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NPC Generator

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Advanced [show]


Rael Evans, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, but even with his fine clothing he looks run-down. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: Rael is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Rael never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Extrovert. Flaws: Disease. Bonds: Religious, In love, Adventurer. Occupation: Shepherd

Voice: Low rumbling, strings words together

Attributes [hide]

Rael Evans, Male Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 17 (+3)10 (+0)
Skills Arcana +1, Investigation +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs


Dazzazn Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a robe, a symbol of the four houses of cards around his neck, and a falchion on his belt. His long bronze crest is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He is fixated on the number 82. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Dazzazn was born with his father's beautiful face. Dazzazn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dazzazn decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Painter

Voice: Uses lots of figures of speech

Attributes [hide]

Dazzazn Orexijandilin, Male Dragonborn Sorcerer 3
Medium (6'8") Dragonborn, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)9 (-1) 16 (+3)13 (+1)
Skills Insight +5, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Bertram Denholm, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. His hair is cut close to his head. His gray eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He misses his home and complains about the freezing weather, even in summer.

History: He is a Succubi in disguise. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now spends his time doing works of charity.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Bonds: Rich, Immigrant, Adventurer, Family. Occupation: Bricklayer

Voice: Speaks through clenched teeth

Attributes [hide]

Bertram Denholm, Male Human Sorcerer 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 15 (+2)11 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 50 gp.


Social Check DCs


Olivia Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her skin is fair and her fingers are delicate and long. She has no hair. Her eyes are violet.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born in the south her family was never financially stable. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Olivia and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Poor, Slave, Religious. Occupation: Gardener

Voice: pre-pubescent

Attributes [hide]

Olivia Goodbarrel, Female Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)9 (-1) 15 (+2)8 (-1)
Skills Investigation +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Beleth Fear, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears bulky black painted plate armor. Her red hair is knotted and matted. Her white unseeing eyes seem to look past you.

Personality: She has always had a great fascination with Dragonborn culture. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Sold as a small child to a slaver, Beleth was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Seeks redemption; and she is wracked by social anxiety

Flaws: Disease, Racist, Fearful. Bonds: Criminal record, Mentor. Occupation: Dyer

Voice: Whispers

Attributes [hide]

Beleth Fear, Female Tiefling Sorcerer 1
Medium (6'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)18 (+4) 11 (+0)18 (+4)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Draconic, Dwarven, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 40 gp.


Social Check DCs


Uthemar Hanali, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'8" and wears a faded coat and loose pants complete with small hat. His left leg appears badly burned and disfigured. He keeps his red hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: Overbrimming with self-confidence, Uthemar isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Entrepeneur. Flaws: Disease. Bonds: Attractive. Occupation: Masseuse

Voice: Old Prospector

Attributes [hide]

Uthemar Hanali, Male Elf Sorcerer 1
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)5 (-3) 14 (+2)14 (+2)
Skills Nature -1, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 3000 cp.


Social Check DCs


Edge Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a well pressed and immaculate suit (or dress). His fur is gray, silky, and of moderate length. He has several tiny jet earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a white middle class family as the only child. Through the years after Edge was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Edge's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is content; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Antagonistic, Mundane. Bonds: Attractive, Rich. Occupation: Crown-heir

Voice: Speaks like tongue is numb

Attributes [hide]

Edge Of Ivory, Male Tabaxi Sorcerer 1
Medium (6'2") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)10 (+0) 15 (+2)13 (+1)
Skills Arcana +2, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 800 sp.


Social Check DCs


Morthos Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'0", this man has the majority of his body covered in plate. His dark red hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is witty, but his monotone delivery comes off as unnerving He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: In love. Occupation: Mason

Voice: Gruff and masculine

Attributes [hide]

Morthos Vigil, Male Tiefling Sorcerer 2
Medium (6'0") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jade In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'1" when asserting herself. Her long brown fur is drawn into a two foot long braid. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is obsessed with finding treasure.

History: The child of a Glassblower, who enjoyed hunting, Jade was taken on many hunting expeditions. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her arcane talents. She was granted arcane powers by her dying sister.

Motivation: She's looking for her big break; and obtaining odd cultural elven artifacts is her passion

Ideals: Fighting, Gifted. Bonds: Attractive, Adventurer, Nature. Occupation: Adventurer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Jade In the Morning, Female Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 10 (+0)12 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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