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NPC Generator

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Advanced [show]


Sannl Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears professional attire. Her hair is red and very short. She has gleaming, smiling brown eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: When she was but 8 years old her parents immigrated from the south. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs

Flaws: Terse, Shy. Bonds: Attractive, Immigrant, Rich. Occupation: Glassblower

Voice: Speaks like tongue is numb

Attributes [hide]

Sannl Frostbeard, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)11 (+0) 11 (+0)7 (-2)
Skills Animal Handling +2, Performance +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp.


Social Check DCs


Kilvar Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many grey ritualistic tattoos. He tends to wear a large brown jacket. His red hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He acts crazy and hedonistic. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Kilvar took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants to meet his childhood hero; and many gnolls want him driven away

Ideals: Gifted. Flaws: Hedonist, Secretive. Bonds: Enemies, Adventurer. Occupation: Butcher

Voice: French accent

Attributes [hide]

Kilvar Aranore, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Druidic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 70 gp.


Social Check DCs


Mara Zhanini, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. With wild white hair. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is lazy and tries to find solutions quickly.

History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Fighting, Athletic. Flaws: Greedy, Lazy, Ugly. Occupation: Barkeep

Voice: Scandinavian accent

Attributes [hide]

Mara Zhanini, Female Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 15 (+2)12 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 70 gp. 1 Banded mail.


Social Check DCs


Odo Compton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. He is portly but not overly obese. His broad hat is riddled with cuts and holes. His hazel eyes are passionate and lively.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Odo is combative with any and all who dare try his patience in the slightest.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Justice, Logical. Flaws: Ugly, Selfish, Insane. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Odo Compton, Male Human Sorcerer 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)17 (+3) 9 (-1)15 (+2)
Skills Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Abyssal, Halfling, Auran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 400 sp.


Social Check DCs


Shadow In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has moderate length black fur. Her fair skin shows little sign of her aristocratic breeding.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She comes from a rich western family. Like her mother and her brother before her, after school she went straight into learning to become a Ruler. She has worked as a Ruler like her mother before her.

Motivation: Further expansion of business; and she uses money and sex appeal to get what she needs

Ideals: Philantrophist, Optimist. Bonds: Rich, Attractive, Job. Occupation: Ruler

Voice: Boston accent

Attributes [hide]

Shadow In Woods, Female Tabaxi Sorcerer 2
Medium (6'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 8 (-1)11 (+0) 12 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 300 gp. Blue quartz (13 gp). Red-brown spinel (40 gp). Zircon (80 gp).


Social Check DCs


Felosial Holimion, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear tan clothing when she does not wear armor. She is bristling with hidden weapons, mostly greataxes and rapiers. She has slicked back white hair. She wears a mask on her face.

Personality: Felosial hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born to a pair of big game hunters, but was frequently ill as a child. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She now spends her time doing works of charity.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and a rival would like her out of the picture

Ideals: Artistic, Philantrophist. Flaws: Fearful, Disease, Greedy. Bonds: Criminal record. Occupation: Mayor

Voice: Rolls R's

Attributes [hide]

Felosial Holimion, Female Elf Sorcerer 1
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 11 (+0)8 (-1)
Skills History +3, Intimidation +1
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 gp.


Social Check DCs


Pallabar Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bristling with hidden weapons, mostly warhammers and whips. He wears a colorful flower in his red hair. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of southern immigrants he idolized his father. Pallabar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to trick people and travel the world for free.

Motivation: A need for knowledge about a nearby landmark; and to unite with his sister

Ideals: Optimist. Bonds: Criminal record, Attractive, Family, Immigrant, Adventurer. Occupation: Laborer

Voice: Squeaky

Attributes [hide]

Pallabar Nucklestamp, Male Gnome Sorcerer 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)9 (-1) 9 (-1)8 (-1)
Skills History +1, Investigation +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. Golden yellow topaz (200 gp).


Social Check DCs


Bidreked Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing a long, black cloak. His whole body is exceptionally muscular. His crest is red, silky, and of moderate length. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He has a minor phobia of water and hates getting wet.

History: He was always a brilliant, if unscrupulous mind. Bidreked was born on a far northern desert where he grew up under the tutelage of his mother, an expert Navigator. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is terrified, and will act out of fear.

Ideals: Justice, Logical. Flaws: Fearful, Insane. Bonds: Immigrant, Attractive. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Bidreked Hashphronyxadyn, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)17 (+3) 12 (+1)12 (+1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 11
Languages Common, Ignan, Goblin, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Syllin Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'0". She wears tight fighting clothing, which leaves very little to the imagination. Her tied-back hair is black. This hazel eyed southerner is not easily forgotten.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Syllin was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: She's repulsed by the PC; and she wants revenge against dire rats

Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Religious, Enemies. Occupation: Shepherd

Voice: Dutch accent

Attributes [hide]

Syllin Dalanthan, Female Elf Sorcerer 3
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)11 (+0) 7 (-2)14 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp. Silver comb with moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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