Dee Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a red wide-brimmed hat and red clothes. Her silver hair is still thick. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: While she acts the brute, she is far gentler than she would appear. She is afraid of women and trembles around them
History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. Days after completing her studies, news broke out that her hometown was attacked by drow. Dee was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: To prove her worth to the world; and a deep hatred of drow
Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Nature, Enemies. Occupation: Ruler
Voice: Shortens vowels
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 380 gp. Moss agate (7 gp). White pearl (130 gp). 1 Masterwork Common Melee.
Burana Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: She prefers to wear green clothing when she does not wear armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'1" when asserting herself. She has dyed her greying green crest a little too much giving a sharp green color. Her thin eyebrows rest above her beady red eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in the south her family was never financially stable. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fortune-teller. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She is currently in port desperately looking for someone to get her out; and she'd like to take her coworkers down a peg
Flaws: Ugly, Impulsive. Bonds: Adventurer, Poor, Job, Slave. Occupation: Fortune-teller
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 gp. Coral (60 gp). 1 Masterwork Musical instrument.
Dondon Underbough, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 2'11". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a small bristly mustache and wavy chestnut hair. His eyes are blue.
Personality: This man loves singing and to teach people singing more than just about anything. He is lazy, self-centered, vain, and jealous.
History: Gifted from a young age, Dondon studied abroad. A gifted student he started as a Miller, but he got bored and became a Interpreter. He inherited the family business which he has now maintained for 7 years.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new interpreter responsibilities is difficult
Ideals: Entrepeneur, Artistic, Gifted. Flaws: Selfish. Bonds: Job. Occupation: Interpreter
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 14 (+2) | 12 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Giant
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 10000 cp.
Azzakh Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black shirt with thin green vertical stripes and black pants. He carries with him a set of scythes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His crest, while still mostly scarlet, has prominent grey streaks. His gold eyes lackadaisically let the world flow into them.
Personality: Aggressive, abrasive, and angry, Azzakh embodies much of what other species detest in the Dragonborns. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Azzakh was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Armorer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 6000 cp.
Fistula Gladstone, Female Half-Orc [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'2" has a big stupid grin on her face most of the time. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her red hair is cut short with large spiked bangs in the front. She has a dull look in her gray eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born to a poor family in the city she treasured whatever gifts she got. Her first spouse was a Gardener, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was granted arcane powers by her dying sister.
Motivation: Find a way to reverse the transformation of her sister; and elven compassion
Ideals: Joker, Gifted. Flaws: Racist. Bonds: Family, Poor. Occupation: Brewer
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Orc, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Godfrey Emsworth, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a grey top hat and grey clothes. He is tall, broad shouldered and powerfully built. He has a very tight haircut. He wears crescent spectacles with a black brim.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He got into the Doctor business at a young age. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He wants to meet his childhood hero; and marry his sister to traveling adventurers
Ideals: Entrepeneur. Bonds: Attractive, Job, Adventurer, Family. Occupation: Doctor
Voice: High pitched, excited
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 130 gp. 1 Crowbar.
Grom Oakley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. He has black hair. His eyes are a pleasant hazel.
Personality: He likes to make people angry or surprised. He has a habit of throwing himself into exceedingly dangerous situations.
History: Grom was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Poor, Debt. Occupation: Bounty Hunter
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Hecat Trust, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears her black hair up. Her eyes are silver.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Hecat was born in the east. At a young age she loved to build and create. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: Balancing her hectic life and new Layabout responsibilities is difficult; and further expansion of business
Ideals: Persistence. Flaws: Greedy, Insane. Bonds: In love, Job. Occupation: Layabout
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 18 (+4) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Halfling, Aquan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Red spinel (90 gp).
Sammal Scorn, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries with him a set of axes on his belt, each one with a ruby on the hilt. His silver hair is matted, messy, and big. His silver eyes dart from person to person.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sammal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Locksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 80 gp. 1 Banded mail.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
