slight overbite and is overall scrawny. His red hair is lengthy. His gray eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Râsh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered singing. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army; and a deep hatred of goblins

Ideals: Artistic. Bonds: Guardian, Enemies, Poor, Military. Occupation: Assassin

Voice: Deep voice with rolling R's

Attributes [hide]

Râsh Abram, Male Half-Orc Sorcerer 1
Medium (6'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)8 (-1) 15 (+2)13 (+1)
Skills Medicine +4, Nature +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Olgoth Brent, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is obsessed with finding treasure.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants to meet his childhood hero; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Bonds: Attractive, Criminal record, Adventurer, Religious. Occupation: Carter

Voice: Eastern European accent

Attributes [hide]

Olgoth Brent, Male Half-Orc Sorcerer 3
Medium (5'11") Half-Orc, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)7 (-2) 13 (+1)13 (+1) 8 (-1)10 (+0)
Skills Sleight of Hand +0, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +7 / 1d8+5, Ranged +0 / 1d8-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 pp.


Social Check DCs


Kithri Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a white vest and prefers blue and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her blonde hair is wavy and long. Her hazel eyes dart from person to person.

Personality: She will rave to anyone who will listen. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born into a rich family. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now mingles about in high society.

Motivation: Money/treasure; and she has money and likes to spend it

Flaws: Ugly, Insane. Bonds: In love, Rich, Slave. Occupation: Bowyer

Voice: Soft and melodious

Attributes [hide]

Kithri Jamjar, Female Halfling Sorcerer 1
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)8 (-1) 5 (-3)16 (+3)
Skills Animal Handling -1, Arcana +1
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. 1 Hourglass.


Social Check DCs


Olunt Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He is an epitome of beauty. His black hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He receives visions of the future at random moments

History: Born to a Mortician, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.

Motivation: To find somewhere to settle down; and retire the richest man in the south

Ideals: Joker, Gifted, Entrepeneur. Bonds: Attractive, Poor. Occupation: Painter

Voice: Low range voice

Attributes [hide]

Olunt Fallack, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)8 (-1) 17 (+3)9 (-1)
Skills Animal Handling +5, Intimidation +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs


Roger Ashley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case, and is pretty ugly. He keeps his silver hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Roger was raised in a hard working conservative environment. Roger was born on a far southern island where he grew up under the tutelage of his father, an expert Junk Dealer. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and find a way to reverse the transformation of his brother

Ideals: Joker. Flaws: Ugly. Bonds: Family, Job, Immigrant. Occupation: Junk Dealer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Roger Ashley, Male Human Sorcerer 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 2000 cp. 1 Masterwork Artisan’s tools.


Social Check DCs

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