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NPC Generator

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Advanced [show]


Wiggan Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and muscular, this eastern man wears a simple red robe with brown stripes complete with hood. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his gray eyes scan people very quickly.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Around other people he will do his best to conceal his emotions and appear jolly.

History: Wiggan lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and to unite with his brother

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Adventurer, Family. Occupation: Junk Dealer

Voice: Booming voice

Attributes [hide]

Wiggan Bigheart, Male Halfling Sorcerer 2
Small (3'4") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)16 (+3) 13 (+1)11 (+0)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Auran, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 10000 cp. 1 Good lock.


Social Check DCs


Tree In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears bulky brown painted plate armor. He has moderate length gray fur. His green eyes peer out from beneath his small brown hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Tree studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted martial powers by his dying brother.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Joker, Professionalism, Gifted. Flaws: PTSD. Occupation: Tailor

Voice: Booming voice

Attributes [hide]

Tree In Woods, Male Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)10 (+0) 16 (+3)15 (+2)
Skills Persuasion +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: A pair of silk slippers encrusted with tiny pearls. (90 gp).


Social Check DCs


Kilvar Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'2". He wears a grey tunic with yellow highlights, and long pastel pants that bunch up around his shoes. He keeps his silver hair in a pixie cut. His eyes are hazel and beady.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Fighting. Flaws: Ugly, Fearful. Bonds: Nature, Military. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Kilvar Balderk, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)17 (+3) 16 (+3)7 (-2)
Skills Acrobatics +5, Performance +0
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Celestial, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: Just what you see.


Social Check DCs


Gerald Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has shaved his head bald. His eyes, though not visible through his cowl, are blue.

Personality: This man loves dancing and to teach people dancing more than just about anything. As long as the job gets done he does not care how it got done.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy; and to get a good night's sleep

Ideals: Artistic, Professionalism. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Courier

Voice: Hissing voice

Attributes [hide]

Gerald Markum, Male Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)14 (+2) 11 (+0)13 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Melissa Drover, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'5". She wears suspenders and violet workpants. Her shirt is tan, and she wears a heavy violet leather apron most of the time. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is fixated on the number 41. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She receives visions of the future at random moments

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Like her father and her sister before her, after school she went straight into learning to become a Bellfounder. She got away from her former life and has fallen to alcoholism.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Addict, Insane. Bonds: Slave, Job. Occupation: Bellfounder

Voice: Indian accent

Attributes [hide]

Melissa Drover, Female Half-Elf Sorcerer 2
Medium (5'5") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)13 (+1) 9 (-1)10 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 2000 cp.


Social Check DCs


Quelenna Boleem, Female Half-Elf [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears her blonde hair down. She has green eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born in the west. In her 13th year, her parents were killed by a gnolls raid, leaving Quelenna alone in the world. After a stint in an orphanage, she was adopted. She moves from town to town, unable to find a place to settle.

Motivation: She would like to get married and retire; and she's attracted to the pc

Ideals: Fighting, Joker. Bonds: Immigrant, Enemies, Has a crush. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Quelenna Boleem, Female Half-Elf Sorcerer 2
Medium (5'8") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)7 (-2) 12 (+1)17 (+3)
Skills Arcana +0, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp. Amethyst (80 gp). Blue quartz (14 gp). Azurite (14 gp). 1 Superior lock.


Social Check DCs


Morkral Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears bulky brown painted plate armor. He wears a deerstalker hat to hide his balding. His fierce amber eyes like to dwell on things.

Personality: Morkral hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Morkral never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He's in love; and he desires power and/or immortality

Ideals: Artistic. Bonds: Adventurer, Slave, In love, Has a crush. Occupation: Mayor

Voice: Pronounces difficult words wrong

Attributes [hide]

Morkral Loderr, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)9 (-1) 12 (+1)4 (-3)
Skills Athletics +3, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp. 1 Masterwork Common Melee.


Social Check DCs


Moon Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has done his best to style his red fur to look like a famous performer. His hazel eyes dart from person to person.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Further he is a bit of a stoner and is frequently out of it.

History: Moon was raised in a hard working conservative environment. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Sabotage a competitor.

Flaws: Ugly, Addict, Insane. Bonds: Job. Occupation: Carpenter

Voice: Scottish accent

Attributes [hide]

Moon Of Spirit, Male Tabaxi Sorcerer 1
Medium (6'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)8 (-1) 14 (+2)15 (+2)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. 1 Masterwork studded leather.


Social Check DCs


Traubon Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light brown in addition to tight pants. His blonde hair is cut jaggedly and amateurishly. His hazel eyes peer out from beneath his deerstalker brown hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a criminal king-pin and mafia family His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to trick people and travel the world for free.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and his religion dominates his actions

Ideals: Athletic, Joker, Logical. Flaws: Greedy. Bonds: Criminal record, Religious. Occupation: Doctor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Traubon Balderk, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)9 (-1) 11 (+0)12 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. 1 Chain shirt.


Social Check DCs

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