Bendoo Charlton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a white suit, black shirt, and yellow tie. Her attire stands in sharp contrast to her shield, which is beautifully polished and possesses an ornate carving of a clover on it. She has golden hair. She has several tiny ruby earrings on each ear.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the south to a Navigator, Bendoo learned a great deal about her mother's area of expertise. While studying, she fell in love. They married and had a son. She then took over the family business and is one of the better Navigator for hire.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: Cynical, Antagonistic. Bonds: Rich, Job, In love. Occupation: Navigator
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp.
Vonana Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is well dressed, but even with her fine clothing she looks run-down. She wears a colorful flower in her red hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: This woman loves dancing and to teach people dancing more than just about anything. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Vonana was born with her father's beautiful face. Her father had invested heavily in several trade routes and wanted her to inherit them. By chance she met her brother recently and the two have been together since.
Motivation: She is compelled to act according to her religious beliefs; and her spouse's relatives view her with great suspicion
Ideals: Artistic. Bonds: Attractive, Rich, Family, Religious. Occupation: Mayor
Voice: Whispers
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 18 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 20 (+5) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 140 gp.
Gimgen Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. He wears a colorful flower in his blonde hair. This brown eyed northerner is not easily forgotten.
Personality: He is overprotective of those who hire his services. He is a great chef.
History: He was raised by priests from a young age. Brilliant and gifted he never wanted to apply himself. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets; and to protect his home
Ideals: Gifted. Bonds: Attractive, Guardian, Religious, Mentor. Occupation: Glassblower
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 6 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 350 gp.
Creega Redfield, Female Half-Orc [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. She has a hunchback. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Abrasive and pushy, she has a hard time making friends. The war was a terrible time for her, and Creega does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. After a long history of fighting, Creega and her spouse have recently divorced.
Motivation: She loathes her own lifestyle; and she is greedy
Flaws: Ugly, Addict, Antagonistic, Depressed. Bonds: Rich, Military. Occupation: Barrister
Voice: Squeaky
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 400 gp. Silver comb with moonstones (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp).
Barendd Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is auburn and curly. He is very pretty but has cold, dead eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He struck the Carter job and began his own company from there.
Motivation: To be a Tanner again; and he is terrified, and will act out of fear
Flaws: Shy, Fearful. Bonds: Attractive, Poor, Job. Occupation: Carter
Voice: Jittery and nervous
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 30 gp. Banded agate (5 gp). 1 Everburning torch.
Chenna Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a fine chain shirt which she covers with white colored cloaks and clothing. Her hair is always cut to a buzz. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: Confrontational and typically high on some drug or another. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Chenna was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an apprentice working in her father's forge. She ran away from her former home and has been making her living as a Apothecary for the past few years.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural halfling artifacts is her passion
Ideals: Joker. Flaws: Addict. Bonds: Poor, Job, Adventurer. Occupation: Apothecary
Voice: Scottish accent
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 11 (+0) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 13000 cp.
Fibblestib Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This man sports blue clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. He wears his golden hair down. He tend to wears goggles to shield his eyes.
Personality: He is happy with his job as a Interpreter. He turns his eye from what people do, preferring to live and let live. He works hard and plays hard.
History: The child of northern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Fibblestib and his spouse have recently divorced.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and further expansion of business
Flaws: Hedonist, Antagonistic. Bonds: Job, Immigrant, Criminal record. Occupation: Interpreter
Voice: Cold and demanding tone
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 30 gp. 1 Banded mail.
Great Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white fur is singed and shortened. His otherwise smooth face is marked with small tiny scars.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Further he is a bit of a stoner and is frequently out of it.
History: The child of a Shepherd, who enjoyed hunting, Great was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Great took refuge in the old dungeon and found the beat up scythe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His relatives are trying to arrange a marriage; and he is content
Flaws: Ugly, Mundane, Addict. Bonds: Nature, Family. Occupation: Merchant
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 300 sp. 1 Chain shirt.
Tree Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her cinnamon fur is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born a particularly ugly child, much to the horror of her parents. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: She doesn't get along with people that don't share her tastes; and to reunite with her old friends
Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Carpenter
Voice: Raspy
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 17 (+3) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1000 cp.
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