Mozikth Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing the road beaten gear of a warrior. His crest is cut close to his head. He has gold eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Sold as a small child to a necromancer, Mozikth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his father out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by orcs. Mozikth was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: He is greedy; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Fighting. Bonds: Job, Mentor, Enemies, Rich. Occupation: Performer
Voice: Raspy
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 10 (+0) | 7 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 10000 cp.
Paggen Sympony, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a blue costume with the symbols of his god on his torso. His black hair is thinning but still full. He wears round tiny glasses practically rammed into his face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A true patriot, Paggen would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his mother was called into army service. He helped his mother out around the business and became quite the natural. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Money/treasure; and he's looking for his big break
Bonds: Family, Military, Job, Adventurer, Rich. Occupation: Glassblower
Voice: Russian accent
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 800 sp. 3 Thunderstones.
Maegan Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she dresses in white turtlenecks beneath a red coat with brown slacks. Her hair is long and white with streaks of blonde, and is pulled back with small white clips. She tend to wears goggles to shield her eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has all her life been fascinated with dancing.
History: She was raised in a forest tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. She now mingles about in high society.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Artistic. Flaws: Shy. Bonds: Nature, Rich, Job. Occupation: Barber
Voice: Scottish accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Celestial
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 90 gp. Jasper (40 gp). 1 Banded mail.
Prosperine Generous, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white stubble. She wears just a green suit. She has a hunchback. Her white hair is long and unkept. Her silver eyes dart from person to person.
Personality: She is fixated on the number 33. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born blind and as such lacked many opportunities for work. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wishes to resurrect an old love; and she is greedy
Flaws: Ugly, Insane, Disease. Bonds: Rich, In love. Occupation: Server
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Pennie Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: This woman prefers to wear red pants and tee shirts, and sports empty pouches on her belt. Her moppish silver hair is in a traditional bowl cut. Her eyes, though not visible through her cowl, are hazel.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a ruthless business woman, a trait she acquired from her father.
History: Gifted from a young age, Pennie studied abroad. Her father had invested heavily in several trade routes and wanted her to inherit them. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She wants revenge against brigands; and she is greedy
Ideals: Philantrophist, Entrepeneur, Gifted. Bonds: Rich, Enemies. Occupation: Shipwright
Voice: Soothing and warm
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 30 gp.
Oppah Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears tattered old clothes. Her hair, while still mostly silver, has prominent grey streaks. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is an amazing painter.
History: Oppah was born in the east. At a young age she loved to build and create. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was granted druidic powers by her dying sister.
Motivation: She is not mentally stable, and does not behave rationally; and she feels the way she acts is they only way to get by in the world
Ideals: Opinionated, Gifted, Persistence. Flaws: Ugly, Insane. Occupation: Engraver
Voice: Hissing voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 4 Holy water.
Mordai Heal, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. He keeps his silver hair in a flapper bob. His face is scarred and worn.
Personality: He has a massive crush on the younger sibling of the Seamstress who has hired him part-time. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Mordai is combative with any and all who dare try his patience in the slightest.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He would like to get married and retire; and he's in love
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Rich, Has a crush, Criminal record. Occupation: Seamstress
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Auran, Elven, Sylvan, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Masterwork Common Melee.
Yevelda Wheatley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white cloak and cross-gartered green stockings. She is bristling with hidden weapons, mostly scythes and bows. She keeps her brown hair in a flapper bob. Her eyes are gray and beady.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She comes from a rich western family. She went to a religious school and was inspired by the priests there in charitable deeds. After months of barely getting by, Yevelda managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She feels that her past leaves her morally obligated to help; and seeks redemption
Flaws: Ugly, Mundane. Bonds: Criminal record, Rich, Religious. Occupation: Bather
Voice: Booming voice
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Roger Blackwood, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his silver hair in a pixie cut. He wears a mask on his face.
Personality: He can speak with the recently deceased. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Roger was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has dedicated himself to building a better kind of golem.
Motivation: Wants to raise his children well; and marry his sister to traveling adventurers
Ideals: Gifted. Flaws: Impulsive. Bonds: Adventurer, Family, Nature. Occupation: Mason
Voice: Low range voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!