Nordak Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a moderate pudge and is not very fit. With a patchy blonde beard and wild blonde hair. He wears large thick round spectacles.
Personality: His tongue was cut out and he uses sign language. He does not trust anyone and sleeps with one eye open.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son.
Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Religious, Family. Occupation: Merchant
Voice: Prounounces S like Z
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 2 (-4) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 500 sp.
Serpent In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel coat over a blue low-cut shirt, and a small hat upon her head. Her attire stands in sharp contrast to her axe, which is beautifully polished and possesses an ornate carving of a dagger on it. She wears her gray fur down. She has amber eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She misses her home and complains about the freezing weather, even in summer.
History: She was raised in a white middle class family as the only child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Roofer work with an outfit from a few towns over. Roofer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.
Motivation: She is terrified, and will act out of fear; and she'd like to take her coworkers down a peg
Flaws: Shy, Mundane, Fearful. Bonds: Immigrant, Job. Occupation: Roofer
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 10 pp.
Drusilia Amastacia, Female Elf [Permalink]
Personal [hide]
Description: This woman wears very tight pants and wife beaters, though occasionally she sports a blue coat. She is muscular with a powerful set of arms. Her red hair is matted, messy, and big. Her fierce blue eyes like to dwell on things.
Personality: She is a Bather first and foremost. She believes firmly that knowledge should be universal. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born into a rich family. She found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: Obtaining odd cultural Human artifacts is her passion; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly. Bonds: Job, Rich, Adventurer. Occupation: Bather
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 11 (+0) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 140 gp.
Hrathy Addington, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is wearing a long, white, dusty cloak. She has no hair. Her face is covered beneath a completely black helmet.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an athlete and attended two major summer competitions. She never won. She moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Athletic, Artistic, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Bellfounder
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Goblin, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Jade (70 gp). 1 Banded mail.
Kite Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who is dressed in an above average manner, she is not a threatening figure. Her lavender fur, when down, is lengthy. She wears a mask on her face.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. The war was a terrible time for her, and Kite does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born at the edge of vast island. Her father was a soldier and died while she was still young. Kite was left her father's suit of armor and trained in its use and care. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Disciplined. Flaws: Depressed. Bonds: Attractive, Military, Nature. Occupation: Animal Trainer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Draconic, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Margery Palomarez, Female Human [Permalink]
Personal [hide]
Description: She dresses in brown turtlenecks beneath a white coat with pastel slacks, and she perpetually has her whip ready. Her auburn hair is matted, messy, and big. Her eyes, though not visible through her cowl, are hazel.
Personality: She is calm most of the time but flees social interaction. She is obsessed with a lost civilization.
History: She was born in a small mountains village. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Meet up once more with her childhood friend.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Adventurer, Nature. Occupation: Map Maker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Nirgel Benevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a simple green robe with red stripes complete with hood. He keeps his dark red hair in a flapper bob. He wears a mask on his face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Gifted from a young age, Nirgel studied abroad. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Money/treasure; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Racist. Bonds: Adventurer, Job, Rich. Occupation: Mayor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 5000 cp. Citrine (70 gp).
Silent In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white fur. She is constantly adorned with expensive silk clothing, often dyed in bright pastel and blue, and wears rings and necklaces with large, colorful gems. She has a hunchback. She has white fur. Her eyes, though not visible through her cowl, are blue.
Personality: Confrontational and typically high on some drug or another. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Gifted from a young age, Silent studied abroad. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Apothecary work with an outfit from a few towns over. Apothecary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Apothecary job now, and dutifully fulfills any obligations she has.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Rich, Religious, Job. Occupation: Apothecary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp.
Cloak Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his quarterstaff always slung over his shoulder. He carries with him a set of quarterstaffs on his belt, each one with a amethyst on the hilt. His yellow fur is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Cloak lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Sailor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their daughter. He worked as a Assassin, and he later adopted a second daughter.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister
Ideals: Fighting, Passionate. Flaws: Secretive. Bonds: Attractive, Family. Occupation: Assassin
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp. 1 Banded mail.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
