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NPC Generator

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Advanced [show]


Nicor Faith, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is cut close to his head. His eyes are red and beady.

Personality: He is calm most of the time but flees social interaction. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, Nicor studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly, Shy, Secretive. Bonds: Religious. Occupation: Painter

Voice: Stutters

Attributes [hide]

Nicor Faith, Male Tiefling Sorcerer 1
Medium (6'4") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)16 (+3) 12 (+1)18 (+4)
Skills Persuasion +6, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Gnome, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 4000 cp.


Social Check DCs


Henry Stratford, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey wide-brimmed hat and grey clothes. His black hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise blue. His teeth are white and perfect.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Henry is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Henry was raised in a hard working conservative environment. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the north, certain he would find work there.

Motivation: Wants to raise his children well.

Flaws: Disease, Insane. Bonds: Immigrant, Attractive, Family, Job. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Henry Stratford, Male Human Sorcerer 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)8 (-1) 12 (+1)10 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. Citrine (60 gp).


Social Check DCs


Gilthur Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has done his best to style his black hair to look like a famous performer. His eyes, though not visible through his cowl, are hazel.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Gilthur was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love; and marry his brother to traveling adventurers

Ideals: Justice, Optimist. Bonds: Attractive, In love. Occupation: Barrister

Voice: pre-pubescent

Attributes [hide]

Gilthur Ungart, Male Dwarf Sorcerer 3
Medium (4'2") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)11 (+0) 15 (+2)7 (-2)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp. Eye agate (14 gp). Tourmaline (110 gp).


Social Check DCs


Vaina Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is generally shirtless and showing off her tattooed chest. Her hair is white and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She speaks before she thinks and is too direct. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in the west to a Bounty Hunter, Vaina learned a great deal about her mother's area of expertise. Cursed with vampirism at a very young age, Vaina has worked very hard to control her curse. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Insomniac, Impulsive, Disease. Bonds: Adventurer, Job. Occupation: Bounty Hunter

Voice: Australian accent

Attributes [hide]

Vaina Yaeldrin, Female Elf Sorcerer 1
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)6 (-2) 9 (-1)4 (-3)
Skills Medicine +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp. Blue quartz (7 gp).


Social Check DCs


Sarah Barlow, Female Human [Permalink]

Personal [hide]

Description: Standing 5'3", this woman wears a brown armored body suit, with a simple yellow line shooting up and back down. She has moderate length black hair. This brown eyed southerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Sarah embodies much of what other species detest in the Humans. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She is the product a well kept family trust fund and as such has never really known need. When Sarah reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Revenge; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: Rich, Military, Enemies. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sarah Barlow, Female Human Sorcerer 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 9 (-1)16 (+3) 12 (+1)11 (+0)
Skills Religion +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Galiena Conway, Female Human [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears her white hair down. She is baby faced.

Personality: She acts crazy and hedonistic. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She is the product a well kept family trust fund and as such has never really known need. She helped her mother out around the business and became quite the natural. She has since lost track of the people in her past.

Motivation: Nothing but the best is good enough for her; and her relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Hedonist. Bonds: Rich, Job, Family. Occupation: Tanner

Voice: Ums and uhs a lot

Attributes [hide]

Galiena Conway, Female Human Sorcerer 2
Medium (5'0") Human, Chaotic Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 17 (+3)11 (+0) 12 (+1)12 (+1)
Skills History +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Abad Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his chestnut hair up. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He misses his home and complains about the freezing weather, even in summer.

History: His father raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He inherited the family business which he has now maintained for 14 years.

Motivation: He feels that his past leaves him morally obligated to help; and wants to open a new tavern

Flaws: Addict, Shy. Bonds: Immigrant, Nature, Job, Criminal record. Occupation: Dyer

Voice: Relaxed voice

Attributes [hide]

Abad Rumor, Male Tiefling Sorcerer 3
Medium (5'8") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)8 (-1) 14 (+2)10 (+0)
Skills Athletics +5, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Ar-Beka Beverly, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man dresses in white turtlenecks beneath a tan coat with pastel slacks and is in decent physical shape. His golden hair is long and unkept. He has green eyes and a white hat with a tan feather.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends.

Flaws: Ugly, Emotional, Racist. Bonds: Adventurer, Rich. Occupation: Bricklayer

Voice: Relaxed voice

Attributes [hide]

Ar-Beka Beverly, Male Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)6 (-2) 12 (+1)9 (-1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp. Jade (130 gp).


Social Check DCs


Râsh Yorke, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His head has been shaved. His eyes are blue and beady.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Animals are drawn to him, and he is able to talk to them.

History: Râsh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.

Motivation: Wants to work out more often; and balancing his hectic life and new laborer responsibilities is difficult

Ideals: Gifted, Athletic. Flaws: Ugly. Bonds: Job, Poor. Occupation: Laborer

Voice: Timid voice

Attributes [hide]

Râsh Yorke, Male Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 80 gp. Hematite (16 gp).


Social Check DCs

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