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NPC Generator

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Advanced [show]


Paelias Klein, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He very much looks the part of a Performer. His auburn hair is still thick. His face is covered beneath a completely black helmet.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Paelias grew up listening to his mother's many stories. He worked as a nervous Performer and found it very stressful. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Further expansion of business.

Flaws: Ugly. Bonds: Job, Enemies, Adventurer. Occupation: Performer

Voice: Raspy

Attributes [hide]

Paelias Klein, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)10 (+0) 14 (+2)18 (+4)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 60 gp.


Social Check DCs


Thervan Nailo, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is generally shirtless and showing off his tattooed chest, marred by teas. His chestnut hair is lengthy. His ears are large.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A true patriot, Thervan would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born into a rich family. A few years later when the north was not economically sound they moved to his current location. He now mingles about in high society.

Motivation: Revenge; and to end his boredom

Flaws: Ugly, Mundane. Bonds: Military, Rich, Immigrant, Enemies. Occupation: Carpenter

Voice: Ums and uhs a lot

Attributes [hide]

Thervan Nailo, Male Elf Sorcerer 1
Medium (5'3") Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 5 (-3)12 (+1) 15 (+2)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 200 sp. Freshwater pearl (9 gp).


Social Check DCs


Donaar Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears very tight pants and wife beaters, though occasionally he sports a black coat. His white crest is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He helped his mother out around the business and became quite the natural. He now spends his time doing works of charity.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Religious, Job. Occupation: Junk Dealer

Voice: Forgets to breathe while speaking

Attributes [hide]

Donaar Beryntolthropal, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 40 gp. Amethyst (150 gp).


Social Check DCs


Fallond Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'4" and is a bit bulky. He is very muscular particularly in the legs. He wears tattered old clothes. His long blonde hair reaches down to his waist. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He never swears and excessively uses polite adverbs when speaking. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Fallond Ironfist, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)9 (-1) 17 (+3)11 (+0)
Skills Animal Handling +5, Investigation +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Golden yellow topaz (200 gp).


Social Check DCs


Anne Staurheim, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears professional attire. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her violet unseeing eyes seem to look past you.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born several months after her mother was called into army service. Through the years after Anne was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Anne's mother didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.

Motivation: She wants to meet her childhood hero; and she is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Attractive, Military. Occupation: Detective

Voice: Dark and ominous

Attributes [hide]

Anne Staurheim, Female Human Sorcerer 1
Medium (4'9") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 8 (-1)12 (+1) 15 (+2)12 (+1)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp.


Social Check DCs


Mamnen Knack, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He wears a top hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not trust anyone and sleeps with one eye open.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Mamnen was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Mamnen's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and many gnolls want him driven away

Ideals: Fighting. Flaws: Insomniac, Terse, Antagonistic. Bonds: Rich, Enemies. Occupation: Herbalist

Voice: High pitched, excited

Attributes [hide]

Mamnen Knack, Male Tiefling Sorcerer 2
Medium (5'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)11 (+0) 9 (-1)18 (+4)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Salasar Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He has wavy silver crest. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Salasar lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: To pay off his debts; and regain custody of his daughter

Ideals: Optimist. Bonds: Enemies, Family, Religious, Debt. Occupation: Roofer

Voice: Russian accent

Attributes [hide]

Salasar Jharthraxyn, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)11 (+0) 16 (+3)12 (+1)
Skills Animal Handling +5, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 110 gp. Coral (160 gp).


Social Check DCs


Aym Serenity, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. She wears her dark red hair down. Her red eyes dart from person to person.

Personality: She never swears and excessively uses polite adverbs when speaking. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Junk Dealer, who enjoyed hunting, Aym was taken on many hunting expeditions. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: She wants revenge against brigands; and someone believes her a fraud

Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Nature, Rich. Occupation: Servant

Voice: Prounounces S like Z

Attributes [hide]

Aym Serenity, Female Tiefling Sorcerer 1
Medium (5'10") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)14 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 80 gp.


Social Check DCs


Fonkin Murnig, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'2" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his golden hair in a flapper bob. His eyes are a pleasant blue.

Personality: A deeply religious man he believes everything happens for a reason. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Impulsive. Bonds: Religious, Military, Poor. Occupation: Mason

Voice: Draws out vowels

Attributes [hide]

Fonkin Murnig, Male Gnome Sorcerer 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)8 (-1) 7 (-2)12 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs

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