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NPC Generator

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Advanced [show]


Gardain Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears rags and sports a simple walking cane. He wears a broad hat to hide his balding. His amber eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. He would rather hide behind his crafts than deal with other people.

History: Born to a Carter, his mother struggled to pay the bills. A freak accident while working with his Carter mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels that his past leaves him morally obligated to help; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Insane, Shy, Disease. Bonds: Poor. Occupation: Baker

Voice: Indian accent

Attributes [hide]

Gardain Stoutale, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 19 (+4)14 (+2) 14 (+2)12 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Cask In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown cloak and cross-gartered blue stockings. His fur is cut close to his head. His amber eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Spice Merchant business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cask grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cask. He has achieved small success as a Spice Merchant.

Motivation: He has comitted a past crime that haunts him to this day; and further expansion of business

Flaws: Shy. Bonds: Immigrant, Slave, Job, Criminal record. Occupation: Spice Merchant

Voice: Loud with bravado

Attributes [hide]

Cask In the Morning, Male Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Alston Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a tight fitting blue shirt and pants. He is muscular with a powerful set of arms. He has wavy blonde hair. His gray eyes dart from person to person.

Personality: He never swears and excessively uses polite adverbs when speaking. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Alston took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He has achieved small success as a Shipwright.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Impulsive. Bonds: Nature, Job, Adventurer. Occupation: Shipwright

Voice: Booming voice

Attributes [hide]

Alston Scheppen, Male Gnome Sorcerer 2
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)15 (+2) 8 (-1)16 (+3)
Skills Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome, Terran, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Just what you see.


Social Check DCs


Harriet Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This light-skinned female wears bulky white painted plate armor. She is tall, broad shouldered and powerfully built. She has wavy brown hair. Her brown eyes are passionate and lively.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Harriet was born on a far western mountains where she grew up under the tutelage of her mother, an expert Brewer. She used her abilities to trick people and travel the world for free.

Motivation: She is not mentally stable, and does not behave rationally; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Shy, Insane. Bonds: Immigrant, Criminal record. Occupation: Brewer

Voice: Uses lots of figures of speech

Attributes [hide]

Harriet Brightmoon, Female Halfling Sorcerer 2
Small (2'10") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)16 (+3) 9 (-1)4 (-3)
Skills Arcana +5, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Giant, Druidic, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 320 gp. 1 Masterwork Common Melee.


Social Check DCs


Sorath Sorrow, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman wears baggy green pantaloons and a red scarf. She wears a feathered hat to hide her balding. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A gypsy cursed her at a young age, leading to her ugly appearance. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and retire the richest woman in the north

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Nature, Rich. Occupation: Beggar

Voice: Ums and uhs a lot

Attributes [hide]

Sorath Sorrow, Female Tiefling Sorcerer 2
Medium (4'11") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)14 (+2) 13 (+1)17 (+3)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 500 sp.


Social Check DCs


Ugol Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears light armors faded through time and improper care. His hair is greying and his face has many wrinkles. He has gray eyes and a white hat with a grey feather.

Personality: He speaks before he thinks and is too direct. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Ugol was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Carter

Voice: Sounds elderly

Attributes [hide]

Ugol Altham, Male Half-Orc Sorcerer 1
Medium (5'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Deception +4, History +3
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 2000 cp.


Social Check DCs


Lagazi Hayden, Female Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'9" and wears a weathered and beat up set of banded mail beneath an oversized white coat. She wears her white hair down. Her eyes are amber.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Lagazi is combative with any and all who dare try her patience in the slightest.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Merchant arts, while her mother instructed her in etiquette, music and courtly manner. Her father was a soldier and died while she was still young. Lagazi was left her father's suit of armor and trained in its use and care. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Athletic, Justice. Bonds: Rich, Military. Occupation: Merchant

Voice: Dutch accent

Attributes [hide]

Lagazi Hayden, Female Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 17 (+3)11 (+0)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp. 1 Alchemist’s fire.


Social Check DCs


Ella Preston, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'6" has a big stupid grin on her face most of the time. She dresses in collared shirts and wears a proper scarf over her head. She has wavy golden hair. Her eyes, though not visible through her cowl, are green.

Personality: Ella hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. The war was a terrible time for her, and Ella does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Sold as a small child to a wizard, Ella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A few years later when the south was not economically sound they moved to her current location. She left for the east, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army; and she loathes her own lifestyle

Ideals: Artistic. Flaws: Depressed. Bonds: Military, Mentor, Immigrant. Occupation: Detective

Voice: Sounds elderly

Attributes [hide]

Ella Preston, Female Human Sorcerer 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Athletics +1, Insight +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Odo Trollope, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and he perpetually has his flail ready. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Odo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting, Extrovert. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Doctor

Voice: Middle-eastern accent

Attributes [hide]

Odo Trollope, Male Human Sorcerer 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)9 (-1) 12 (+1)17 (+3)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp. 1 Healer’s kit.


Social Check DCs

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