Tricking In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and typically wears pastel cloth garments or leather armor. She keeps her long black fur kept up in a rat tail. Her fierce yellow eyes like to dwell on things.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Tricking was left her father's suit of armor and trained in its use and care. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Athletic, Disciplined, Philantrophist. Flaws: Insane. Bonds: Military. Occupation: Sailor
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 4 Alchemist’s fire. 6 Acid flasks. 2 Smokesticks.
Frug Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times, and carries crossbows. His silver hair is long and unkept. He wears crescent spectacles with a black brim.
Personality: Frug wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is a bit of a xeno-phobe, disliking non-Gnomes.
History: He was born in the north. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined. Flaws: Ugly, Racist. Bonds: Poor, Immigrant. Occupation: Bowyer
Voice: Rolls R's
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 17 (+3) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 gp. Coral (40 gp). Rhodochrosite (12 gp). 8 Acid flasks. 4 Smokesticks.
Rosalind Wordsworth, Female Human [Permalink]
Personal [hide]
Description: An older woman who is generally well dressed albeit a few years behind the times, she is not a threatening figure. Her long blonde hair is drawn into a two foot long braid. She has several tiny amethyst earrings on each ear.
Personality: Cocky and sure of herself, she believes she is the best Interpreter born in the past three hundred years. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Rosalind was born in the east. At a young age she loved to build and create. She worked as a nervous Interpreter and found it very stressful. She then took over the family business and is one of the better Interpreter for hire.
Motivation: She is greedy; and sabotage a competitor
Ideals: Persistence. Bonds: Attractive, Rich, Job, Military. Occupation: Interpreter
Voice: Russian accent
Attributes [hide]
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 17 (+3) | 9 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Naivara Horner, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears dull violet sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortspear, just in case. Her golden hair is lengthy. Her gray eyes lackadaisically let the world flow into them.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. She is an amazing painter.
History: She was born at the edge of vast plains. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Mercenary
Voice: Mousy voice
Attributes [hide]
Medium (4'7") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 8 (-1) | 4 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Zykroff Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'5" and muscular, this southern woman wears a simple black robe with tan stripes complete with hood. Her Stetson hat is riddled with cuts and holes. Her eyes are red and catlike.
Personality: She snorts whenever she laughs or is feeling confident. She is an amazing painter.
History: Zykroff hails from a village terrorized by dire rats. She helped her mother out around the business and became quite the natural. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Zykroff was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: Further expansion of business; and balancing her hectic life and new sculptor responsibilities is difficult
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Sculptor
Voice: French accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Silver pearl (150 gp).
Rosalind Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She is well dressed, constantly wearing a violet suit, blue shirt, and red tie. Her whole body is exceptionally muscular. She has wavy golden hair. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Rosalind enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born in a small plains village. There was a wharf not far from home where she often wandered off to fish. She left for the west, certain she would find work there.
Motivation: She is a bit of a kleptomaniac.
Ideals: Gifted. Flaws: Hedonist. Bonds: Immigrant, Attractive, Nature. Occupation: Spice Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 340 gp.
Nicor Serenity, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His small hat is riddled with cuts and holes. He wears large thick round spectacles.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses divination through singing.
History: He comes from a rich northern family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Soapmaker
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 17 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 170 gp. 1 Masterwork Common Melee.
Krimmon Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses well, wearing white shirts, loose pants, and blazers most of the time, and a wedding ring on his left hand. He wears his red hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is obsessed with finding treasure.
History: He was born in the west. While studying, he fell in love. They married and had a son. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.
Motivation: To reunite with his old friends.
Bonds: Attractive, In love, Enemies, Adventurer, Immigrant. Occupation: Apothecary
Voice: Spanish accent
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Elama Aloro, Female Elf [Permalink]
Personal [hide]
Description: Standing 5'5", this woman wears skinny pants and wears a blue and white robe with the hood down. Her hair is greying and her face has many wrinkles. Her gray eyes lackadaisically let the world flow into them.
Personality: Elama is depressed about a lot of things. She tends to be a nihilist. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born to a Barber, her father struggled to pay the bills. She helped her father out around the business and became quite the natural. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting. Flaws: Depressed, Antagonistic. Bonds: Poor, Job. Occupation: Bather
Voice: Indian accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 1 Masterwork Heavy steel shield.
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