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NPC Generator

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Advanced [show]


Fulbar Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is an epitome of beauty. His hair is golden and curly. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: The child of western immigrants he idolized his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by goblins. Fulbar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he uses money and sex appeal to get what he needs

Ideals: Joker. Bonds: Attractive, Enemies, Immigrant, Rich. Occupation: Servant

Voice: Pirate accent

Attributes [hide]

Fulbar Wildheart, Male Halfling Sorcerer 1
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 16
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 15 (+2)18 (+4) 18 (+4)10 (+0)
Skills Deception +2, Survival +6
Senses Passive Perception 14
Languages Common, Halfling, Druidic, Draconic, Terran, Orc
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 40 gp.


Social Check DCs


Nurkara Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a simple brown robe with blue stripes complete with hood, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'11" when asserting herself. She has no hair. She has gray eyes and a brown hat with a blue feather.

Personality: She is fixated on the number 59. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Born to a pair of adventurers, Nurkara grew up listening to her father's many stories. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now travels the world, in search of power and loot.

Motivation: She wants to meet her childhood hero; and she has comitted a past crime that haunts her to this day

Flaws: Ugly, Insane. Bonds: Criminal record, Adventurer, Job. Occupation: Guard

Voice: Scratchy, weak

Attributes [hide]

Nurkara Bigtoe, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 60 gp.


Social Check DCs


Traubon Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears tight fitting clothing which further accentuates his frame, he is not a threatening figure. His brown hair is styled in orderly dreadlocks. His eyes are likewise blue. His teeth are white and perfect.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Gifted from a young age, Traubon studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter

Ideals: Athletic, Artistic, Gifted. Bonds: Attractive, Family, Military. Occupation: Mason

Voice: Raspy

Attributes [hide]

Traubon Fireforge, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)8 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Ombul Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has shaved his head bald. His violet eyes peer out from beneath his small white hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also is a firm believer in the manly ideal.

History: The child of southern immigrants he idolized his mother. A few years later when the north was not economically sound they moved to his current location. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Impulsive, Secretive. Bonds: Adventurer, Immigrant. Occupation: Mercenary

Voice: Speaks like tongue is numb

Attributes [hide]

Ombul Glenfellow, Male Halfling Sorcerer 3
Small (3'4") Halfling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)8 (-1) 10 (+0)14 (+2)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Nurkara Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries a battered sai and tarnished greatsword as well. Her hair is black and very short. She has gleaming, smiling blue eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Nurkara was born in the west. At a young age she loved to build and create. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Regain custody of her son.

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Baker

Voice: Jittery and nervous

Attributes [hide]

Nurkara Battlehammer, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)6 (-2) 11 (+0)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Vanchu Harlan, Female Half-Orc [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a custom-built plate barding that's adorned with white lining and desert motifs. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She has several tiny emerald earrings on each ear.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is obsessed with her god.

History: She was born in the east. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Ugly. Bonds: Rich, Religious, Immigrant, Guardian. Occupation: Performer

Voice: Jittery and nervous

Attributes [hide]

Vanchu Harlan, Female Half-Orc Sorcerer 1
Medium (4'10") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)13 (+1) 7 (-2)10 (+0)
Skills Animal Handling +0, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1000 cp. Lapis lazuli (8 gp). 1 Darkwood Shield.


Social Check DCs


Spear Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has no fur. His ears are large.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Spear hails from a village terrorized by gnolls. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Being a Map Maker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist. Flaws: Ugly, Shy, Greedy. Bonds: Enemies, Criminal record. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Spear Of Storm, Male Tabaxi Sorcerer 2
Medium (5'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)9 (-1) 12 (+1)10 (+0)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Pink pearl (60 gp).


Social Check DCs


Bûth Trowbridge, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears many layers of old clothing at all times. He wears his auburn hair down. His eyes are brown and he is always smoking a pipe.

Personality: He snorts whenever he laughs or is feeling confident. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: A need for knowledge about a nearby landmark; and many gnolls want him driven away

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Adventurer, Enemies. Occupation: Barber

Voice: Scottish accent

Attributes [hide]

Bûth Trowbridge, Male Half-Orc Sorcerer 2
Medium (5'6") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)12 (+1) 16 (+3)9 (-1)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1 Masterwork studded leather.


Social Check DCs


Pelaios Rapture, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case, he is not a threatening figure. He has dyed his greying blue hair a little too much giving a sharp blue color. He is baby faced.

Personality: Pelaios wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Laborer business at a young age. His childhood dream was to be a Banker, but he was a colossal failure. After a long history of fighting, Pelaios and his spouse have recently divorced.

Motivation: Regain custody of his son; and to unite with his brother

Ideals: Disciplined, Philantrophist. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Laborer

Voice: Italian accent

Attributes [hide]

Pelaios Rapture, Male Tiefling Sorcerer 1
Medium (5'7") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 120 gp. 3 Smokesticks.


Social Check DCs

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