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NPC Generator

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Advanced [show]


Osco Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears very tight pants and wife beaters, though occasionally he sports a red coat. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are hazel.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He feeds upon the attention of others.

History: Osco was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: An old rival family wants him found.

Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Attractive, Family. Occupation: Masseuse

Voice: Indian accent

Attributes [hide]

Osco Deephollow, Male Halfling Sorcerer 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)11 (+0) 11 (+0)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 160 gp.


Social Check DCs


Murgen Hamilton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is lean but muscular and wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her feathered hat is riddled with cuts and holes. She has gray eyes and a black hat with a brown feather.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Murgen enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born in a small desert village. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Rich, Nature. Occupation: Merchant

Voice: Loud with bravado

Attributes [hide]

Murgen Hamilton, Female Half-Orc Sorcerer 2
Medium (5'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 6 (-2)7 (-2) 12 (+1)5 (-3)
Skills Arcana +0, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1600 sp. Tiger eye turquoise (6 gp). 1 Darkwood Buckler.


Social Check DCs


Theren Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is auburn, silky, and of moderate length. He has gleaming, smiling violet eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Theren was born the youngest of three triplets. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their daughter. He worked as a Sellsword, and he later adopted a second daughter.

Motivation: Revenge; and to reunite with his absent father

Flaws: Fearful. Bonds: Attractive, Enemies, Family, Religious. Occupation: Sellsword

Voice: American accent

Attributes [hide]

Theren Hill, Male Half-Elf Sorcerer 2
Medium (5'7") Half-Elf, True Neutral (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 11 (+0)8 (-1) 10 (+0)9 (-1)
Skills Animal Handling +2, Performance +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 340 gp. 1 Chain shirt.


Social Check DCs


Vondal Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a grey and tan handkerchief worn on his right side. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in a small island village. His mother was a mechanic, and taught him how to fix just about anything. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Philantrophist, Impeccable, Persistence. Flaws: Fearful. Bonds: Immigrant, Nature. Occupation: Brewer

Voice: Tuts and clicks tongue

Attributes [hide]

Vondal Rakankrak, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)15 (+2) 10 (+0)14 (+2)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 80 gp.


Social Check DCs


Ekk Dayton, Female Half-Orc [Permalink]

Personal [hide]

Description: Standing 4'7", this woman wears tattered old clothes. Her hair is white and curly. She wears round tiny glasses practically rammed into her face.

Personality: Cocky and sure of herself, she believes she is the best Animal Trainer born in the past three hundred years. She is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: She was born blind and as such lacked many opportunities for work. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her sister's freedom.

Motivation: To be a Gardener again; and marry her sister to traveling adventurers

Flaws: Ugly, Racist, Disease. Bonds: Job, Family. Occupation: Animal Trainer

Voice: French accent

Attributes [hide]

Ekk Dayton, Female Half-Orc Sorcerer 1
Medium (4'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 16 (+3)16 (+3) 18 (+4)5 (-3)
Skills Medicine +6, Nature +5
Senses Passive Perception 14
Languages Common, Orc, Druidic, Terran, Gnome
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 700 sp.


Social Check DCs


Moon Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She keeps her yellow fur in a flapper bob. This blue eyed southerner is not easily forgotten.

Personality: She is very quiet and rarely speaks above a whisper. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Blacksmith arts, while her father instructed her in etiquette, music and courtly manner. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has built up a small fortune and can afford her own way.

Motivation: Doesn't want to be a Blacksmith and was forced into it by her family.

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Family. Occupation: Blacksmith

Voice: Breathy voice

Attributes [hide]

Moon Timber, Female Tabaxi Sorcerer 2
Medium (6'3") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)9 (-1) 11 (+0)10 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 350 gp. Coral (80 gp). Sard (40 gp).


Social Check DCs


Lance Burton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a deerstalker hat to cover his moderate length golden hair. His eyes, though not visible through his cowl, are green.

Personality: He will rave to anyone who will listen. Energy wise he seems alert and responsive.

History: He was born in a small mountains village. His mother took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.

Motivation: To be a Glassblower again; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Professionalism. Flaws: Insane. Bonds: Poor, Nature. Occupation: Bricklayer

Voice: Sounds elderly

Attributes [hide]

Lance Burton, Male Human Sorcerer 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Sleight of Hand +1, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 gp.


Social Check DCs


Taklinn Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is styled in orderly dreadlocks. His violet unseeing eyes seem to look past you.

Personality: He speaks before he thinks and is too direct. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the north to a Cook, Taklinn learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Bricklayer again; and he is unsatisfied with his job

Flaws: Ugly, Disease, Impulsive, Fearful. Bonds: Job. Occupation: Cook

Voice: Soft and mumbly

Attributes [hide]

Taklinn Frostbeard, Male Dwarf Sorcerer 3
Medium (4'5") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 20 (+5)13 (+1) 11 (+0)8 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp. 1 Darkwood Shield.


Social Check DCs


Caramip Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears a Stetson hat to hide her balding. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She is a Detective first and foremost. She believes firmly that knowledge should be universal. The war was a terrible time for her, and Caramip does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born in the west, but her parents moved at a very young age to the east. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Detective soon after.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Ugly, Depressed. Bonds: Job, Military, Immigrant. Occupation: Detective

Voice: Irish accent

Attributes [hide]

Caramip Gobblefirn, Female Gnome Sorcerer 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)9 (-1) 10 (+0)12 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs

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