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NPC Generator

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Advanced [show]


Norkruuth Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses like a well dressed Sage does. His bronze crest is unkempt and raggedy. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.

History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He then took over the family business and is one of the better Sage for hire.

Motivation: He is unsatisfied with his job; and to be a cartwright again

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Norkruuth Xephyrbahnor, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 9 (-1)15 (+2) 15 (+2)15 (+2)
Skills Athletics +7, Deception +4
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +7 / 1d4+5, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 500 sp.


Social Check DCs


Namfoodle Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a robe, a symbol of the sun god around his neck, and a hammer on his belt. His golden hair is knotted and matted. He is baby faced.

Personality: While he acts the brute, he is far gentler than he would appear. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has money and likes to spend it; and he wants to meet his childhood hero

Ideals: Fighting, Logical. Bonds: Rich, Adventurer. Occupation: Shipwright

Voice: Tuts and clicks tongue

Attributes [hide]

Namfoodle Quillsharpener, Male Gnome Sorcerer 2
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)17 (+3) 11 (+0)11 (+0)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Infernal, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: Just what you see.


Social Check DCs


Nalral Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear brown clothing when he does not wear armor. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He is lazy and tries to find solutions quickly.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Priest, but he was a colossal failure. He has achieved small success as a Bricklayer.

Motivation: He's in love; and he has a crush on the local priest

Ideals: Athletic, Entrepeneur. Flaws: Lazy. Bonds: Guardian, Job, Has a crush. Occupation: Bricklayer

Voice: Irish accent

Attributes [hide]

Nalral Gorunn, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)9 (-1) 8 (-1)6 (-2)
Skills Investigation +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. Rhodochrosite (11 gp).


Social Check DCs


Robbie Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her silver hair is cut jaggedly and amateurishly. Her eyes are blue.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Robbie took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she's repulsed by the pc

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Marshal

Voice: Soothing and warm

Attributes [hide]

Robbie Wildheart, Female Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 290 gp. 1 Breastplate.


Social Check DCs


Gerald Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears yellow trousers with brown and grey striped suspenders. He wears various colorful collared shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is knotted and matted. His green eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Gerald will drive conversation. He is obsessed with finding treasure.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has been saving his money to try and buy his sister's freedom.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to reunite with his old friends

Ideals: Extrovert. Bonds: Adventurer, Poor, Family, Debt. Occupation: Fortune-teller

Voice: Timid voice

Attributes [hide]

Gerald Wilmont, Male Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp. 1 Disguise kit.


Social Check DCs


Seven Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman wears a pastel tunic with yellow highlights, and long brown pants that bunch up around her shoes. Her clothes are grease stained in places. Her broad hat is riddled with cuts and holes. Her blue eyes are slightly larger than normal.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Seven grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: To clean up the streets; and a need for knowledge about a nearby landmark

Flaws: Ugly, Fearful. Bonds: Poor, Immigrant, Guardian, Adventurer. Occupation: Spy

Voice: Timid voice

Attributes [hide]

Seven Wing, Female Tabaxi Sorcerer 3
Medium (5'3") Tabaxi, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)16 (+3) 15 (+2)15 (+2)
Skills Athletics +5, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Sybil Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she wears a weathered and beat up set of banded mail beneath an oversized violet coat. She wears a colorful flower in her silver hair. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Sybil isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Gifted from a young age, Sybil studied abroad. Her arcane abilities were realized during a raid on her village. She left for the east, certain she would find work there.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Gifted. Bonds: Attractive, Immigrant. Occupation: Body Guard

Voice: Indian accent

Attributes [hide]

Sybil Iranapha, Female Half-Elf Sorcerer 2
Medium (5'3") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)6 (-2) 13 (+1)16 (+3)
Skills Deception +5, Nature +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 gp.


Social Check DCs


Spring Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man wears a pastel cloak and cross-gartered white stockings. His clothes are grease stained in places. His red fur has been sun bleached extensively. His eyes are likewise green.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he wants to meet his childhood hero

Flaws: Antagonistic, PTSD. Bonds: Poor, Immigrant, Adventurer. Occupation: Bather

Voice: Speaks with lips pursed

Attributes [hide]

Spring Buttons, Male Tabaxi Sorcerer 3
Medium (5'9") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)13 (+1) 18 (+4)15 (+2)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp. 1 Everburning torch. 3 Alchemist’s fire. 2 Tanglefoot bags.


Social Check DCs


Crampernap Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest, and sports empty pouches on his belt. His hair is short and auburn. His fierce blue eyes like to dwell on things.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He comes from a rich southern family. Like his father and his brother before him, after school he went straight into learning to become a Unemployed. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Joker. Bonds: Adventurer, Rich, Job. Occupation: Unemployed

Voice: Dark and ominous

Attributes [hide]

Crampernap Quillsharpener, Male Gnome Sorcerer 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 19 (+4)13 (+1) 12 (+1)11 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 140 gp. Deep green spinel (80 gp). 1 Breastplate.


Social Check DCs

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